Horizon Forbidden West™ Complete Edition similar games & best alternatives
Horizon Forbidden West™ Complete Edition
2024
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Quick resume
Experience the epic Horizon Forbidden West™ in its entirety with bonus content and the Burning Shores expansion included. The Burning Shores add-on contains additional content for Aloy’s adventure, including new storylines, characters, and experiences in a stunning yet hazardous new area.
Global score
88/100
Genres
Action, Role-playing (RPG)
Similar games
Pros
- Beautiful and immersive open world
- Well-optimized pc port with high performance
- Engaging story and character development
- Deep and satisfying combat system
- Extensive customization and exploration options
Cons
- Some grind and farming required for upgrades
- Story pacing issues and some weak villain motivations
- Minor bugs and occasional performance drops in cutscenes
- Arena mode considered frustrating by some players
- Some players dislike heavy-handed social themes
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Exploration, Story, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have extensive freedom to explore a large open world, customize HUD and difficulty, and choose play styles and skill trees."
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Competence3
"Combat requires skill and strategy with varied weapons and enemy weak points; some players note challenging arena modes and boss fights."
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Competition-3
"Focus is primarily on single-player experience with no significant evidence of competitive multiplayer or leaderboards."
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Continuation4
"Many players report long playtimes, habitual engagement, and replayability including new game plus and DLC content."
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Cooperation-4
"Game is designed as a single-player experience with limited or no cooperative multiplayer elements."
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Creativity3
"Players can customize characters, skill trees, and HUD; exploration and combat approaches allow creative problem solving."
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Domination-4
"Interactions are mostly single-player and narrative-driven with no evidence of exerting control over others."
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Escapism5
"Highly immersive open world and story provide strong escape from real life; players use it for relaxation and distraction."
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Expectation-4
"Players engage voluntarily out of personal interest and enjoyment rather than obligation or external pressure."
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Experimenting3
"Players try different weapons, skills, and exploration paths; some experimentation with combat strategies is encouraged."
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Exploration5
"Large, dense open world with diverse biomes, secrets, and verticality encourages discovery and curiosity-driven play."
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Expression3
"Customization of HUD, gear, and character appearance allows for personal expression within the game."
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Fantasy5
"Set in a post-apocalyptic world with robotic creatures and sci-fi elements, offering a strong imaginative fiction experience."
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Fellowship-4
"Minimal social or community features; focus is on solo play and individual narrative experience."
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Growth4
"Skill trees, character progression, and learning enemy patterns provide opportunities for player development."
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Health-5
"Sedentary gameplay typical of single-player RPGs; no indication of physical activity or health-related mechanics."
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Idle-4
"Requires focused attention with complex combat and exploration; not designed for casual or background play."
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Intimacy-3
"Limited to narrative relationships and character interactions; no evidence of forming close social bonds with other players."
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Leadership-4
"No multiplayer leadership or group management; player leads only their own character's actions."
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Progression4
"Players accumulate weapons, gear, and upgrades; leveling and skill trees provide clear progression paths."
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Relaxation3
"Many players find the game immersive and relaxing, though some note tension in combat and boss fights."
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Sensation4
"High-quality graphics, sound design, and animations provide strong sensory stimulation and emotional engagement."
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Status-4
"No social status or recognition systems; achievements and progress are personal and not publicly ranked."
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Story4
"Strong narrative with character development and lore; story is a major motivator for player engagement."
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Strategy4
"Combat and exploration require planning, problem solving, and tactical thinking; skill trees add strategic depth."
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Thrill3
"Combat and boss fights provide moments of suspense and excitement, though some players find certain challenges frustrating."
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Value4
"Players generally feel the game offers good value for time and money, especially with included DLC and replayability."
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Violence3
"Combat involves fighting and destroying robotic creatures; violence is a core gameplay element but stylized and tactical."
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Survival2
"Some resource management and avoiding failure in combat, but overall stable environment with limited survival mechanics."
Last update: 29/04/2026