10 Miles To Safety similar games & best alternatives
10 Miles To Safety
2020
Related articles
Quick resume
The Apocalypse has arrived and your goal is simple: Make it 10 miles to safety through a limitless procedurally-generated world overrun with The Infected and packed with the tools and weapons to fight them.
Global score
72/100
Genres
Action, Indie, Strategy, Fighting
Similar games
Pros
- Engaging cooperative multiplayer
- Procedurally generated maps with good replayability
- Satisfying combat and defense mechanics
- Good value for price
- Active developer support
Cons
- Some bugs and glitches reported
- Limited character customization
- Repetitive gameplay loop
- Performance issues on some systems
- Lack of voice communication in multiplayer
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Survival. It leans lower than usual among comparable games on Expression, Intimacy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players can choose characters with different skill sets and decide their own path and strategies for looting, defending, and progressing."
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Competence4
"The game involves overcoming increasingly difficult enemies, managing resources, and building defenses, providing a satisfying skill challenge."
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Competition-3
"Focus is mostly on personal progression and survival; multiplayer is cooperative rather than competitive."
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Continuation4
"Players report long play sessions and replayability due to procedural generation and different characters."
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Cooperation4
"Strong emphasis on cooperative multiplayer with up to four players working together to survive and progress."
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Creativity3
"Players craft barricades and defenses, choose weapons and gear, and customize their approach to survival."
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Domination-4
"Interactions with other players are cooperative and balanced; friendly fire is present but not encouraged for domination."
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Escapism4
"Players use the game as a distraction and stress relief through engaging zombie survival gameplay."
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Expectation-4
"Players engage voluntarily for fun and challenge, with no indication of obligation or pressure."
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Experimenting3
"Players try different characters, weapons, and strategies; some experiment with glitches and speedrunning."
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Exploration3
"Procedurally generated maps with changing biomes encourage discovery and exploration."
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Expression-2
"Limited character customization; players mostly select predefined characters and gear without deep personalization."
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Fantasy3
"Zombie apocalypse setting with special infected and fictional elements like night stalkers and mutant zombies."
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Fellowship4
"Strong sense of community and teamwork in multiplayer; players enjoy shared experiences."
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Growth3
"Players improve skills, learn strategies, and acquire better gear to progress."
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Health-4
"Primarily sedentary gameplay with no physical activity involved."
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Idle-3
"Requires continuous attention and engagement during both day and night cycles."
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Intimacy-3
"Social interactions are mostly functional and cooperative rather than emotionally close or intimate."
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Leadership2
"Some players take lead roles in coordinating defense and strategy in multiplayer."
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Progression4
"Players collect better weapons, armor, blueprints, and resources to survive tougher challenges."
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Relaxation1
"Some players find moments of flow and satisfaction, but the game also has tense and challenging moments."
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Sensation2
"Visuals, sound effects, and combat provide sensory stimulation and excitement."
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Status-2
"Recognition is limited; achievements and leaderboards are not a major focus."
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Story2
"There is a basic narrative goal and some lore, but story is minimal and mostly context for gameplay."
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Strategy4
"Players must plan resource management, defense building, and combat tactics to survive."
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Thrill3
"Nighttime defense and increasing difficulty create suspense and adrenaline."
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Value4
"Players feel the game offers good value for its price, especially given replayability and multiplayer."
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Violence4
"Combat against zombies and hostile enemies is a core enjoyable element."
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Survival5
"Core gameplay revolves around avoiding death, managing resources, and surviving waves of enemies."
Last update: 29/04/2026