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Flashback

Xbox 360, PlayStation 3, Xbox One, PC (Microsoft Windows) • 2019

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Quick resume

FLASHBACK™, the hit action-adventure game with over 2.2 million units sold, is back!

Global score

77/100

Genres

Action, Adventure, Role-playing (RPG), Platform

Pros

  • Faithful to original classic gameplay and story
  • Option to play original or remastered graphics and sound
  • Rewind feature reduces frustration
  • Strong nostalgic and sci-fi atmosphere
  • Achievement and collectible additions

Cons

  • Clunky and unintuitive controls
  • Lack of control customization
  • Some sound and translation issues
  • Minor bugs and save system quirks
  • No multiplayer or social features

Motivations

  • Autonomy
    3

    "Players can choose between original and remastered modes, toggle graphical filters, and use rewind feature optionally, allowing some control over gameplay experience."

  • Competence
    4

    "Game requires skillful platforming, precise timing, and puzzle solving; rewind feature helps but does not remove challenge."

  • Competition
    -5

    "Single-player experience focused on personal progress without competitive or ranked elements."

  • Continuation
    4

    "Many players report long playtimes and repeated playthroughs due to nostalgia and challenge."

  • Cooperation
    -5

    "Entirely single-player with no multiplayer or cooperative features."

  • Creativity
    -3

    "Gameplay follows a fixed narrative and level design with no player creation or modification."

  • Domination
    -5

    "No player versus player or dominance mechanics; focus on individual experience."

  • Escapism
    4

    "Strong nostalgic and immersive sci-fi atmosphere provides escape from real life."

  • Expectation
    -4

    "Players engage voluntarily driven by nostalgia and interest rather than obligation."

  • Experimenting
    2

    "Some exploration of different modes and filters; gameplay itself is fixed but requires learning."

  • Exploration
    3

    "Players explore varied environments and uncover secrets, though within a linear structure."

  • Expression
    1

    "Limited expression through toggling character shirt color and graphical filters."

  • Fantasy
    5

    "Strong sci-fi narrative with aliens, amnesia, and dystopian settings."

  • Fellowship
    -5

    "No social or community features; purely solo experience."

  • Growth
    3

    "Players develop skills mastering controls and puzzles; learning curve noted."

  • Health
    -5

    "Traditional sedentary gameplay with no physical activity."

  • Idle
    -4

    "Requires continuous attention and focus; not a casual or background game."

  • Intimacy
    -5

    "No social or emotional relationship building; solitary gameplay."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    4

    "Players collect items, unlock achievements, and progress through levels and story."

  • Relaxation
    1

    "Some players find nostalgic enjoyment and flow, but difficulty and clunky controls cause frustration."

  • Sensation
    3

    "Enjoyable pixel art, animations, and synthwave soundtrack provide sensory pleasure."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    5

    "Strong narrative immersion with cinematic cutscenes and sci-fi plot."

  • Strategy
    3

    "Requires puzzle solving, timing, and planning to progress."

  • Thrill
    3

    "Tension from challenging platforming and combat sections; rewind reduces frustration."

  • Value
    3

    "Good value for nostalgic players and fans of classic platformers; some complaints about price and minor bugs."

  • Violence
    2

    "Combat involves shooting aliens and enemies; violence is stylized and moderate."

  • Survival
    3

    "Players must avoid death and manage limited resources; rewind helps mitigate failure."

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    Last update: 06/03/2026