VOIN similar games & best alternatives

VOIN

PC (Microsoft Windows) • 2024

Should you play it?

Crafted by a solo developer, VOIN is a first-person hack-and-slash. Cleave through hordes of enemies in fast-paced combat. Explore dark fantasy realms filled with secrets and dangers. Discover powerful gear and weapons, and face menacing bosses in your quest to cleanse a broken world.

What works
  • Fast and satisfying melee combat
  • Extensive build customization and synergies
  • Large, beautiful open maps with exploration
  • Smooth and responsive movement
  • Strong solo developer passion and polish
Things to keep in mind
  • Limited content and enemy variety in early access
  • Some unclear mechanics and ui issues
  • Lack of map or navigation aids
  • Minimal story and lore development
  • No multiplayer or social features

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Death's Door

  • Mandragora: Whispers of the Witch Tree

  • Heretical

  • Chambers: The Outlaw

  • Kristala

  • Tainted Grail: The Fall of Avalon

  • Blasphemous 2

  • Angeline Era

  • Oblivion Override

Hidden Gems

Less popular games with surprisingly high similarity

  • Kristala

  • Angeline Era

  • Monomyth

If you liked…

Recommendations by what you enjoyed most

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

VOIN: A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Violence, Survival, Cooperation. Here, the score leans higher than usual among comparable games on Relaxation, Violence. It leans lower than usual among comparable games on Leadership.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players have freedom to choose playstyle, multiple approaches, weapon customization, and exploration within large maps."

    Capsule for Sniper Elite 5 Sniper Elite 5

    "Players have freedom to explore large open maps, customize builds, adjust difficulty settings, and choose playstyles."

  • Competence

    Game with the same Competence vibe

    4

    "Combat is skill-based, challenging, and rewarding mastery; players overcome difficult bosses and improve through practice."

    Capsule for Morbid Metal Morbid Metal

    "Combat is skill-based, fast-paced, and rewarding with meaningful feedback; players overcome challenging enemies and bosses."

  • Competition

    Game with the same Competition vibe

    -3

    "Focus is on personal challenge and exploration rather than competing against others; no mention of PvP or leaderboards."

    Capsule for Hellpoint: The Thespian Feast Hellpoint: The Thespian Feast

    "Focus is on personal progression and exploration without mention of PvP or leaderboards; difficulty is self-adjusted."

  • Continuation

    Game with the same Continuation vibe

    3

    "Players report addictive gameplay and desire to keep playing despite limited content."

    Capsule for Be My Horde Be My Horde

    "Players report addictive gameplay and desire to keep playing despite limited content; some mention grinding and replayability."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Game is single-player focused with no mention of multiplayer or cooperative play."

    Capsule for Trench Tales Trench Tales

    "Game is single-player focused with no mention of multiplayer or cooperative play."

  • Creativity

    Game with the same Creativity vibe

    4

    "Extensive weapon variety, build experimentation, character customization, and camp upgrades support creative playstyles."

    Capsule for Lost Castle 2 Lost Castle 2

    "Extensive build customization, weapon synergies, and item upgrades allow creative playstyles and experimentation."

  • Domination

    Game with the same Domination vibe

    -5

    "No evidence of exerting control over others; gameplay is individual and cooperative elements are absent."

    Capsule for Tornado: Research and Rescue Tornado: Research and Rescue

    "No evidence of exerting control over others; gameplay is individual and cooperative elements are absent."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players describe immersion in a dark fantasy world with rich story and atmosphere, providing escape from real life."

    Capsule for Legacy of Kain: Defiance Remastered Legacy of Kain: Defiance Remastered

    "Players describe immersion in dark fantasy world and dopamine-inducing combat as a form of escape and enjoyment."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment; no mention of obligation or pressure."

    Capsule for Serious Sam 3 VR: BFE Serious Sam 3 VR: BFE

    "Players engage voluntarily out of intrinsic interest and enjoyment; no mention of obligation or pressure."

  • Experimenting

    Game with the same Experimenting vibe

    4

    "Players explore large maps, try different weapons and difficulty modes, and solve puzzles, encouraging experimentation."

    Capsule for Hedon Bloodrite Hedon Bloodrite

    "Players try different weapons, builds, difficulty settings, and explore open maps, encouraging experimentation."

  • Exploration

    Game with the same Exploration vibe

    4

    "Large open maps with hidden areas and secrets encourage discovery and curiosity-driven play."

    Capsule for Carmageddon 2: Carpocalypse Now Carmageddon 2: Carpocalypse Now

    "Large open maps with secrets and landmarks encourage curiosity-driven exploration despite some navigation challenges."

  • Expression

    Game with the same Expression vibe

    3

    "Customization of weapons and character builds allows some self-expression, though cosmetic options less emphasized."

    Capsule for Lies of P Lies of P

    "Customization of weapons and builds allows self-expression through playstyle, though no cosmetic customization noted."

  • Fantasy

    Game with the same Fantasy vibe

    5

    "Strong dark fantasy setting with imaginative fiction, lore, and mythical elements."

    Capsule for No Rest for the Wicked No Rest for the Wicked

    "Strong dark fantasy setting with supernatural powers, mythical enemies, and imaginative lore."

  • Fellowship

    Game with the same Fellowship vibe

    -5

    "No social or community features mentioned; gameplay is solo and individual."

    Capsule for Advent NEON® Advent NEON®

    "No social or community features mentioned; gameplay is solo and individual."

  • Growth

    Game with the same Growth vibe

    4

    "Players develop skills, learn combat mechanics, and progress through leveling and equipment upgrades."

    Capsule for Full Metal Furies Full Metal Furies

    "Players learn combat mechanics, build synergies, and progress through leveling and item upgrades."

  • Health

    Game with the same Health vibe

    -5

    "No physical activity or health-related features; typical sedentary gaming experience."

    Capsule for FAIRY TAIL FAIRY TAIL

    "No physical activity or health-related features; typical sedentary gaming experience."

  • Idle

    Game with the same Idle vibe

    -4

    "Requires continuous attention and focus during combat and exploration; not a casual or background game."

    Capsule for Little Witch Nobeta Little Witch Nobeta

    "Requires continuous attention and focus during combat and exploration; not a casual or background game."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No evidence of forming close relationships or emotional social interactions."

    Capsule for Chroma Zero Chroma Zero

    "No evidence of forming close relationships or emotional social interactions."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management roles; solo gameplay only."

    Capsule for HOLE HOLE

    "No leadership or group management roles; solo gameplay only."

  • Progression

    Game with the same Progression vibe

    5

    "Strong emphasis on accumulating items, upgrades, and leveling characters to increase power and capabilities."

    Capsule for Warhammer 40,000: Dawn of War II - Anniversary Edition (Classic) Warhammer 40,000: Dawn of War II - Anniversary Edition (Classic)

    "Strong emphasis on accumulating items, upgrades, and leveling up to enhance power and abilities."

  • Relaxation

    Game with the same Relaxation vibe

    3

    "Combat is fluid and satisfying, providing a balance of challenge and flow; some tension from camera issues."

    Capsule for Coridden Coridden

    "Combat is cathartic and satisfying, providing flow and tension release despite some challenging moments."

  • Sensation

    Game with the same Sensation vibe

    4

    "Visceral combat feedback, impactful sound design, and satisfying visual effects provide strong sensory stimulation."

    Capsule for Katanaut Katanaut

    "Visceral combat, impactful sound effects, and striking visuals provide strong sensory stimulation."

  • Status

    Game with the same Status vibe

    -5

    "No social recognition or popularity mechanics; achievements are personal and not publicly ranked."

    Capsule for Necrosmith 2 Necrosmith 2

    "No social recognition or popularity mechanics; achievements are personal and not publicly ranked."

  • Story

    Game with the same Story vibe

    2

    "Some narrative elements and lore exist, but story is limited in early access and secondary to gameplay."

    Capsule for Into the Radius 2 Into the Radius 2

    "Lore and narrative exist but are minimal and underdeveloped; story immersion is limited in early access."

  • Strategy

    Game with the same Strategy vibe

    3

    "Players plan builds, item synergies, and ability upgrades; tactical combat and decision-making involved."

    Capsule for Gatekeeper Gatekeeper

    "Players plan builds and combat tactics; some strategic decision making in difficulty and item synergies."

  • Thrill

    Game with the same Thrill vibe

    3

    "Combat provides excitement and tension with challenging enemies and boss fights."

    Capsule for KIBORG KIBORG

    "Combat provides excitement and tension with challenging enemies and risk of death."

  • Value

    Game with the same Value vibe

    3

    "Players feel the game offers good value for its price and content."

    Capsule for 9 Days 9 Days

    "Players feel the game offers good value for price given quality and potential, though content is limited."

  • Violence

    Game with the same Violence vibe

    4

    "Enjoyment of combat and gore with visceral weapon effects and enemy destruction."

    Capsule for DEAD TRASH DEAD TRASH

    "Enjoyment of melee combat, destruction of enemies, and visceral gore effects."

  • Survival

    Game with the same Survival vibe

    3

    "Players must avoid death and manage resources like health and loot to progress."

    Capsule for Looterkings Looterkings

    "Players manage health and avoid death; death has consequences requiring retrieval of lost loot."

Last update: 01/06/2026