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PC (Microsoft Windows), Linux, iOS, Mac, Android • 2017

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Quick resume

Can you push all the buttons?

Global score

87/100

Genres

Casual, Indie, Puzzle

Pros

  • Well-designed and polished minimalist puzzles
  • Relaxing music and pleasing visuals
  • Good value for price
  • Gradual introduction of mechanics
  • Satisfying and intuitive gameplay

Cons

  • Short playtime
  • Some mechanics can be confusing without explicit explanation
  • Audio glitches reported
  • Limited replayability
  • Lack of narrative or social features

Motivations

  • Autonomy
    4

    "Players freely explore and experiment with puzzle mechanics without explicit instructions, figuring out rules themselves."

  • Competence
    3

    "Puzzles provide a moderate challenge with increasing complexity and feedback, rewarding skillful spatial reasoning."

  • Competition
    -5

    "No evidence of competitive elements; gameplay is solo and focused on personal puzzle solving."

  • Continuation
    1

    "Players engage for about 1-2 hours; some mention replayability is limited but overall positive attachment."

  • Cooperation
    -5

    "Entirely single-player with no cooperative or multiplayer features."

  • Creativity
    2

    "Players experiment with puzzle solutions and spatial manipulation, though within predefined puzzle structures."

  • Domination
    -5

    "No social dominance or power dynamics; purely individual puzzle experience."

  • Escapism
    3

    "Relaxing music and minimalist design provide a calming distraction and mental engagement."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest in puzzles and spatial challenges."

  • Experimenting
    4

    "Trial and error, discovering mechanics, and testing puzzle solutions are core to gameplay."

  • Exploration
    2

    "Exploration of puzzle mechanics and spatial relationships on 3D objects, though within fixed levels."

  • Expression
    -3

    "Minimalist visuals with no character or environment customization; expression is limited."

  • Fantasy
    -4

    "Engages players in abstract, realistic spatial puzzles without fictional narrative or roleplay."

  • Fellowship
    -5

    "No social or community features; solitary puzzle solving."

  • Growth
    3

    "Players develop spatial reasoning and puzzle-solving skills progressively."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention and mental engagement rather than casual or background play."

  • Intimacy
    -5

    "No social or emotional interactions; purely individual experience."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    3

    "Progression through increasingly complex puzzles and unlocking new mechanics."

  • Relaxation
    4

    "Calming music and minimalist design create a relaxing and satisfying puzzle experience."

  • Sensation
    2

    "Pleasant audiovisual feedback and satisfying button press sounds enhance sensory enjoyment."

  • Status
    -5

    "No social recognition or status systems involved."

  • Story
    -5

    "No narrative or story elements; purely abstract puzzle gameplay."

  • Strategy
    3

    "Requires logical thinking, spatial reasoning, and planning to solve puzzles."

  • Thrill
    -3

    "Low suspense or risk; gameplay is calm and predictable rather than thrilling."

  • Value
    4

    "Highly praised for good value given low price and quality puzzle content."

  • Violence
    -5

    "No violent or destructive gameplay elements."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable and safe gameplay environment."

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    Last update: 06/03/2026