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Outcast - Second Contact

PC (Microsoft Windows) • 2017

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Quick resume

Outcast – Second Contact is the complete remake of the cult title which sparked the open world, action-adventure genre. Take off on an exploration of Adelpha, an alien world as beautiful as it is dangerous, where your heroic journey places the fate of two worlds in your hands.

Global score

78/100

Genres

Action, Adventure

Pros

  • Faithful remake with updated graphics
  • Rich story and immersive world
  • Open world exploration
  • Nostalgic audio and music
  • Varied quests and characters

Cons

  • Clunky and dated controls
  • Some bugs and glitches
  • Limited character customization
  • Lack of modern ui options
  • Combat can be too easy

Motivations

  • Autonomy
    4

    "Players have freedom to explore the open world and choose quest order with minimal handholding or quest markers."

  • Competence
    2

    "Combat and puzzles provide some challenge but controls and mechanics are clunky and dated, limiting skill expression."

  • Competition
    -4

    "Focus is on personal exploration and story progression without competitive or ranked elements."

  • Continuation
    3

    "Players report long play sessions and repeated playthroughs driven by story and exploration."

  • Cooperation
    -5

    "Single-player experience focused on individual quests and interactions with NPCs, no multiplayer or teamwork."

  • Creativity
    1

    "Players can explore and solve puzzles in various ways but limited character customization or building."

  • Domination
    -5

    "No evidence of exerting control over others; interactions are balanced and story-driven."

  • Escapism
    4

    "Strong immersion in alien world and story provides escape from real life."

  • Expectation
    -4

    "Players engage out of personal desire and nostalgia rather than obligation."

  • Experimenting
    2

    "Exploration and puzzle solving encourage trying different approaches within established mechanics."

  • Exploration
    5

    "Core motivation is discovering new areas, secrets, and lore in a large open world."

  • Expression
    -3

    "Limited character customization; mostly uses predefined character models and assets."

  • Fantasy
    5

    "Set in an imaginative alien world with sci-fi and fantasy elements."

  • Fellowship
    -4

    "Primarily a solo experience with minimal social interaction."

  • Growth
    3

    "Players learn lore, improve combat skills, and progress through quests and upgrades."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires continuous attention and active engagement; not a casual or background game."

  • Intimacy
    -4

    "Interactions with NPCs are superficial and scripted rather than emotionally deep."

  • Leadership
    -5

    "No leadership or group management roles; player acts independently."

  • Progression
    3

    "Players collect items, upgrade weapons, and complete quests to advance."

  • Relaxation
    2

    "Some players find the exploration relaxing, though clunky controls and bugs cause occasional frustration."

  • Sensation
    2

    "Visuals and music provide sensory enjoyment, though some audio is low quality and animations are janky."

  • Status
    -4

    "No social status or recognition systems; focus is on individual experience."

  • Story
    5

    "Strong narrative immersion with rich lore, character dialogue, and plot."

  • Strategy
    2

    "Some puzzle solving and tactical combat elements require planning and problem solving."

  • Thrill
    1

    "Some suspense in combat and exploration but overall low risk and tension."

  • Value
    1

    "Players appreciate the nostalgic and content value, though some mention the price is high."

  • Violence
    2

    "Combat involves shooting and defeating enemies, but violence is not gratuitous or central."

  • Survival
    1

    "Some resource management and avoiding enemy attacks, but low threat level overall."

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    Last update: 06/03/2026