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Obscure

Xbox, PC (Microsoft Windows), PlayStation 2 • 2014

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Quick resume

For some time now, Leafmore High School has been the setting for unexplained disappearances. In this survival horror game, you take control of a group of 5 American students. With your friends, you try to unravel the mysterious happenings at this unremarkable-looking school. The night will be long and survival not will not be easy...

Global score

96/100

Genres

Action, Adventure

Pros

  • Engaging cooperative gameplay
  • Atmospheric horror setting
  • Multiple playable characters with unique abilities
  • Good replay value with multiple endings and modes
  • Affordable price and nostalgic appeal

Cons

  • Outdated graphics and fixed camera angles
  • Clunky controls on keyboard without mouse support
  • Limited online multiplayer (only local or remote play together)
  • Somewhat cheesy story and voice acting
  • Lack of widescreen support without patch

Motivations

  • Autonomy
    4

    "Players can switch between multiple characters at will and choose their team composition, allowing flexible control and strategic decisions."

  • Competence
    3

    "The game offers skill-based combat, puzzle solving, and resource management, providing a moderate challenge especially on higher difficulties."

  • Competition
    -4

    "Focus is on cooperative play and personal progress rather than competing against others; no online ranked modes."

  • Continuation
    2

    "Players report replayability through multiple endings, hard modes, and unlockables, encouraging repeated play sessions."

  • Cooperation
    5

    "Strong emphasis on local co-op gameplay with shared screen and teamwork; AI companion available but less effective."

  • Creativity
    2

    "Players can combine items and use character abilities creatively, but overall structure is linear with fixed puzzles."

  • Domination
    -3

    "Interactions are cooperative and balanced; no evidence of dominance or power imposition among players."

  • Escapism
    4

    "The horror atmosphere, story, and immersive gameplay provide a strong escape from real life stress."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and nostalgia, not out of obligation or external pressure."

  • Experimenting
    2

    "Some experimentation with character switching and item usage is encouraged, though gameplay follows established survival horror conventions."

  • Exploration
    3

    "Players explore a detailed school environment with hidden items and secrets, though areas are mostly predefined."

  • Expression
    -2

    "Limited character customization; some unlockable costumes but mostly fixed character appearances."

  • Fantasy
    3

    "The game features supernatural horror elements and fictional monsters in an imaginative setting."

  • Fellowship
    4

    "Strong community and cooperative play aspects foster a sense of belonging and shared experience."

  • Growth
    3

    "Players develop skills in combat, puzzle solving, and resource management; some learning curve present."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity or health-related benefits."

  • Idle
    -3

    "Requires focused attention and continuous engagement; not suited for casual or background play."

  • Intimacy
    2

    "Cooperative play encourages social interaction and bonding, though emotional depth is limited."

  • Leadership
    1

    "Players can coordinate team actions but no formal leadership or authority roles are emphasized."

  • Progression
    4

    "Players collect weapons, ammo, and unlock new modes and costumes, showing clear progression."

  • Relaxation
    -2

    "Tense atmosphere and survival challenges create sustained tension rather than relaxation."

  • Sensation
    3

    "Atmospheric audio and visual effects provide sensory stimulation and emotional engagement."

  • Status
    -3

    "No social status or ranking systems; focus is on cooperative play and personal achievement."

  • Story
    4

    "Narrative driven with multiple endings, character development, and immersive horror story."

  • Strategy
    3

    "Players must plan resource use, character switching, and combat tactics to succeed."

  • Thrill
    3

    "Suspenseful moments and horror elements create excitement and tension."

  • Value
    4

    "Affordable price and replayability provide good value for time and money."

  • Violence
    3

    "Combat against monsters and use of weapons is a core gameplay element."

  • Survival
    4

    "Resource scarcity, permadeath, and threat management emphasize survival mechanics."

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    Last update: 06/03/2026