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The Walking Fish 2: Final Frontier

PC (Microsoft Windows) • 2020

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Quick resume

The Walking Fish returns, this time in space, in an all-new fish comedy horror experience. Stuck on a space station, you have to solve the mystery of the Walking Fish, and escape its terror.

Global score

90/100

Genres

Adventure, Indie

Pros

  • Unique and surreal story
  • Emotional and philosophical depth
  • Effective horror and comedy blend
  • Strong atmospheric design
  • Free or low price with high value

Cons

  • Technical bugs and crashes
  • Short game length
  • Some performance issues
  • Unfinished or inconsistent content
  • Limited gameplay complexity

Motivations

  • Autonomy
    3

    "Players have freedom to explore, solve puzzles, and make choices affecting story interpretation."

  • Competence
    2

    "Gameplay involves puzzle solving and stealth with some challenge, but not highly technical or skill-intensive."

  • Competition
    -4

    "Focus is on personal experience and story; no evidence of competitive modes or leaderboards."

  • Continuation
    3

    "Players express strong attachment and desire to replay or await future updates."

  • Cooperation
    -5

    "Single-player experience with no cooperative gameplay elements."

  • Creativity
    4

    "Game features unique story, surreal elements, and creative narrative structure."

  • Domination
    -5

    "No evidence of exerting control over others; experience is personal and introspective."

  • Escapism
    4

    "Players use the game to escape reality, experience surreal horror and comedy, and emotional catharsis."

  • Expectation
    -3

    "Players engage voluntarily out of curiosity and intrinsic interest in the unique experience."

  • Experimenting
    3

    "Game encourages exploration of story, puzzles, and meta elements; players discover hidden content."

  • Exploration
    3

    "Players explore different environments and uncover narrative secrets."

  • Expression
    -3

    "Limited customization or self-expression; focus is on narrative and atmosphere."

  • Fantasy
    5

    "Strong surreal and imaginative fiction elements with anthropomorphic fish and sci-fi horror."

  • Fellowship
    -4

    "Primarily a solo experience with minimal social interaction beyond sharing impressions."

  • Growth
    2

    "Players develop puzzle-solving skills and gain narrative understanding."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention during play sessions; not a casual or background game."

  • Intimacy
    -4

    "Limited social connection; interactions mostly surface-level or via online communities."

  • Leadership
    -5

    "No leadership or group management roles present."

  • Progression
    2

    "Some progression through story and puzzle completion, but no extensive item or upgrade systems."

  • Relaxation
    1

    "Mixed tension and relaxation; horror elements create suspense balanced by puzzle moments."

  • Sensation
    3

    "Atmospheric audio-visual design and jump scares provide sensory stimulation."

  • Status
    -4

    "No social status or ranking systems; focus is on individual experience."

  • Story
    5

    "Strong narrative focus with emotional, philosophical, and surreal storytelling."

  • Strategy
    2

    "Some strategic thinking required for stealth and puzzle solving."

  • Thrill
    4

    "Horror and chase sequences create suspense and adrenaline."

  • Value
    4

    "Players perceive high value for price, praising story and unique experience."

  • Violence
    1

    "Some combat avoidance and chase elements, but violence is minimal and not glorified."

  • Survival
    3

    "Gameplay involves avoiding threats and managing stealth to survive encounters."

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    Last update: 06/03/2026