Lost Lands: Mahjong similar games & best alternatives
Lost Lands: Mahjong
2016
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Quick resume
Solve many tile sets, quests and adventures to get your prizes and collections. Help the elves to survive on the lost island.
Global score
92/100
Genres
Adventure, Casual, Free To Play
Pros
- Engaging mahjong puzzles with fantasy story
- Beautiful graphics and relaxing music
- Free to play with no mandatory purchases
- Variety of quests and mini-games
- Good progression and achievement system
Cons
- Energy system limits continuous play
- Repetitive puzzle layouts and tasks
- Some frustration with item drops and timed quests
- Microtransactions can be intrusive
- Limited social or multiplayer features
Motivations
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Autonomy3
"Players can choose which Mahjong boards to play and manage quests and collections, but progression is gated by energy and some preset story quests."
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Competence3
"Mahjong puzzles require skill and strategic thinking; timed levels and star ratings provide feedback on performance."
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Competition-4
"Focus is on personal progress and pacing; no multiplayer or ranked modes mentioned."
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Continuation2
"Many players report long playtimes and habitual daily play, but energy limits encourage breaks."
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Cooperation-5
"Single-player game with no cooperative elements."
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Creativity1
"Some customization in terms of building and quest choices, but Mahjong layouts are mostly fixed."
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Domination-5
"No evidence of dominance or power over others; gameplay is solo and non-competitive."
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Escapism4
"Players use the game as a relaxing distraction with fantasy story elements and immersive music."
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Expectation-4
"Players engage voluntarily for enjoyment and relaxation; some frustration with energy system but no obligation."
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Experimenting1
"Some exploration of different Mahjong boards and mini-games, but largely repetitive puzzle structures."
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Exploration2
"Unlocking new locations and quests provides a sense of discovery within a fixed map."
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Expression-2
"Limited character or environment customization; mostly standardized presentation with some building upgrades."
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Fantasy4
"Fantasy story with elves, monsters, and magical elements integrated into Mahjong gameplay."
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Fellowship-5
"No social or community features; purely single-player experience."
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Growth3
"Players develop Mahjong skills and progress through levels, quests, and achievements."
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Health-4
"Sedentary gameplay with no physical activity; energy system encourages breaks but no physical engagement."
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Idle3
"Energy system enforces pauses; players often play in short sessions spaced over time."
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Intimacy-5
"No evidence of close social relationships or emotional sharing."
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Leadership-5
"No leadership or group management roles; solo gameplay only."
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Progression4
"Strong progression through leveling, unlocking locations, collecting items, and completing quests."
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Relaxation4
"Many players find the game relaxing with soothing music and ambient sounds."
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Sensation2
"Pleasant graphics and sound provide moderate sensory stimulation."
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Status-4
"Achievements exist but no social recognition or competitive ranking."
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Story3
"The game features a fantasy narrative that motivates progression and adds context."
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Strategy3
"Mahjong puzzles require planning and problem solving; timed challenges add strategic pressure."
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Thrill1
"Some tension from timed levels and limited moves, but overall controlled and low-risk gameplay."
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Value3
"Free to play with optional purchases; many players feel they get good value without spending money."
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Violence-3
"Minimal combat elements; mostly constructive activities like building and puzzle solving."
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Survival-3
"No real survival threats; challenges are puzzle-based rather than life-or-death."
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Last update: 06/03/2026