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Maniac

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2024

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Quick resume

Ever just tired of it all? Ready for change? Wanna bet it all on sheer mayhem and destruction? In comes Maniac, a rogue-lite crime action game in which the world goes against you, and your insanity creates chaos!

Global score

91/100

Genres

Action, Indie, Racing, Role-playing (RPG), Simulator, Shooter, Fighting

Pros

  • Addictive chaotic gameplay
  • Strong nostalgic gta 1/2 vibe
  • Good value for price
  • Character progression and unlocks
  • Map editor and mod support

Cons

  • Repetitive gameplay loop
  • Limited content variety
  • Some control and ui rough edges
  • No multiplayer or social features
  • Unlock grind can be tedious

Motivations

  • Autonomy
    4

    "Players freely choose characters, weapons, and playstyle with rogue-lite progression and map editor support, allowing personal control over gameplay."

  • Competence
    3

    "Game involves skillful driving, shooting, and survival against escalating enemies with feedback on performance, though some find it repetitive."

  • Competition
    -2

    "Focuses on personal progression and self-set goals with no mention of ranked modes or direct player-vs-player competition."

  • Continuation
    3

    "Addictive gameplay loop with character unlocks and upgrades encourages repeated play sessions, though some find it repetitive after hours."

  • Cooperation
    -4

    "Primarily a single-player experience with no mention of cooperative multiplayer or teamwork."

  • Creativity
    2

    "Includes map editor and some customization of characters and upgrades, but core gameplay follows established structures."

  • Domination
    1

    "Players exert control over NPCs and enemies in chaotic rampages, but no evidence of social dominance or trash talk."

  • Escapism
    4

    "Provides mindless, violent fun and stress relief with chaotic gameplay and dark humor, serving as an escape from real life."

  • Expectation
    -4

    "Players engage voluntarily for fun and nostalgia without obligation or external pressure."

  • Experimenting
    2

    "Players try different characters, weapons, and upgrades with some procedural generation, though core loop is repetitive."

  • Exploration
    1

    "Some procedural map elements and secrets exist, but gameplay mostly occurs in familiar city environments."

  • Expression
    2

    "Character selection and upgrade customization allow some self-expression, though visual customization is limited."

  • Fantasy
    3

    "Features exaggerated, cartoonish violence and absurd characters like drunken Santa and psychotic clowns, creating a fictional chaotic world."

  • Fellowship
    -4

    "No social or community features emphasized; primarily a solo experience."

  • Growth
    3

    "Players learn and improve skills in driving, shooting, and strategy with character progression and unlocks."

  • Health
    -4

    "Encourages sedentary play with no physical activity elements."

  • Idle
    -3

    "Requires focused attention during chaotic gameplay; not suited for passive or background play."

  • Intimacy
    -5

    "No evidence of forming close relationships or emotional sharing; gameplay is individual and impersonal."

  • Leadership
    -5

    "No leadership or group management roles; purely individual play."

  • Progression
    4

    "Strong emphasis on accumulating upgrades, unlocking characters, and improving abilities through repeated play."

  • Relaxation
    2

    "Provides cathartic stress relief and flow through chaotic but fun gameplay, though some tension exists from escalating threats."

  • Sensation
    3

    "Offers sensory stimulation with explosions, sound effects, and colorful visuals enhancing emotional fun."

  • Status
    -3

    "Achievements exist but social recognition or popularity is not a major focus."

  • Story
    -4

    "No narrative or missions; gameplay centers on a single survival rampage without plot."

  • Strategy
    2

    "Requires some tactical decisions on upgrades, vehicle use, and combat, but overall gameplay is straightforward."

  • Thrill
    3

    "Enjoyment from escalating police chases, explosions, and survival tension before nuclear strike."

  • Value
    5

    "Highly praised for its low price and replay value, delivering excellent return on investment."

  • Violence
    5

    "Core gameplay revolves around violent rampages, destruction, and combat with over-the-top gore and chaos."

  • Survival
    3

    "Players must survive waves of enemies and escalating threats until the timer ends."

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    Last update: 06/03/2026