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realMyst: Masterpiece Edition

Nintendo Switch, PC (Microsoft Windows), Mac • 2014

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Quick resume

Released in 2014, experience one of the first 3D adaptations of the renowned puzzle-adventure game Myst! Each discovery you make, every puzzle you solve, will bring you closer to reversing a wrong that has gone unchecked for ages.

Global score

89/100

Genres

Adventure, Indie, Point-and-click, Puzzle

Pros

  • Beautiful and immersive graphics and sound
  • Challenging and logical puzzles
  • Non-linear exploration with free roam
  • Strong narrative and atmosphere
  • Nostalgic and iconic classic game

Cons

  • Some technical issues and optimization problems
  • Clunky controls in free roam mode
  • Some puzzles can be frustrating or unintuitive
  • Lack of subtitles for audio messages
  • Limited replay value after completion

Motivations

  • Autonomy
    4

    "Players can freely explore the island and ages in any order, with both free roam and classic point-and-click navigation options."

  • Competence
    4

    "The game features challenging and logical puzzles requiring observation, note-taking, and problem-solving skills."

  • Competition
    -4

    "Focus is on personal exploration and puzzle solving without any player-vs-player or leaderboard elements."

  • Continuation
    3

    "Players often spend many hours exploring and solving puzzles, with some returning for multiple playthroughs and exploration."

  • Cooperation
    -5

    "The game is a single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    3

    "Players create their own notes and solutions, exploring and connecting clues in a non-linear fashion."

  • Domination
    -5

    "No elements of exerting control or superiority over others; purely individual experience."

  • Escapism
    5

    "Strong immersion in a mysterious, surreal world offering escape from reality through exploration and story."

  • Expectation
    -4

    "Players engage voluntarily driven by curiosity and intrinsic interest in puzzles and story."

  • Experimenting
    3

    "Players explore freely and try different approaches to puzzles and navigation, with some trial and error."

  • Exploration
    5

    "Core motivation is discovering new areas, secrets, and piecing together story elements across multiple ages."

  • Expression
    -3

    "Limited customization; players express themselves through note-taking and puzzle solving rather than avatar or environment modification."

  • Fantasy
    4

    "The game features imaginative worlds, magical books, and surreal environments distinct from real life."

  • Fellowship
    -5

    "No social or community features; experience is solitary."

  • Growth
    4

    "Players develop problem-solving skills and understanding of the game's logic and story."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -4

    "Requires focused attention to solve puzzles and explore; not a casual or background game."

  • Intimacy
    -5

    "No social or emotional relationship building; solitary experience."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    3

    "Progression through collecting pages and unlocking new ages, though no leveling or item upgrades."

  • Relaxation
    3

    "Atmospheric and immersive experience can be relaxing, though some puzzles can be frustrating."

  • Sensation
    3

    "Visuals and sound design create a moody, immersive atmosphere with some sensory stimulation."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    4

    "Strong narrative immersion through environmental storytelling, journals, and audio messages."

  • Strategy
    3

    "Requires logical thinking, puzzle solving, and planning to progress."

  • Thrill
    -3

    "Lacks suspense or risk; gameplay is calm and contemplative rather than thrilling."

  • Value
    3

    "Players find value in the rich story, puzzles, and nostalgia; some complaints about optimization but generally positive."

  • Violence
    -5

    "No violence or combat; focus on constructive puzzle solving and exploration."

  • Survival
    -5

    "No survival elements or threats; safe exploration environment."

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    Last update: 06/03/2026