Roll similar games & best alternatives
Roll
2021
Related articles
Quick resume
Roll Dice. Get Dopamine. Roll is a highly replayable, deeply strategic, and ultra satisfying dicebuilding game!
Global score
92/100
Genres
Casual, Indie, Simulator, Strategy, Racing
Similar games
Pros
- Deep strategic gameplay
- Relaxing atmosphere and music
- High replayability with varied builds
- Active and responsive developer
- Good value for price
Cons
- Slow and repetitive animations
- Some upgrade descriptions unclear
- Lack of meta-progression or save system
- Leaderboard cheating reported
- Limited social or cooperative features
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fantasy, Violence, Story, Thrill. Here, the score leans higher than usual among comparable games on Status, Competition, Idle.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players make strategic decisions on which dice upgrades to buy and how to optimize builds, showing high control over actions."
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Competence4
"Game offers deep strategic optimization and skillful planning to maximize scores, with feedback on performance."
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Competition3
"Presence of leaderboards and high score chasing encourages comparison with others."
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Continuation3
"Players report multiple runs per session and habitual play, though some find it repetitive after extended play."
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Cooperation-5
"Game is primarily a solo experience with no cooperative or team-based elements."
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Creativity3
"Players experiment with various dice builds and upgrade combinations, allowing creative strategic expression."
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Domination-4
"Competitive aspects exist but interactions are respectful; no evidence of exerting control or superiority over others."
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Escapism3
"Many players use the game as a relaxing, zen-like distraction from real life stress."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and enjoyment, not obligation."
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Experimenting4
"Strong emphasis on trying new upgrade combinations and strategies to optimize scores."
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Exploration2
"Players discover new dice upgrades and synergies, though environment is static and minimal."
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Expression-3
"Customization is limited to dice upgrades and builds; no avatar or cosmetic personalization."
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Fantasy-4
"Game is abstract and mathematical with no narrative or fictional elements."
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Fellowship-4
"Minimal social connection; mostly individual play with some community interaction via leaderboards."
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Growth4
"Players develop skill in optimization and understanding complex upgrade interactions."
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Health-5
"Sedentary gameplay with no physical activity involved."
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Idle2
"Game can be played in short sessions or background, but requires active attention for strategy."
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Intimacy-5
"No evidence of close social relationships or emotional sharing."
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Leadership-5
"No leadership or group management roles present."
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Progression4
"Players accumulate dice upgrades and power-ups to increase score potential."
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Relaxation4
"Many reviews highlight the calming music and zen-like atmosphere."
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Sensation2
"Simple visual and auditory feedback with satisfying number increases and sound effects."
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Status3
"Leaderboards provide recognition and social status among players."
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Story-5
"No narrative or story elements; purely score and strategy focused."
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Strategy5
"Core gameplay revolves around complex strategic planning and optimization."
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Thrill2
"Some suspense from luck and risk in dice rolls, but overall a controlled environment."
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Value4
"Players feel the game offers good value for its price and time invested."
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Violence-5
"No combat or destructive elements; gameplay is constructive and mathematical."
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Survival-5
"No survival or threat avoidance mechanics present."
Last update: 29/04/2026