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The Hungry Lamb: Traveling in the Late Ming Dynasty similar games & best alternatives

The Hungry Lamb: Traveling in the Late Ming Dynasty

PC

2024

Quick resume

Trek across ancient China in a dark, boundary-pushing visual novel inspired by traditional Chinese art with modern animation. Escort four girls to the prosperous city of Luoyang in a branching narrative with themes of revenge, cannibalism, involuntary servitude, and more on a redemptive journey.

Pros

  • Exceptional, emotionally impactful story
  • Well-developed, memorable characters
  • Beautiful art and fitting soundtrack
  • Multiple endings with meaningful choices
  • Good voice acting with Chinese dialects
  • Excellent value for price
  • Engaging historical setting and themes

Cons

  • Some minor English translation issues
  • Reused backgrounds and limited visuals
  • Short game length for some players
  • Dark and graphic content may not suit all
  • Limited character development for some side characters
  • Some players found early content uncomfortable or controversial

Motivations

  • Autonomy
    3

    "Players appreciate meaningful choices and ability to revisit chapters, though choices are limited."

  • Competence
    2

    "Some challenge in uncovering all endings and navigating story branches; skillful reading and decision-making rewarded."

  • Competition
    Insufficient data
  • Continuation
    4

    "Multiple endings and replayability encourage continued play; players mention hunting achievements and exploring all routes."

  • Cooperation
    Insufficient data
  • Creativity
    Insufficient data
  • Domination
    Insufficient data
  • Escapism
    4

    "Players mention emotional immersion and reflection on harsh historical realities, providing a form of escapism through story."

  • Expectation
    Insufficient data
  • Experimenting
    3

    "Players explore different story branches and endings, experimenting with choices."

  • Exploration
    2

    "Exploration of story branches and historical context; some players desire more historical explanations."

  • Expression
    2

    "Some character and story expression through choices and narrative, though limited customization."

  • Fantasy
    1

    "Set in historical late Ming Dynasty with some fictional elements; grounded rather than fantastical."

  • Fellowship
    2

    "Community around the game is positive and supportive; players share emotional experiences."

  • Growth
    4

    "Players report emotional growth, reflection, and learning about history and human nature."

  • Health
    Insufficient data
  • Idle
    Insufficient data
  • Intimacy
    1

    "Emotional connections to characters noted, but no romantic intimacy."

  • Leadership
    Insufficient data
  • Progression
    3

    "Progression through story and unlocking multiple endings; flowchart aids progression."

  • Relaxation
    2

    "Some players find the story emotionally heavy but also engaging and immersive."

  • Sensation
    3

    "Emotional impact and atmospheric music/art provide sensory engagement."

  • Status
    Insufficient data
  • Story
    5

    "Highly praised story with emotional depth, complex characters, and impactful narrative."

  • Strategy
    2

    "Some mental challenge in decision making and uncovering all endings."

  • Thrill
    3

    "Dark and suspenseful themes create tension and emotional thrill."

  • Value
    5

    "Players feel the game offers excellent value for price given story quality and length."

  • Violence
    3

    "Graphic and dark themes including violence are central and impactful, though not glorified."

  • Survival
    4

    "Themes of survival in harsh historical context are core to the narrative."

Updated

Information

Genres

Adventure, Indie, RPG

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