Supraland similar games & best alternatives
Supraland
2019
Related articles
Quick resume
Try the demo! A mix between Portal, Zelda and Metroid. Exploration, puzzles, terrible combat, secret upgrades and new abilities that help you reach new places. Playtime 12-25h.
Global score
95/100
Genres
Action, Adventure, Indie, Role-playing (RPG), Platform, Puzzle
Similar games
Pros
- Innovative and challenging puzzles
- Engaging exploration with many secrets
- Creative freedom in solving puzzles
- Humorous and imaginative world
- Strong progression and replay value
Cons
- Simplistic and sometimes annoying combat
- Performance issues reported on some hardware
- Lack of map early on can cause disorientation
- Some puzzles can be obscure or frustrating
- Minimal story and character customization
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Continuation, Progression, Exploration.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players can explore the world in a non-linear fashion with freedom to tackle puzzles and areas in various orders, including sequence breaking and out-of-bounds exploration."
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Competence4
"The game offers challenging puzzles that require skill and insight, rewarding problem solving and mastery of mechanics, though combat is simpler and less skillful."
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Competition-4
"Focus is on personal exploration and puzzle solving without competitive elements or leaderboards."
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Continuation4
"Many players report long play sessions, replaying for 100% completion and DLC, showing strong attachment and habitual play."
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Cooperation-5
"Single-player experience focused on individual puzzle solving and exploration, no multiplayer or cooperative gameplay."
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Creativity4
"Players experiment with various tools and abilities to solve puzzles in multiple ways, encouraged to find creative solutions and explore hidden areas."
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Domination-5
"No evidence of exerting control over others; interactions are solo and cooperative social dominance is absent."
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Escapism4
"Players enjoy immersion in a colorful, imaginative world with humor and exploration, providing a strong escape from reality."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and enjoyment, with no obligation or external pressure reported."
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Experimenting4
"Game design encourages trying new mechanics, sequence breaking, and creative puzzle solving approaches."
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Exploration5
"Exploration is a core motivation, with many hidden secrets, rewards for going off the beaten path, and a large interconnected world."
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Expression-3
"Limited character customization or cosmetic expression; focus is on gameplay and puzzle solving rather than avatar personalization."
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Fantasy4
"The game features a whimsical, imaginative toy-world setting with fantasy elements and humorous narrative."
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Fellowship-4
"Primarily a solo experience with minimal social interaction or community involvement within gameplay."
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Growth4
"Players develop skills in puzzle solving, exploration, and mastering game mechanics, with meaningful progression through upgrades."
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Health-4
"Sedentary gameplay typical of puzzle-adventure games; no physical activity or health-related features."
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Idle-4
"Requires focused attention and continuous engagement to solve puzzles and explore; not suited for idle or background play."
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Intimacy-5
"No close social or emotional relationships formed within the game; interactions are minimal and superficial."
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Leadership-5
"No leadership or group management roles; purely individual gameplay."
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Progression5
"Strong emphasis on acquiring new abilities, upgrades, and collectibles that enable further exploration and puzzle solving."
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Relaxation3
"Generally enjoyable and satisfying gameplay with moments of flow, though some puzzles and combat can cause frustration."
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Sensation3
"Colorful visuals, humorous writing, and satisfying puzzle feedback provide moderate sensory and emotional stimulation."
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Status-4
"Achievements and completionism exist but social recognition or popularity is not a primary motivator."
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Story2
"Light narrative with humor and worldbuilding, but story is minimal and secondary to gameplay."
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Strategy3
"Puzzles require logical thinking, planning, and problem solving, though combat and exploration are more straightforward."
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Thrill-2
"Low risk and tension; gameplay is more about thoughtful puzzle solving than suspense or excitement."
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Value4
"Players report high satisfaction and value for time and money, praising content volume and replayability."
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Violence-3
"Combat exists but is simple and not a focus; game emphasizes puzzle solving and exploration over violence."
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Survival-3
"Low threat environment; combat is minimal and does not emphasize survival mechanics."
Where to buy
Last update: 29/04/2026