Etrian Odyssey HD similar games & best alternatives
Etrian Odyssey HD
2023
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Quick resume
Beyond the village of Etria lies a mysterious forest with a colossal crack opening to a puzzling labyrinth. Lead a team of explorers into the dungeon with the promise of riches, fame, and adventure!
Global score
86/100
Genres
Adventure, Role-playing (RPG)
Similar games
Pros
- Faithful and polished port with quality of life improvements
- Engaging and strategic combat system
- Unique map drawing mechanic
- Challenging and rewarding dungeon exploration
- Excellent music and art style
Cons
- Steep difficulty spikes and grinding
- Minimal story and character development
- Some balance issues with classes and skills
- Pricey for a remaster of an older game
- Postgame content can be tedious and frustrating
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Exploration, Fantasy. It leans lower than usual among comparable games on Cooperation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players create and customize their own party and make strategic decisions about skill builds and exploration routes, reflecting high player control."
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Competence4
"The game offers challenging combat requiring skillful strategy and party composition; players receive feedback through progression and overcoming difficult bosses."
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Competition-4
"Focus is on personal exploration and progression without competitive multiplayer or leaderboards; play is self-paced."
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Continuation3
"Long playtime with 40-80 hour campaigns and postgame content encourages habitual and extended play sessions."
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Cooperation-5
"Single-player experience focused on individual party management with no multiplayer or cooperative elements."
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Creativity4
"Players draw their own maps and customize party builds, encouraging creative problem solving and personal expression."
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Domination-5
"No social dominance or power over others; interactions are solo and self-directed."
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Escapism4
"Provides immersive dungeon crawling and fantasy exploration that serves as a strong escape from real life."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or external pressure."
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Experimenting3
"Players experiment with different party compositions, skill builds, and exploration strategies to overcome challenges."
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Exploration5
"Core gameplay revolves around discovering new dungeon floors, secrets, and mapping unknown territory."
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Expression3
"Character customization and map drawing allow for personal expression, though cosmetic options are limited."
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Fantasy5
"Set in a fictional fantasy world with mythical creatures and imaginative dungeon environments."
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Fellowship-5
"No multiplayer or community features; experience is solitary."
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Growth4
"Players develop skills, knowledge of enemy weaknesses, and party capabilities over time."
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Health-5
"Typical sedentary gameplay with no physical activity or health-related mechanics."
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Idle-3
"Requires sustained attention and strategic planning; not suited for casual background play."
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Intimacy-5
"No social or emotional relationship building; interactions are limited to gameplay mechanics."
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Leadership3
"Players lead and manage their party members, making strategic decisions and directing actions."
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Progression5
"Strong emphasis on leveling up characters, acquiring gear, and unlocking skills."
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Relaxation1
"While some find the game relaxing, others note frustration and difficulty spikes; overall mixed but leaning toward moderate relaxation."
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Sensation2
"Enjoyable music and art provide sensory pleasure, though gameplay is more strategic than sensory-driven."
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Status-5
"No social recognition or status systems; achievements are personal and solitary."
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Story1
"Minimal narrative with some story framing and twists; story is not the main focus."
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Strategy5
"Requires careful planning, skill allocation, and tactical combat decisions."
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Thrill3
"Tense combat encounters and risk of party wipeout create suspense and excitement."
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Value2
"Long gameplay hours and quality port provide good value, though some players note high price."
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Violence3
"Combat involves defeating monsters and bosses, with emphasis on tactical battles rather than gratuitous violence."
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Survival4
"Players must manage resources and avoid failure to survive dungeon challenges."
Last update: 29/04/2026