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West of Dead similar games & best alternatives

West of Dead

PC (Microsoft Windows), Xbox One, Nintendo Switch, PlayStation 4 • 2020

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Quick resume

Descend into the grim and gritty world of Purgatory in this cover-based shooter which combines the fluidity of twin-stick controls and tactical cover usage. Dodge behind cover as you try to outgun your enemies in the unknown procedurally generated hunting grounds.

Global score

72/100

Genres

Action, Adventure, Indie, Shooter, Arcade, Tactical

Similar games

    Pros

    • Unique dark western art style
    • Engaging cover-based tactical combat
    • Ron perlman's voice acting
    • Addictive roguelike gameplay loop
    • Atmospheric music and sound design

    Cons

    • Bugs and technical issues reported
    • Clunky controls and camera problems
    • Some weapon balance and progression complaints
    • Repetitive level design and dialogue
    • Lack of polish and menu usability issues

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Violence, Continuation. It leans lower than usual among comparable games on Intimacy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players can choose weapons, abilities, and strategies freely during runs, but the game has some procedural constraints and RNG elements."

    • Competence
      3

      "Gameplay requires skillful use of cover, aiming, dodging, and strategic timing; players improve with practice."

    • Competition
      -3

      "Focus is on individual runs and personal progression rather than direct competition or leaderboards."

    • Continuation
      3

      "Many players report addictive gameplay loops and replayability, encouraging repeated play despite some frustrations."

    • Cooperation
      -5

      "Game is single-player focused with no cooperative multiplayer elements."

    • Creativity
      2

      "Players can experiment with different weapon and ability combinations, but level design and progression are mostly fixed."

    • Domination
      -5

      "No evidence of dominance over other players; interactions are single-player and non-competitive."

    • Escapism
      4

      "Dark western purgatory setting and immersive atmosphere provide strong escapism and mood."

    • Expectation
      -4

      "Players engage voluntarily for enjoyment and interest, not due to obligation or external pressure."

    • Experimenting
      3

      "Players try different weapons, abilities, and strategies to find effective combinations."

    • Exploration
      2

      "Procedurally generated levels encourage some discovery, though environments repeat and are somewhat familiar."

    • Expression
      -2

      "Limited character customization; expression mainly through gameplay choices rather than avatar personalization."

    • Fantasy
      4

      "Supernatural western setting with flaming skull protagonist and occult themes."

    • Fellowship
      -5

      "No social or community features; strictly single-player experience."

    • Growth
      3

      "Players learn game mechanics, improve skills, and unlock weapons and abilities over time."

    • Health
      -5

      "Sedentary gameplay with no physical activity or health-related features."

    • Idle
      -3

      "Requires focused attention and continuous engagement during runs; not a casual or idle experience."

    • Intimacy
      -5

      "No evidence of close social relationships or emotional sharing; single-player only."

    • Leadership
      -5

      "No leadership or group management roles; single-player gameplay."

    • Progression
      3

      "Players accumulate weapons, upgrades, and unlocks through repeated runs."

    • Relaxation
      1

      "Gameplay is methodical and slower paced compared to bullet hell roguelikes, providing some flow and tension release."

    • Sensation
      3

      "Stylized visuals, atmospheric music, and sound design provide sensory stimulation and emotional engagement."

    • Status
      -5

      "No social recognition or ranking systems present."

    • Story
      2

      "Narrative is present but minimal; voice acting and lore add immersion though story is not the main focus."

    • Strategy
      3

      "Combat requires tactical positioning, cover use, and timing; players plan loadouts and approach."

    • Thrill
      2

      "Some tension and suspense from combat encounters and boss fights, but overall moderate intensity."

    • Value
      3

      "Many players find good value especially on sale; some complaints about grind and bugs but overall rewarding."

    • Violence
      4

      "Combat focused on shooting enemies with guns and abilities; destruction and combat central to gameplay."

    • Survival
      3

      "Players must avoid damage, manage positioning, and survive enemy attacks to progress."

    Where to buy

    Last update: 29/04/2026