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Kona

Xbox One, PlayStation 5, Nintendo Switch, PlayStation Vita, PC (Microsoft Windows), Linux, Xbox Series X|S, Mac, PlayStation 4 • 2017

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Quick resume

Northern Canada, 1970. A strange blizzard ravages Atamipek Lake. Step into the shoes of a detective to explore the eerie village, investigate surreal events, and battle the elements to survive. Kona is a chilly interactive tale you won't soon forget.

Global score

83/100

Genres

Adventure, Indie, Puzzle

Pros

  • Immersive atmosphere
  • Engaging narrative
  • Open exploration
  • Well-executed survival elements
  • Quality voice narration

Cons

  • Short game length
  • Abrupt or unsatisfying ending
  • Some clunky inventory and controls
  • Loading interruptions
  • Limited combat and puzzle depth

Motivations

  • Autonomy
    4

    "Players can freely explore the open world in their own order and choose how to investigate and progress."

  • Competence
    2

    "Game involves puzzle solving and survival mechanics that require some skill but are generally forgiving."

  • Competition
    -5

    "No competitive or ranked elements; focus is on solo exploration and story."

  • Continuation
    2

    "Players report engaging atmosphere and story that encourage multiple playthroughs, though some find the game short."

  • Cooperation
    -5

    "Single player experience with no multiplayer or cooperative gameplay."

  • Creativity
    1

    "Players can explore and piece together story in their own way, but no creation or modification mechanics."

  • Domination
    -5

    "No social dominance or power dynamics; solitary experience."

  • Escapism
    4

    "Strong immersion in a cold, isolated environment provides escapism from real life."

  • Expectation
    -3

    "Players engage voluntarily for story and atmosphere, not out of obligation."

  • Experimenting
    2

    "Encourages exploration and trying different paths, though gameplay routines are somewhat established."

  • Exploration
    5

    "Core motivation is discovering new locations, secrets, and piecing together clues."

  • Expression
    -4

    "Limited customization; players use default character and environments without modification."

  • Fantasy
    2

    "Includes supernatural and mysterious elements beyond realistic detective story."

  • Fellowship
    -5

    "Minimal social interaction; solitary play."

  • Growth
    2

    "Players learn story details and improve puzzle solving skills during play."

  • Health
    -4

    "Sedentary gameplay with some survival elements but no physical activity."

  • Idle
    -3

    "Requires player attention and exploration; not a casual idle experience."

  • Intimacy
    -5

    "No close social relationships formed; solitary narrative."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    3

    "Players collect items and clues to progress through story and puzzles."

  • Relaxation
    3

    "Atmospheric and immersive experience provides a sense of calm and flow."

  • Sensation
    3

    "Visuals, sound design, and weather effects provide sensory stimulation and mood."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    4

    "Strong narrative focus with immersive storytelling and voice narration."

  • Strategy
    2

    "Requires some planning and problem solving to progress through puzzles and survival."

  • Thrill
    2

    "Some suspense and tension from survival elements and mystery, but not intense horror."

  • Value
    3

    "Players find good value in story, atmosphere, and gameplay length relative to price."

  • Violence
    -3

    "Limited combat mostly avoidable; focus on investigation and survival rather than violence."

  • Survival
    3

    "Survival mechanics like managing warmth and stress add challenge but are not overly punishing."

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    Last update: 06/03/2026