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Narcosis

Xbox One, PlayStation 4, PC (Microsoft Windows), Mac • 2017

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Quick resume

Survival, horror at the sunless depths of the Pacific Ocean: Stranded on the seafloor with low light and few tools, an industrial diver takes desperate steps to surface before his oxygen — and sanity — give out.

Global score

76/100

Genres

Adventure, Indie

Pros

  • Immersive underwater atmosphere
  • Strong narrative and voice acting
  • Effective psychological horror elements
  • Good sound design
  • Polished vr and non-vr experience

Cons

  • Short playtime
  • Clunky controls due to diving suit
  • Linear gameplay
  • Limited combat and enemy variety
  • Some frustrating platforming sections

Motivations

  • Autonomy
    3

    "Players have freedom to explore and choose paths within a linear structure, with some puzzle solving and combat decisions."

  • Competence
    2

    "Gameplay involves managing oxygen, timing attacks, and platforming challenges that require skill but are not highly complex."

  • Competition
    -5

    "No competitive elements; focus is on solo survival and story progression."

  • Continuation
    1

    "Players engage in a short, immersive experience with some replay for collectibles, but the game is relatively brief and linear."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative gameplay."

  • Creativity
    1

    "Some exploration and puzzle solving allow for creative problem solving, but mostly follows a set narrative and environment."

  • Domination
    -5

    "No elements of dominating others; gameplay is solitary and narrative-driven."

  • Escapism
    4

    "Strong immersion and atmosphere provide an effective escape into a psychological horror underwater setting."

  • Expectation
    -4

    "Players engage voluntarily for story and atmosphere; no obligation or external pressure noted."

  • Experimenting
    1

    "Some exploration and puzzle elements encourage trying different approaches, though mostly linear."

  • Exploration
    2

    "Players explore underwater environments and collect items, though within a mostly linear map."

  • Expression
    -5

    "No character customization or self-expression features."

  • Fantasy
    -1

    "Game is grounded in a realistic underwater disaster scenario with psychological horror rather than fantasy elements."

  • Fellowship
    -5

    "Solo play with minimal social interaction or community involvement."

  • Growth
    2

    "Players learn to manage oxygen, combat timing, and navigation, gaining skills over the short playtime."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related mechanics."

  • Idle
    -3

    "Requires focused attention due to survival mechanics and tense atmosphere."

  • Intimacy
    -5

    "No social or emotional relationship building; solitary experience."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    3

    "Players collect oxygen tanks, flares, and story collectibles to progress and survive."

  • Relaxation
    -2

    "Atmosphere is tense and anxiety-inducing rather than relaxing."

  • Sensation
    3

    "Strong sensory immersion through sound design and visuals create emotional engagement."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    5

    "Narrative-driven game with strong storytelling, voice acting, and a memorable ending."

  • Strategy
    2

    "Players must plan oxygen usage and approach to combat and navigation, requiring some problem solving."

  • Thrill
    3

    "Tense atmosphere, survival pressure, and hallucinations create suspense and anxiety."

  • Value
    2

    "Generally considered good value for a short, polished, immersive experience, especially on sale."

  • Violence
    1

    "Limited combat with knife and flares against underwater creatures; not focused on violence."

  • Survival
    4

    "Core gameplay revolves around managing oxygen, avoiding threats, and surviving underwater hazards."

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    Last update: 06/03/2026