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Ghosts 'n Goblins Resurrection

Xbox One, PlayStation 4, Nintendo Switch, PC (Microsoft Windows) • 2021

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Quick resume

Watch as this nostalgic yet completely reimagined storybook world unravels before your very eyes. Taking cues from both Ghosts 'n Goblins and Ghouls 'n Ghosts and giving birth to something entirely new, Resurrection is a title worthy of its name.

Global score

77/100

Genres

Action, Platform, Adventure

Pros

  • Faithful to classic ghosts 'n goblins gameplay and difficulty
  • Modern quality of life features like checkpoints and unlimited lives
  • Challenging but rewarding skill-based progression
  • Beautiful storybook art style and nostalgic music
  • Optional co-op mode adds teamwork element

Cons

  • Extreme difficulty and occasional unfair enemy spawns
  • Slow and stiff character movement
  • Random weapon pickups can disrupt strategy
  • Some players dislike art style and animation
  • Menu design can cause accidental loss of progress

Motivations

  • Autonomy
    4

    "Players have control over difficulty settings, weapon choices, and magic skill tree customization, allowing personal playstyle direction."

  • Competence
    5

    "The game is highly challenging, requiring skill mastery, learning enemy patterns, and precise execution to progress."

  • Competition
    -3

    "Focus is on personal challenge and mastery rather than direct competition or leaderboards."

  • Continuation
    4

    "Players repeatedly engage with the game despite difficulty, showing strong attachment and habitual play."

  • Cooperation
    2

    "Includes local co-op mode with a ghost player assisting, encouraging teamwork but not the main focus."

  • Creativity
    1

    "Some creativity in magic skill customization and weapon choices, but core gameplay follows classic structure."

  • Domination
    -4

    "Interactions emphasize personal challenge and perseverance rather than exerting control over others."

  • Escapism
    3

    "Players use the game as a challenging distraction and nostalgic escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of interest and nostalgia, not obligation or external pressure."

  • Experimenting
    3

    "Players experiment with different weapons, magic spells, and strategies to overcome challenges."

  • Exploration
    2

    "Game features multiple paths and hidden collectibles encouraging discovery within levels."

  • Expression
    1

    "Limited character customization, but magic skill tree and weapon loadouts allow some personal expression."

  • Fantasy
    5

    "Strong fantasy theme with knights, undead, demons, and magical abilities in an imaginative setting."

  • Fellowship
    1

    "Some community feeling through shared nostalgia and local co-op, but mostly individual play."

  • Growth
    4

    "Players develop skills, learn enemy patterns, and improve through repeated attempts."

  • Health
    -5

    "Sedentary gameplay with no physical activity elements."

  • Idle
    -4

    "Requires focused attention and continuous engagement due to difficulty and fast-paced action."

  • Intimacy
    -3

    "Limited social interaction beyond local co-op; mostly surface-level connections."

  • Leadership
    -4

    "No leadership roles; players act individually or cooperatively without hierarchical dynamics."

  • Progression
    4

    "Players collect items, unlock magic skills, and progress through increasingly difficult levels."

  • Relaxation
    -3

    "High tension and frustration due to difficulty; not designed for relaxation or flow."

  • Sensation
    3

    "Engaging visuals, music, and intense gameplay provide sensory stimulation and emotional excitement."

  • Status
    -3

    "Minimal emphasis on social recognition or ranking; focus is on personal achievement."

  • Story
    2

    "Basic narrative with fantasy themes; story is present but secondary to gameplay."

  • Strategy
    4

    "Requires planning, learning enemy behaviors, and tactical use of weapons and magic."

  • Thrill
    4

    "High suspense and thrill from challenging, unpredictable enemy encounters and level design."

  • Value
    3

    "Players perceive good value through content, challenge, and nostalgic appeal, especially on sale."

  • Violence
    4

    "Combat against undead and demons with weapons and magic is central to gameplay."

  • Survival
    4

    "Players must avoid damage and manage limited health to survive through difficult levels."

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    Last update: 06/03/2026