Supraland similar games & best alternatives
Supraland
2019
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Quick resume
Try the demo! A mix between Portal, Zelda and Metroid. Exploration, puzzles, terrible combat, secret upgrades and new abilities that help you reach new places. Playtime 12-25h.
Global score
95/100
Genres
Action, Adventure, Indie, Role-playing (RPG), Platform, Puzzle
Pros
- Innovative and challenging puzzles
- Engaging exploration with many secrets
- Creative freedom in solving puzzles
- Humorous and imaginative world
- Strong progression and replay value
Cons
- Simplistic and sometimes annoying combat
- Performance issues reported on some hardware
- Lack of map early on can cause disorientation
- Some puzzles can be obscure or frustrating
- Minimal story and character customization
Motivations
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Autonomy4
"Players can explore the world in a non-linear fashion with freedom to tackle puzzles and areas in various orders, including sequence breaking and out-of-bounds exploration."
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Competence4
"The game offers challenging puzzles that require skill and insight, rewarding problem solving and mastery of mechanics, though combat is simpler and less skillful."
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Competition-4
"Focus is on personal exploration and puzzle solving without competitive elements or leaderboards."
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Continuation4
"Many players report long play sessions, replaying for 100% completion and DLC, showing strong attachment and habitual play."
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Cooperation-5
"Single-player experience focused on individual puzzle solving and exploration, no multiplayer or cooperative gameplay."
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Creativity4
"Players experiment with various tools and abilities to solve puzzles in multiple ways, encouraged to find creative solutions and explore hidden areas."
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Domination-5
"No evidence of exerting control over others; interactions are solo and cooperative social dominance is absent."
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Escapism4
"Players enjoy immersion in a colorful, imaginative world with humor and exploration, providing a strong escape from reality."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and enjoyment, with no obligation or external pressure reported."
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Experimenting4
"Game design encourages trying new mechanics, sequence breaking, and creative puzzle solving approaches."
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Exploration5
"Exploration is a core motivation, with many hidden secrets, rewards for going off the beaten path, and a large interconnected world."
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Expression-3
"Limited character customization or cosmetic expression; focus is on gameplay and puzzle solving rather than avatar personalization."
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Fantasy4
"The game features a whimsical, imaginative toy-world setting with fantasy elements and humorous narrative."
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Fellowship-4
"Primarily a solo experience with minimal social interaction or community involvement within gameplay."
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Growth4
"Players develop skills in puzzle solving, exploration, and mastering game mechanics, with meaningful progression through upgrades."
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Health-4
"Sedentary gameplay typical of puzzle-adventure games; no physical activity or health-related features."
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Idle-4
"Requires focused attention and continuous engagement to solve puzzles and explore; not suited for idle or background play."
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Intimacy-5
"No close social or emotional relationships formed within the game; interactions are minimal and superficial."
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Leadership-5
"No leadership or group management roles; purely individual gameplay."
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Progression5
"Strong emphasis on acquiring new abilities, upgrades, and collectibles that enable further exploration and puzzle solving."
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Relaxation3
"Generally enjoyable and satisfying gameplay with moments of flow, though some puzzles and combat can cause frustration."
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Sensation3
"Colorful visuals, humorous writing, and satisfying puzzle feedback provide moderate sensory and emotional stimulation."
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Status-4
"Achievements and completionism exist but social recognition or popularity is not a primary motivator."
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Story2
"Light narrative with humor and worldbuilding, but story is minimal and secondary to gameplay."
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Strategy3
"Puzzles require logical thinking, planning, and problem solving, though combat and exploration are more straightforward."
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Thrill-2
"Low risk and tension; gameplay is more about thoughtful puzzle solving than suspense or excitement."
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Value4
"Players report high satisfaction and value for time and money, praising content volume and replayability."
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Violence-3
"Combat exists but is simple and not a focus; game emphasizes puzzle solving and exploration over violence."
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Survival-3
"Low threat environment; combat is minimal and does not emphasize survival mechanics."
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Last update: 06/03/2026