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Journey To The Savage Planet

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2021

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Quick resume

"WELCOME TO THE PIONEER PROGRAM! As the newest recruit of Kindred Aerospace - The 4th best interstellar space exploration company - Your job is to determine if the planet ARY-26 planet is fit for humans. You may be short on equipment and experience, but you'll figure it out. Good luck!

Global score

87/100

Genres

Action, Adventure, Shooter

Pros

  • Humorous writing and narration
  • Engaging exploration and secrets
  • Colorful and imaginative world design
  • Accessible and fun platforming and combat
  • Co-op multiplayer option

Cons

  • Short game length and limited replayability
  • Basic and buggy co-op implementation
  • Lack of map makes navigation frustrating
  • Some frustrating platforming and controls
  • Achievements requiring co-op limit solo completion

Motivations

  • Autonomy
    3

    "Players have freedom to explore the planet, choose how to approach puzzles and combat, and upgrade gear in a metroidvania style, but progression is somewhat linear and guided."

  • Competence
    3

    "The game offers skill-based platforming, puzzle solving, and combat challenges that require some brain usage and strategy, though combat is relatively simple."

  • Competition
    -4

    "Focus is on personal exploration and progression with no competitive multiplayer or leaderboards; achievements are mostly personal goals."

  • Continuation
    2

    "Players often engage in extended sessions to explore, collect secrets, and complete achievements, though the game is relatively short and some find replay value limited."

  • Cooperation
    1

    "Co-op mode exists but is basic and considered an afterthought; players mostly play independently even in co-op with limited collaboration mechanics."

  • Creativity
    3

    "Players creatively explore and solve puzzles using upgrades and abilities; the world design and humor encourage creative engagement."

  • Domination
    -5

    "Interactions are cooperative or solo with no evidence of dominance or power over others."

  • Escapism
    4

    "The colorful alien world, humor, and exploration provide a strong escape from real life stress and immersion in a fictional universe."

  • Expectation
    -4

    "Players engage voluntarily for fun and exploration, motivated by intrinsic interest and humor rather than obligation."

  • Experimenting
    3

    "Players experiment with movement, combat tactics, and puzzle solutions using new abilities and upgrades."

  • Exploration
    5

    "Exploration is a core gameplay element with many secrets, hidden areas, and scanning encouraging discovery."

  • Expression
    1

    "Some character customization (e.g. choosing a dog avatar) exists but limited cosmetic or expressive options."

  • Fantasy
    5

    "The game is set in a vibrant, imaginative alien world with humorous sci-fi fiction and absurd scenarios."

  • Fellowship
    1

    "Some social play via co-op exists but limited community or group identity elements."

  • Growth
    3

    "Players learn new abilities, improve skills, and gain knowledge through exploration and puzzle solving."

  • Health
    -5

    "The game is sedentary with no physical activity or health-related features."

  • Idle
    -3

    "Requires active attention and focus on exploration, combat, and puzzles; not suited for background or idle play."

  • Intimacy
    -4

    "Social interactions are minimal and surface-level, mostly limited to co-op play without deeper emotional connections."

  • Leadership
    -4

    "No leadership or authoritative roles; players act independently or collaboratively without hierarchy."

  • Progression
    4

    "Strong progression through collecting resources, unlocking upgrades, and gaining new abilities to access new areas."

  • Relaxation
    3

    "Generally a relaxed and humorous experience with some light tension from platforming and combat challenges."

  • Sensation
    3

    "Colorful visuals, humorous audio, and varied environments provide enjoyable sensory stimulation."

  • Status
    -4

    "Achievements and progress are mostly personal with little social recognition or status seeking."

  • Story
    3

    "The game features a humorous narrative with characters and plot, though story depth is moderate and sometimes overshadowed by humor."

  • Strategy
    3

    "Players use problem solving and planning to overcome puzzles, combat scenarios, and exploration challenges."

  • Thrill
    1

    "Some light suspense and challenge in platforming and combat, but overall a low-risk, low-tension experience."

  • Value
    3

    "Generally considered good value especially on sale, with satisfying gameplay length and content for price."

  • Violence
    1

    "Combat involves shooting and defeating creatures, but violence is cartoonish and not emphasized as core enjoyment."

  • Survival
    -2

    "No survival mechanics or resource scarcity; environment is stable with manageable threats."

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    Last update: 06/03/2026