The Walking Fish 2: Final Frontier similar games & best alternatives
The Walking Fish 2: Final Frontier
2020
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Quick resume
The Walking Fish returns, this time in space, in an all-new fish comedy horror experience. Stuck on a space station, you have to solve the mystery of the Walking Fish, and escape its terror.
Global score
90/100
Genres
Adventure, Indie
Pros
- Unique and surreal story
- Emotional and philosophical depth
- Effective horror and comedy blend
- Strong atmospheric design
- Free or low price with high value
Cons
- Technical bugs and crashes
- Short game length
- Some performance issues
- Unfinished or inconsistent content
- Limited gameplay complexity
Motivations
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Autonomy3
"Players have freedom to explore, solve puzzles, and make choices affecting story interpretation."
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Competence2
"Gameplay involves puzzle solving and stealth with some challenge, but not highly technical or skill-intensive."
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Competition-4
"Focus is on personal experience and story; no evidence of competitive modes or leaderboards."
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Continuation3
"Players express strong attachment and desire to replay or await future updates."
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Cooperation-5
"Single-player experience with no cooperative gameplay elements."
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Creativity4
"Game features unique story, surreal elements, and creative narrative structure."
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Domination-5
"No evidence of exerting control over others; experience is personal and introspective."
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Escapism4
"Players use the game to escape reality, experience surreal horror and comedy, and emotional catharsis."
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Expectation-3
"Players engage voluntarily out of curiosity and intrinsic interest in the unique experience."
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Experimenting3
"Game encourages exploration of story, puzzles, and meta elements; players discover hidden content."
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Exploration3
"Players explore different environments and uncover narrative secrets."
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Expression-3
"Limited customization or self-expression; focus is on narrative and atmosphere."
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Fantasy5
"Strong surreal and imaginative fiction elements with anthropomorphic fish and sci-fi horror."
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Fellowship-4
"Primarily a solo experience with minimal social interaction beyond sharing impressions."
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Growth2
"Players develop puzzle-solving skills and gain narrative understanding."
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Health-5
"Sedentary gameplay with no physical activity involved."
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Idle-3
"Requires focused attention during play sessions; not a casual or background game."
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Intimacy-4
"Limited social connection; interactions mostly surface-level or via online communities."
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Leadership-5
"No leadership or group management roles present."
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Progression2
"Some progression through story and puzzle completion, but no extensive item or upgrade systems."
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Relaxation1
"Mixed tension and relaxation; horror elements create suspense balanced by puzzle moments."
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Sensation3
"Atmospheric audio-visual design and jump scares provide sensory stimulation."
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Status-4
"No social status or ranking systems; focus is on individual experience."
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Story5
"Strong narrative focus with emotional, philosophical, and surreal storytelling."
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Strategy2
"Some strategic thinking required for stealth and puzzle solving."
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Thrill4
"Horror and chase sequences create suspense and adrenaline."
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Value4
"Players perceive high value for price, praising story and unique experience."
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Violence1
"Some combat avoidance and chase elements, but violence is minimal and not glorified."
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Survival3
"Gameplay involves avoiding threats and managing stealth to survive encounters."
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Last update: 06/03/2026