Narcosis similar games & best alternatives
Narcosis
2017
Related articles
Quick resume
Survival, horror at the sunless depths of the Pacific Ocean: Stranded on the seafloor with low light and few tools, an industrial diver takes desperate steps to surface before his oxygen — and sanity — give out.
Global score
76/100
Genres
Adventure, Indie
Similar games
Pros
- Immersive underwater atmosphere
- Strong narrative and voice acting
- Effective psychological horror elements
- Good sound design
- Polished vr and non-vr experience
Cons
- Short playtime
- Clunky controls due to diving suit
- Linear gameplay
- Limited combat and enemy variety
- Some frustrating platforming sections
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. It leans lower than usual among comparable games on Fantasy, Expression, Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
-
Autonomy3
"Players have freedom to explore and choose paths within a linear structure, with some puzzle solving and combat decisions."
-
Competence2
"Gameplay involves managing oxygen, timing attacks, and platforming challenges that require skill but are not highly complex."
-
Competition-5
"No competitive elements; focus is on solo survival and story progression."
-
Continuation1
"Players engage in a short, immersive experience with some replay for collectibles, but the game is relatively brief and linear."
-
Cooperation-5
"Entirely single-player experience with no cooperative gameplay."
-
Creativity1
"Some exploration and puzzle solving allow for creative problem solving, but mostly follows a set narrative and environment."
-
Domination-5
"No elements of dominating others; gameplay is solitary and narrative-driven."
-
Escapism4
"Strong immersion and atmosphere provide an effective escape into a psychological horror underwater setting."
-
Expectation-4
"Players engage voluntarily for story and atmosphere; no obligation or external pressure noted."
-
Experimenting1
"Some exploration and puzzle elements encourage trying different approaches, though mostly linear."
-
Exploration2
"Players explore underwater environments and collect items, though within a mostly linear map."
-
Expression-5
"No character customization or self-expression features."
-
Fantasy-1
"Game is grounded in a realistic underwater disaster scenario with psychological horror rather than fantasy elements."
-
Fellowship-5
"Solo play with minimal social interaction or community involvement."
-
Growth2
"Players learn to manage oxygen, combat timing, and navigation, gaining skills over the short playtime."
-
Health-5
"Sedentary gameplay with no physical activity or health-related mechanics."
-
Idle-3
"Requires focused attention due to survival mechanics and tense atmosphere."
-
Intimacy-5
"No social or emotional relationship building; solitary experience."
-
Leadership-5
"No leadership or group management elements."
-
Progression3
"Players collect oxygen tanks, flares, and story collectibles to progress and survive."
-
Relaxation-2
"Atmosphere is tense and anxiety-inducing rather than relaxing."
-
Sensation3
"Strong sensory immersion through sound design and visuals create emotional engagement."
-
Status-5
"No social recognition or status systems."
-
Story5
"Narrative-driven game with strong storytelling, voice acting, and a memorable ending."
-
Strategy2
"Players must plan oxygen usage and approach to combat and navigation, requiring some problem solving."
-
Thrill3
"Tense atmosphere, survival pressure, and hallucinations create suspense and anxiety."
-
Value2
"Generally considered good value for a short, polished, immersive experience, especially on sale."
-
Violence1
"Limited combat with knife and flares against underwater creatures; not focused on violence."
-
Survival4
"Core gameplay revolves around managing oxygen, avoiding threats, and surviving underwater hazards."
Last update: 29/04/2026