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Hook 2

PC (Microsoft Windows) • 2022

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Quick resume

Get Hook’d on unhooking the hooks again.

Global score

97/100

Genres

Casual, Puzzle, Arcade

Pros

  • Relaxing ambient soundtrack
  • Innovative 3d puzzle mechanics
  • Minimalist and clear visuals
  • Fair difficulty progression
  • Good value for price

Cons

  • Short overall playtime
  • Later puzzles can be visually confusing
  • Lack of customization or narrative
  • No multiplayer or social features
  • Some minor control/rotation quirks

Motivations

  • Autonomy
    4

    "Players freely explore and manipulate 3D puzzles at their own pace without timers or forced routines."

  • Competence
    3

    "Puzzles increase in complexity requiring spatial reasoning and problem solving, with feedback through puzzle completion."

  • Competition
    -4

    "Focus is on individual puzzle solving without leaderboards or direct player comparison."

  • Continuation
    2

    "Players enjoy completing all levels in one or few sessions and look forward to additional content."

  • Cooperation
    -5

    "Entirely single-player experience with no multiplayer or cooperative elements."

  • Creativity
    2

    "Players creatively solve puzzles by rotating and manipulating 3D structures, though within fixed puzzle designs."

  • Domination
    -5

    "No elements of exerting control or superiority over others; purely personal puzzle solving."

  • Escapism
    3

    "Many players use the relaxing puzzles and ambient soundscape as a way to unwind and escape stress."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and relaxation without external pressure or obligation."

  • Experimenting
    3

    "Players explore new mechanics and 3D perspectives, experimenting with puzzle solutions."

  • Exploration
    2

    "Players discover new puzzle mechanics and spatial configurations, though within a defined set of levels."

  • Expression
    -3

    "Minimalist visuals with no character or environment customization; presentation is standardized."

  • Fantasy
    -4

    "Puzzles are abstract and minimalist with no narrative or fictional elements; grounded in logic and spatial reasoning."

  • Fellowship
    -5

    "No social or community features; entirely solo play."

  • Growth
    3

    "Players develop spatial reasoning and puzzle-solving skills progressively through levels."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention to solve puzzles; not designed for passive or background play."

  • Intimacy
    -5

    "No social or emotional relationship building; purely individual experience."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    3

    "Players progress by completing puzzles and unlocking new levels with increasing complexity."

  • Relaxation
    4

    "Calm ambient music and minimalist design create a relaxing and zen-like puzzle experience."

  • Sensation
    2

    "Pleasant audio-visual minimalism and smooth interactions provide moderate sensory enjoyment."

  • Status
    -5

    "No social recognition or status systems; achievements are personal milestones."

  • Story
    -5

    "No narrative or story elements; gameplay is context-free puzzle solving."

  • Strategy
    3

    "Requires logical planning and spatial reasoning to determine the correct order of puzzle piece removal."

  • Thrill
    -3

    "Low suspense or risk; puzzles are challenging but not tense or thrilling."

  • Value
    4

    "Players perceive good value for a low price with satisfying puzzle content and quality design."

  • Violence
    -5

    "No violent or destructive gameplay; focus is on constructive puzzle solving."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable and safe puzzle environment."

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    Last update: 06/03/2026