10 Miles To Safety similar games & best alternatives
10 Miles To Safety
2020
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Quick resume
The Apocalypse has arrived and your goal is simple: Make it 10 miles to safety through a limitless procedurally-generated world overrun with The Infected and packed with the tools and weapons to fight them.
Global score
72/100
Genres
Action, Indie, Strategy, Fighting
Pros
- Engaging cooperative multiplayer
- Procedurally generated maps with good replayability
- Satisfying combat and defense mechanics
- Good value for price
- Active developer support
Cons
- Some bugs and glitches reported
- Limited character customization
- Repetitive gameplay loop
- Performance issues on some systems
- Lack of voice communication in multiplayer
Motivations
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Autonomy3
"Players can choose characters with different skill sets and decide their own path and strategies for looting, defending, and progressing."
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Competence4
"The game involves overcoming increasingly difficult enemies, managing resources, and building defenses, providing a satisfying skill challenge."
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Competition-3
"Focus is mostly on personal progression and survival; multiplayer is cooperative rather than competitive."
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Continuation4
"Players report long play sessions and replayability due to procedural generation and different characters."
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Cooperation4
"Strong emphasis on cooperative multiplayer with up to four players working together to survive and progress."
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Creativity3
"Players craft barricades and defenses, choose weapons and gear, and customize their approach to survival."
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Domination-4
"Interactions with other players are cooperative and balanced; friendly fire is present but not encouraged for domination."
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Escapism4
"Players use the game as a distraction and stress relief through engaging zombie survival gameplay."
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Expectation-4
"Players engage voluntarily for fun and challenge, with no indication of obligation or pressure."
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Experimenting3
"Players try different characters, weapons, and strategies; some experiment with glitches and speedrunning."
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Exploration3
"Procedurally generated maps with changing biomes encourage discovery and exploration."
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Expression-2
"Limited character customization; players mostly select predefined characters and gear without deep personalization."
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Fantasy3
"Zombie apocalypse setting with special infected and fictional elements like night stalkers and mutant zombies."
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Fellowship4
"Strong sense of community and teamwork in multiplayer; players enjoy shared experiences."
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Growth3
"Players improve skills, learn strategies, and acquire better gear to progress."
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Health-4
"Primarily sedentary gameplay with no physical activity involved."
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Idle-3
"Requires continuous attention and engagement during both day and night cycles."
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Intimacy-3
"Social interactions are mostly functional and cooperative rather than emotionally close or intimate."
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Leadership2
"Some players take lead roles in coordinating defense and strategy in multiplayer."
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Progression4
"Players collect better weapons, armor, blueprints, and resources to survive tougher challenges."
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Relaxation1
"Some players find moments of flow and satisfaction, but the game also has tense and challenging moments."
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Sensation2
"Visuals, sound effects, and combat provide sensory stimulation and excitement."
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Status-2
"Recognition is limited; achievements and leaderboards are not a major focus."
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Story2
"There is a basic narrative goal and some lore, but story is minimal and mostly context for gameplay."
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Strategy4
"Players must plan resource management, defense building, and combat tactics to survive."
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Thrill3
"Nighttime defense and increasing difficulty create suspense and adrenaline."
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Value4
"Players feel the game offers good value for its price, especially given replayability and multiplayer."
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Violence4
"Combat against zombies and hostile enemies is a core enjoyable element."
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Survival5
"Core gameplay revolves around avoiding death, managing resources, and surviving waves of enemies."
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Last update: 06/03/2026