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Space Beast Terror Fright

PC (Microsoft Windows) • 2022

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Quick resume

S.B.T.F. is a very hard arcade-style / rogue-like / perma-death first person shooter. You play as Marines who must brave dark, claustrophobic and terrifyingly intense Space Beast infested spacecraft in order to extract critical data and lucrative upgrades. Can you make it out alive?

Global score

92/100

Genres

Action, Indie, Shooter

Pros

  • Intense and immersive horror atmosphere
  • High replayability with procedural maps
  • Strong cooperative multiplayer focus
  • Active developer support and updates
  • Strategic gameplay with meaningful upgrades

Cons

  • Small player base limits online matchmaking
  • Limited weapon and enemy variety
  • Steep learning curve and high difficulty
  • Lack of narrative depth or story mode
  • Technical issues and occasional bugs

Motivations

  • Autonomy
    4

    "Players can freely choose strategies, customize game difficulty and map generation, and decide how to approach objectives."

  • Competence
    5

    "High skill requirement with instant death mechanics, tactical use of turrets, doors, and upgrades; steep learning curve."

  • Competition
    2

    "Includes leaderboards and weekly campaigns, but primarily cooperative and casual play without heavy competitive focus."

  • Continuation
    4

    "High replayability with procedural maps, upgrades, and tense gameplay encourages long and repeated sessions."

  • Cooperation
    5

    "Strong emphasis on teamwork in co-op modes, shared upgrades, and coordinated strategies essential for success."

  • Creativity
    3

    "Procedural map generation and built-in map editor allow creative level design and varied gameplay experiences."

  • Domination
    -3

    "Gameplay encourages shared survival and cooperation rather than exerting power or superiority over others."

  • Escapism
    5

    "Immersive horror atmosphere and intense gameplay provide strong escape from real-life stress and tension."

  • Expectation
    -4

    "Players engage voluntarily for fun and challenge, with no obligation or external pressure noted."

  • Experimenting
    4

    "Players experiment with different map seeds, difficulty settings, and strategies to overcome challenges."

  • Exploration
    4

    "Procedurally generated maps and random objectives encourage discovery and adapting to new layouts."

  • Expression
    1

    "Limited character customization but some expression through upgrades and tactical choices."

  • Fantasy
    5

    "Strong sci-fi horror fantasy theme inspired by Aliens and Space Hulk with imaginative alien creatures."

  • Fellowship
    4

    "Community and group identity fostered through co-op play and shared experiences, though small player base."

  • Growth
    4

    "Players develop skills, learn mechanics, and improve through repeated play and upgrade acquisition."

  • Health
    -4

    "Primarily sedentary gameplay with intense focus; no physical activity or health-promoting features."

  • Idle
    -4

    "Requires constant attention and focus due to fast-paced, tense gameplay and instant death mechanics."

  • Intimacy
    3

    "Close social interactions occur in co-op play with friends, fostering emotional sharing and teamwork."

  • Leadership
    3

    "Players often coordinate and lead team strategies, especially in planning and map navigation."

  • Progression
    4

    "Upgrades and equipment improve over time but are lost on death, creating a dynamic progression system."

  • Relaxation
    -4

    "Gameplay is intense and stressful with sustained tension and adrenaline-pumping moments."

  • Sensation
    4

    "Strong sensory stimulation through sound design, lighting effects, and visual muzzle flashes."

  • Status
    1

    "Some recognition via leaderboards but mostly focused on cooperative play rather than social status."

  • Story
    -3

    "Minimal narrative; gameplay focuses on procedural missions and emergent stories from play."

  • Strategy
    5

    "High strategic depth in managing resources, positioning, turret activation, and team coordination."

  • Thrill
    5

    "Strong thrill from suspense, jump scares, and high stakes instant death gameplay."

  • Value
    3

    "Good perceived value for price due to replayability, co-op fun, and active developer support."

  • Violence
    4

    "Enjoyment of combat and destruction against alien enemies is central to gameplay."

  • Survival
    5

    "Core gameplay revolves around avoiding death, managing resources, and surviving alien hordes."

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    Last update: 06/03/2026