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Immortals of Aveum™

PlayStation 5, Xbox Series X|S, PC (Microsoft Windows) • 2023

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Quick resume

Immortals of Aveum is a single-player first person magic shooter that tells the story of Jak as he joins an elite order of battlemages to save a world on the edge of abyss.

Global score

70/100

Genres

Action, Adventure, Shooter

Pros

  • Engaging and satisfying combat
  • Strong fantasy world and lore
  • Good graphics and visual effects
  • Customization and progression systems
  • Solid single-player story experience

Cons

  • High system requirements and optimization issues
  • Some find story and dialogue cheesy
  • Relatively short game length
  • No multiplayer or social features
  • Performance variability across hardware

Motivations

  • Autonomy
    3

    "Players can customize loadouts, choose spells and abilities, and explore areas with some freedom, though story progression is linear."

  • Competence
    4

    "Combat is skill-based with dynamic spellcasting and tactical use of abilities, rewarding mastery and strategic thinking."

  • Competition
    -5

    "Single-player focused experience with no mention of competitive or ranked modes."

  • Continuation
    2

    "Players report engaging combat and story that encourages continued play, though some mention the game is relatively short."

  • Cooperation
    -5

    "No cooperative or multiplayer elements; gameplay is entirely solo."

  • Creativity
    3

    "Players can customize spells, gear, and talents, and explore to find secrets, supporting creative playstyles."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; single-player experience."

  • Escapism
    4

    "Players enjoy immersive fantasy world and story as a form of escape and entertainment."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment rather than obligation."

  • Experimenting
    3

    "Players experiment with different spell combinations, talents, and exploration to find effective strategies."

  • Exploration
    3

    "Game rewards exploration and revisiting areas with new abilities to uncover secrets and loot."

  • Expression
    2

    "Customization of gear and spells allows some degree of self-expression, though no avatar personalization."

  • Fantasy
    5

    "Strong fantasy setting with magic, mythical creatures, and imaginative worldbuilding."

  • Fellowship
    -5

    "No social or community features; solo single-player game."

  • Growth
    4

    "Skill trees, loot upgrades, and learning combat mechanics provide personal development opportunities."

  • Health
    -5

    "Typical sedentary gaming experience with no physical activity elements."

  • Idle
    -4

    "Requires focused attention during combat and exploration; not a casual or idle experience."

  • Intimacy
    -5

    "No evidence of forming close relationships or emotional social interactions."

  • Leadership
    -5

    "No leadership or group management roles; single-player experience."

  • Progression
    4

    "Players collect loot, upgrade gear, and unlock talents to progress and improve."

  • Relaxation
    2

    "Some players find the combat flow satisfying and enjoyable, though combat can be intense."

  • Sensation
    4

    "Visual effects, spellcasting, and dynamic combat provide strong sensory stimulation and excitement."

  • Status
    -5

    "No social recognition or ranking systems present."

  • Story
    3

    "Engaging narrative with character development and lore, though some find it generic or cheesy."

  • Strategy
    3

    "Combat requires tactical use of spells and abilities, and players must plan loadouts and approaches."

  • Thrill
    3

    "Combat intensity and boss fights provide moments of suspense and excitement."

  • Value
    1

    "Players generally find the game fun and worthwhile, though some feel the price is high for content length."

  • Violence
    3

    "Combat involves magical destruction and defeating enemies, though not excessively graphic."

  • Survival
    2

    "Players manage health, shields, and resources to survive combat encounters."

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    Last update: 06/03/2026