Immortals of Aveum™ similar games & best alternatives
Immortals of Aveum™
2023
Related articles
Quick resume
Immortals of Aveum is a single-player first person magic shooter that tells the story of Jak as he joins an elite order of battlemages to save a world on the edge of abyss.
Global score
70/100
Genres
Action, Adventure, Shooter
Similar games
Pros
- Engaging and satisfying combat
- Strong fantasy world and lore
- Good graphics and visual effects
- Customization and progression systems
- Solid single-player story experience
Cons
- High system requirements and optimization issues
- Some find story and dialogue cheesy
- Relatively short game length
- No multiplayer or social features
- Performance variability across hardware
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. It leans lower than usual among comparable games on Value, Competition, Continuation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players can customize loadouts, choose spells and abilities, and explore areas with some freedom, though story progression is linear."
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Competence4
"Combat is skill-based with dynamic spellcasting and tactical use of abilities, rewarding mastery and strategic thinking."
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Competition-5
"Single-player focused experience with no mention of competitive or ranked modes."
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Continuation2
"Players report engaging combat and story that encourages continued play, though some mention the game is relatively short."
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Cooperation-5
"No cooperative or multiplayer elements; gameplay is entirely solo."
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Creativity3
"Players can customize spells, gear, and talents, and explore to find secrets, supporting creative playstyles."
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Domination-5
"No evidence of exerting control or superiority over others; single-player experience."
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Escapism4
"Players enjoy immersive fantasy world and story as a form of escape and entertainment."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment rather than obligation."
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Experimenting3
"Players experiment with different spell combinations, talents, and exploration to find effective strategies."
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Exploration3
"Game rewards exploration and revisiting areas with new abilities to uncover secrets and loot."
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Expression2
"Customization of gear and spells allows some degree of self-expression, though no avatar personalization."
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Fantasy5
"Strong fantasy setting with magic, mythical creatures, and imaginative worldbuilding."
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Fellowship-5
"No social or community features; solo single-player game."
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Growth4
"Skill trees, loot upgrades, and learning combat mechanics provide personal development opportunities."
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Health-5
"Typical sedentary gaming experience with no physical activity elements."
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Idle-4
"Requires focused attention during combat and exploration; not a casual or idle experience."
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Intimacy-5
"No evidence of forming close relationships or emotional social interactions."
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Leadership-5
"No leadership or group management roles; single-player experience."
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Progression4
"Players collect loot, upgrade gear, and unlock talents to progress and improve."
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Relaxation2
"Some players find the combat flow satisfying and enjoyable, though combat can be intense."
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Sensation4
"Visual effects, spellcasting, and dynamic combat provide strong sensory stimulation and excitement."
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Status-5
"No social recognition or ranking systems present."
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Story3
"Engaging narrative with character development and lore, though some find it generic or cheesy."
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Strategy3
"Combat requires tactical use of spells and abilities, and players must plan loadouts and approaches."
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Thrill3
"Combat intensity and boss fights provide moments of suspense and excitement."
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Value1
"Players generally find the game fun and worthwhile, though some feel the price is high for content length."
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Violence3
"Combat involves magical destruction and defeating enemies, though not excessively graphic."
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Survival2
"Players manage health, shields, and resources to survive combat encounters."
Last update: 29/04/2026