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Dark Hours

PC (Microsoft Windows) • 2025

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Quick resume

Dark Hours is a co-op survival horror game for up to 4 players. Your heist has been disrupted by a supernatural event, and your team of robbers is now trapped with an evil entity. Forget your plan, your mission is to survive. Explore and cooperate to find a way out or hide and wish for daylight.

Global score

83/100

Genres

Action, Adventure

Pros

  • Fun and engaging cooperative gameplay
  • Unique and varied monsters
  • Strong social and trolling elements
  • Good replayability with procedural maps
  • Active developer support and updates

Cons

  • Early access bugs and glitches
  • Limited map variety
  • Some monsters feel unbalanced or frustrating
  • Difficult solo play experience
  • Lack of tutorial and key rebinding

Motivations

  • Autonomy
    3

    "Players have freedom to choose strategies, use various items, and interact with environment, though some mechanics and monster behaviors impose constraints."

  • Competence
    4

    "Game involves skillful cooperation, puzzle solving, and monster evasion with feedback on performance; some monsters require significant tactical thinking."

  • Competition
    -3

    "Focus is on cooperative play and personal/team survival rather than direct competition or leaderboards."

  • Continuation
    3

    "Players report habitual play, long sessions with friends, and repeated enjoyment despite some repetitive elements."

  • Cooperation
    5

    "Strong emphasis on teamwork, communication, and coordinated objectives; game is designed for 4-player co-op."

  • Creativity
    2

    "Some customization options and emergent player interactions (trolling friends), but core gameplay follows set mechanics and map layouts."

  • Domination
    2

    "Some player-versus-player trolling and sabotage occurs, but mostly balanced interactions within cooperative framework."

  • Escapism
    4

    "Players use the game for stress relief, fun, and distraction with immersive horror and chaotic gameplay."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or external pressure."

  • Experimenting
    3

    "Players try different monsters, strategies, and tactics; some experimentation with game mechanics and emergent play."

  • Exploration
    2

    "Procedurally generated maps provide some novelty, but limited map variety reduces exploration over time."

  • Expression
    2

    "Some character and cosmetic customization available, allowing personal expression."

  • Fantasy
    5

    "Strong supernatural horror theme with imaginative monsters and scenarios far from realistic experiences."

  • Fellowship
    5

    "Players form social bonds, share experiences, and enjoy community aspects in multiplayer sessions."

  • Growth
    3

    "Players develop skills in cooperation, puzzle solving, and monster counterplay; some learning curve noted."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity components."

  • Idle
    -3

    "Requires active attention and focus during gameplay; not designed for passive or background play."

  • Intimacy
    3

    "Social interactions with friends and teammates foster closer relationships beyond surface-level connections."

  • Leadership
    2

    "Some players take leadership roles in coordinating team actions, though cooperative support is common."

  • Progression
    3

    "Players collect items, unlock cosmetics, and accumulate upgrades; some grind elements present."

  • Relaxation
    -2

    "Game involves sustained tension and suspense, with moments of humor and chaos providing relief."

  • Sensation
    3

    "Engaging audio-visual effects and jump scares provide sensory stimulation and emotional excitement."

  • Status
    -2

    "Limited social recognition or ranking systems; focus is on cooperative play rather than status."

  • Story
    2

    "Some lore and narrative context exist, but gameplay is largely focused on procedural heists and monster encounters."

  • Strategy
    4

    "Requires mental challenge, planning, and problem solving to complete objectives and evade monsters."

  • Thrill
    4

    "High suspense and jump scares create thrilling and tense gameplay experiences."

  • Value
    4

    "Players perceive good value for price with hours of entertainment and ongoing updates."

  • Violence
    3

    "Combat and attacks against monsters and other players occur, with some chaotic and destructive interactions."

  • Survival
    5

    "Core gameplay revolves around avoiding death, managing threats, and surviving hostile entities."

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    Last update: 06/03/2026