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Hatred similar games & best alternatives

Hatred

PC (Microsoft Windows), Nintendo Switch, Linux • 2015

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Quick resume

Hatred is a violent twin-stick shooter, in which you take the role of The Antagonist fighting against all of humanity.

Global score

84/100

Genres

Action, Indie, Shooter

Similar games

    Pros

    • Unique black-and-white visual style
    • Challenging and skill-based gameplay
    • Destructible environments
    • Cathartic stress relief
    • Mod support and survival mode

    Cons

    • Repetitive and linear gameplay
    • Minimal story and character development
    • Camera and control issues
    • Lack of multiplayer or social features
    • Some technical bugs and optimization problems

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Creativity, Exploration, Expression, Story. Here, the score leans higher than usual among comparable games on Domination, Violence. It leans lower than usual among comparable games on Competition.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players control a single character with freedom to move and choose targets within levels, but gameplay is linear with fixed objectives to kill a set number of people."

    • Competence
      3

      "Game requires skillful shooting, positioning, and strategy especially at higher difficulties; challenge increases with enemy AI and limited health recovery."

    • Competition
      -4

      "Single-player focused with no multiplayer or leaderboards; players progress at their own pace without direct comparison to others."

    • Continuation
      1

      "Some players report replay value through difficulty modes and survival mode, but overall short campaign and repetitive gameplay limit long-term engagement."

    • Cooperation
      -5

      "Entirely single-player experience with no cooperative elements or multiplayer modes."

    • Creativity
      -3

      "Gameplay follows a set pattern of killing objectives; some mod support exists but base game offers limited creative freedom."

    • Domination
      2

      "Player exerts violent control over NPCs in a power fantasy context, but no social interactions or dominance over other players."

    • Escapism
      4

      "Players use the game as a cathartic outlet to escape real-life stress and frustrations through violent gameplay."

    • Expectation
      -4

      "Players engage voluntarily for entertainment or stress relief; no obligation or external pressure to play."

    • Experimenting
      -2

      "Gameplay is repetitive with limited mechanics; some experimentation possible with mods but base game is straightforward."

    • Exploration
      -3

      "Levels are semi-open but mostly familiar and linear; limited discovery or exploration elements."

    • Expression
      -4

      "No character customization or personalization; player controls a fixed protagonist with preset appearance."

    • Fantasy
      4

      "Game presents a dark, exaggerated fictional scenario of a mass murderer with stylized visuals and narrative."

    • Fellowship
      -5

      "No social or community features; entirely solo experience."

    • Growth
      2

      "Players develop skill in aiming, strategy, and survival tactics; some achievement hunting adds to growth."

    • Health
      -5

      "Sedentary gameplay with no physical activity; promotes violent virtual actions."

    • Idle
      -3

      "Requires focused attention due to challenge and combat; not suited for casual or background play."

    • Intimacy
      -5

      "No social or emotional connections formed; no multiplayer or social features."

    • Leadership
      Insufficient data
    • Progression
      3

      "Players progress through levels, unlock achievements, and gain experience in survival mode; limited item collection."

    • Relaxation
      -2

      "Game is intense and challenging, with sustained tension from combat and survival elements."

    • Sensation
      3

      "Stylized black-and-white visuals with vivid blood effects and explosive physics provide sensory stimulation."

    • Status
      -4

      "No social recognition or multiplayer status; achievements are personal and not publicly ranked."

    • Story
      -4

      "Minimal narrative with no deep plot; story is a simple premise of a violent antagonist with no character development."

    • Strategy
      3

      "Higher difficulties require tactical use of cover, health management, and planning attacks."

    • Thrill
      3

      "Game provides suspense and thrill through challenging combat and survival against overwhelming odds."

    • Value
      2

      "Affordable price and mod support add value; some players feel content is limited for full price."

    • Violence
      5

      "Core gameplay revolves around violent combat, mass killing, gore, and brutal executions."

    • Survival
      3

      "Players must avoid death by managing health through executions and surviving waves of enemies."

    Last update: 29/04/2026