Rise of the Tomb Raider™ similar games & best alternatives
Rise of the Tomb Raider™
2016
Related articles
Quick resume
Rise of the Tomb Raider: 20 Year Celebration includes the base game and Season Pass featuring all-new content. Explore Croft Manor in the new “Blood Ties” story, then defend it against a zombie invasion in “Lara’s Nightmare”.
Global score
94/100
Genres
Action, Adventure, Shooter
Similar games
Pros
- Beautiful and immersive graphics
- Engaging story and character development
- Balanced gameplay with exploration, combat, and puzzles
- Rich progression and customization systems
- Extensive side content and dlcs
Cons
- Occasional bugs and performance issues
- Some players find story and characters clichéd or underdeveloped
- High system requirements for max settings
- Limited multiplayer and social features
- Certain gameplay elements can feel repetitive or grindy
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Violence, Story, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
-
Autonomy4
"Players have freedom to explore semi-open areas, choose approach styles (stealth, combat, exploration), and upgrade skills and weapons, indicating high autonomy."
-
Competence3
"Game offers skill-based combat, puzzle solving, and exploration challenges with a learning curve and progression system."
-
Competition-3
"Focus is on single-player experience with no multiplayer competition; leaderboards exist only in challenge modes but are not central."
-
Continuation3
"Long main story with additional side quests, collectibles, and DLC content encourage extended play sessions."
-
Cooperation-4
"Primarily a single-player game with limited cooperative modes; most gameplay is independent."
-
Creativity3
"Players can craft weapons, upgrade gear, and customize Lara's outfits, allowing creative expression within gameplay."
-
Domination-4
"Interactions are balanced with no emphasis on dominating others; multiplayer modes are minimal and cooperative."
-
Escapism4
"Immersive story, atmospheric environments, and engaging gameplay provide strong escape from real life."
-
Expectation-4
"Players engage voluntarily for enjoyment and exploration, not out of obligation or pressure."
-
Experimenting3
"Game encourages trying different combat styles, exploring optional tombs, and experimenting with upgrades and crafting."
-
Exploration4
"Semi-open world with many hidden tombs, collectibles, and secrets to discover drives exploration motivation."
-
Expression3
"Character customization through outfits and weapon skins allows personal expression."
-
Fantasy3
"Game features supernatural elements like immortality myths and secret societies, blending realistic and fantasy themes."
-
Fellowship-3
"Mostly solo play with minimal social or community interaction."
-
Growth4
"Skill trees, weapon upgrades, and puzzle solving provide learning and personal development opportunities."
-
Health-4
"Typical sedentary gaming experience with no physical activity or health-related gameplay."
-
Idle-4
"Requires focused attention and continuous engagement; not designed for idle or background play."
-
Intimacy-4
"Limited social interaction; relationships are narrative-driven rather than player-formed."
-
Leadership-4
"No leadership roles; gameplay is individual and cooperative without hierarchical control."
-
Progression4
"Strong progression through skill points, weapon upgrades, and unlocking new abilities."
-
Relaxation3
"Balanced challenge and flow with moments of tension and relief, providing a satisfying experience."
-
Sensation4
"High-quality graphics, sound design, and animations provide rich sensory stimulation."
-
Status-3
"Achievements and leaderboards exist but social recognition is not a primary motivator."
-
Story4
"Engaging narrative with character development and cinematic storytelling."
-
Strategy3
"Requires tactical thinking in combat, stealth, and puzzle solving."
-
Thrill3
"Includes suspenseful moments, combat tension, and exploration risks that create thrill."
-
Value3
"Generally considered worth the price, especially with DLC and replayability; some recommend waiting for sales."
-
Violence4
"Combat and destruction are central gameplay elements, with frequent enemy engagements."
-
Survival3
"Survival elements like resource management and environmental hazards are present but not extreme."
Last update: 29/04/2026