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CUPID - A free to play Visual Novel

Mac, PC (Microsoft Windows), Linux • 2016

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Quick resume

"Love is both poison and cure, both knife and remedy." Set in 18th Century France, this is a gothic romance tale about loss, revenge and the different faces of love.

Global score

87/100

Genres

Free To Play, Indie, Role-playing (RPG), Simulator, Visual Novel

Pros

  • Deep, dark, and original story
  • Multiple endings and achievements
  • Unique narrative perspective as the mother’s voice
  • High quality music and atmospheric art
  • Free to play with substantial content

Cons

  • Limited interactivity and player agency
  • Some players find story disturbing or unsettling
  • Nonlinear narrative can be confusing
  • Lack of voice acting and animation
  • Achievements can be difficult to unlock without guide

Motivations

  • Autonomy
    3

    "Players influence the protagonist through choices as the voice in her head, but do not directly control her actions, allowing some personal freedom within a constrained role."

  • Competence
    -2

    "Gameplay mainly involves reading and making occasional dialogue choices with predictable outcomes; minimal skill or challenge."

  • Competition
    -5

    "No competitive elements; focus is on personal story experience without comparison to others."

  • Continuation
    4

    "Multiple endings and achievements encourage replay and extended engagement with the game."

  • Cooperation
    -5

    "Single player experience focused on individual narrative; no cooperative gameplay."

  • Creativity
    4

    "Unique narrative perspective as the mother’s voice influencing the protagonist; multiple story paths and endings."

  • Domination
    2

    "Player exerts influence over protagonist’s decisions, sometimes in controlling or manipulative ways."

  • Escapism
    4

    "Dark, psychological story offers strong immersion and escape from reality."

  • Expectation
    -4

    "Players engage voluntarily out of interest in dark narrative and psychological themes."

  • Experimenting
    3

    "Multiple choices and endings encourage trying different story paths and outcomes."

  • Exploration
    2

    "Nonlinear narrative and multiple endings invite discovery of new story elements."

  • Expression
    -3

    "Limited character customization; expression mainly through narrative choices rather than visual personalization."

  • Fantasy
    3

    "Dark gothic and mythological themes with supernatural elements create an imaginative fictional experience."

  • Fellowship
    -5

    "Primarily a solitary experience with minimal social interaction."

  • Growth
    3

    "Players learn story details and character psychology through multiple playthroughs and endings."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -4

    "Requires focused reading and attention throughout; not suited for casual or background play."

  • Intimacy
    2

    "Emotional engagement with characters and story, but limited social connection beyond the game."

  • Leadership
    1

    "Player guides protagonist’s decisions but within a limited, predefined role."

  • Progression
    3

    "Progression through unlocking multiple endings, achievements, and story content."

  • Relaxation
    1

    "Atmosphere is tense and dark, with moments of emotional release but overall unsettling tone."

  • Sensation
    3

    "Strong emotional and atmospheric stimulation through music, art, and narrative."

  • Status
    -5

    "No social status or recognition mechanics present."

  • Story
    5

    "Core focus on narrative immersion with complex, dark, and multi-layered storytelling."

  • Strategy
    -2

    "Choices affect story but require little strategic planning or problem solving."

  • Thrill
    3

    "Psychological horror and suspense elements create tension and emotional thrill."

  • Value
    5

    "High perceived value as a free, content-rich visual novel with multiple endings and achievements."

  • Violence
    4

    "Contains graphic and disturbing violent and sexual content as part of the story."

  • Survival
    2

    "Themes of overcoming emotional and psychological threats present in the narrative."

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    Last update: 06/03/2026