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PANICORE

PC (Microsoft Windows) • 2024

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Quick resume

PANICORE is a survival horror game that mixes permadeath, AI monsters and a co-op experience up to 5 players (4 players in demo). Try to escape and don't get caught, but beware: they don't only hear your steps, but also your voice.

Global score

79/100

Genres

Action, Adventure, Indie

Pros

  • Fun and tense cooperative gameplay
  • Innovative proximity voice chat mechanic
  • Good value for price
  • Strong social and community experience
  • Atmospheric maps and sound design

Cons

  • Limited number of maps and monsters
  • Some bugs and ai inconsistencies
  • Voice chat issues reported
  • Repetitive gameplay after extended play
  • Large maps can be confusing or tedious

Motivations

  • Autonomy
    3

    "Players have freedom to choose strategies, explore maps, and decide how to cooperate or hide, though objectives and escape methods are preset."

  • Competence
    3

    "Game offers skill-based stealth, sound management, and puzzle solving with increasing difficulty and challenges."

  • Competition
    -3

    "Focus is on cooperative play and personal/team success rather than direct competition or leaderboards."

  • Continuation
    3

    "Players show desire to replay maps with different strategies and difficulties; some note repetitiveness but still return for fun."

  • Cooperation
    5

    "Strong emphasis on teamwork, communication, and coordinated stealth to complete objectives and escape."

  • Creativity
    2

    "Some player creativity in tactics and use of voice chat mechanics; limited map and character customization."

  • Domination
    -4

    "Interactions emphasize shared experience and cooperation; no evidence of dominance or power over others."

  • Escapism
    4

    "Players use the game as a tense, immersive horror experience to escape real-life stress and enjoy scares."

  • Expectation
    -4

    "Players engage voluntarily for fun and social experience without obligation or external pressure."

  • Experimenting
    3

    "Players experiment with different strategies, voice chat tactics, and escape routes; some desire more variety."

  • Exploration
    3

    "Maps encourage discovery of items, secrets, and multiple escape methods, though some maps are large and complex."

  • Expression
    1

    "Limited cosmetic customization and emotes allow some self-expression but not a core feature."

  • Fantasy
    4

    "Game features imaginative horror creatures and scenarios, creating a fictional, suspenseful atmosphere."

  • Fellowship
    5

    "Strong community and social bonding through cooperative multiplayer and shared scary/funny moments."

  • Growth
    2

    "Players develop skills in stealth, teamwork, and map knowledge; some learning curve noted."

  • Health
    -5

    "No physical activity involved; typical sedentary gaming experience."

  • Idle
    -3

    "Requires focused attention and active participation during gameplay; not suited for passive or background play."

  • Intimacy
    2

    "Some social interaction and bonding with friends, but limited evidence of deep emotional connections."

  • Leadership
    1

    "Some players may take informal leadership roles in coordinating team strategy, but no formal leadership mechanics."

  • Progression
    2

    "Progression through unlocking skins and achievements, though limited in scope; no major power accumulation."

  • Relaxation
    -2

    "Game is tense and anxiety-inducing, with moments of stress and suspense rather than relaxation."

  • Sensation
    3

    "Strong sensory stimulation through audio cues, scary atmosphere, and emotional excitement."

  • Status
    -3

    "Minimal social status or recognition systems; focus is on cooperative fun rather than social ranking."

  • Story
    1

    "Some lore and narrative elements exist but are minimal; story is not a major focus."

  • Strategy
    4

    "Game requires strategic planning, stealth, resource management, and team coordination."

  • Thrill
    4

    "High suspense and thrill from evading monsters and managing noise; jump scares contribute to excitement."

  • Value
    4

    "Players perceive good value for money given price, content, and multiplayer fun."

  • Violence
    2

    "Includes combat-like elements with monsters attacking players, but focus is on survival rather than gratuitous violence."

  • Survival
    5

    "Core gameplay revolves around avoiding death, managing threats, and escaping dangerous situations."

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    Last update: 06/03/2026