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Party Hard 2

Xbox One, Nintendo Switch, PC (Microsoft Windows), Mac, PlayStation 4 • 2018

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Quick resume

It's 3am and you just want to get some sleep. Welcome back to Party Hard! Stop parties using hundreds of new ways, incidentally destroy a drug syndicate, and save the Earth from an alien invasion. May the chickens be with you!

Global score

78/100

Genres

Action, Adventure, Indie, Simulator, Strategy, Tactical

Pros

  • Multiple ways to complete objectives
  • Challenging and strategic gameplay
  • Creative item crafting and traps
  • Engaging soundtrack and visuals
  • Local co-op and twitch integration

Cons

  • Bugs and glitches reported
  • Steep learning curve and difficulty
  • Some unclear objectives and mechanics
  • Story and voice acting criticized
  • No online multiplayer or leaderboards

Motivations

  • Autonomy
    4

    "Players have multiple ways to complete objectives, including killing all or selective targets, crafting items, and choosing different strategies."

  • Competence
    3

    "The game is challenging with complex mechanics, requiring skillful stealth, timing, and strategic planning, though some randomness and bugs affect predictability."

  • Competition
    -3

    "Focus is primarily on individual play and personal objectives; no strong evidence of competitive multiplayer or leaderboards."

  • Continuation
    3

    "Players report replayability due to multiple objectives, hidden challenges, and varied strategies, encouraging repeated play sessions."

  • Cooperation
    2

    "Local co-op mode is available, allowing players to work together, though primarily a single-player experience."

  • Creativity
    4

    "Players can craft items, experiment with traps and strategies, and creatively solve levels in multiple ways."

  • Domination
    -4

    "Interactions emphasize stealth and balanced challenge rather than exerting superiority or power over others."

  • Escapism
    4

    "Players use the game for stress relief and distraction, enjoying the dark humor and violent fantasy to escape real life."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."

  • Experimenting
    4

    "Game encourages trying new tactics, exploring item combinations, and discovering hidden objectives."

  • Exploration
    3

    "Large maps with hidden areas and objectives promote discovery and curiosity-driven play."

  • Expression
    1

    "Limited character selection and customization; some expression through choice of character and playstyle."

  • Fantasy
    4

    "Players engage in an exaggerated, fictional scenario of a serial killer at parties with surreal elements like aliens and bosses."

  • Fellowship
    1

    "Some community interaction via Twitch integration and local co-op, but mostly individual play."

  • Growth
    3

    "Players learn mechanics, improve skills, and master complex objectives over time."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention and strategic planning; not suited for idle or background play."

  • Intimacy
    -4

    "Minimal social or emotional connection; interactions are surface-level or competitive."

  • Leadership
    -4

    "No evidence of leadership roles; players act individually or cooperatively without hierarchy."

  • Progression
    3

    "Players accumulate items, unlock characters, and complete objectives to progress through levels."

  • Relaxation
    1

    "Some players find the game relaxing and cathartic, but others report frustration and tension."

  • Sensation
    3

    "Vibrant graphics, music, and sound effects provide sensory stimulation and emotional engagement."

  • Status
    -3

    "No strong social recognition or ranking systems; focus is on personal achievement."

  • Story
    2

    "Includes narrative elements and cutscenes, but story is secondary to gameplay and sometimes criticized."

  • Strategy
    4

    "Requires planning, problem solving, and tactical thinking to complete objectives and evade detection."

  • Thrill
    3

    "Tense stealth gameplay and risk of failure create suspense and excitement."

  • Value
    2

    "Generally considered worth the price, especially on sale; some complaints about bugs and polish."

  • Violence
    5

    "Core gameplay revolves around stealthy killing, traps, and violent actions."

  • Survival
    3

    "Players must avoid detection and capture, managing risks and threats to stay alive."

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    Last update: 06/03/2026