Roll similar games & best alternatives
Roll
2021
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Quick resume
Roll Dice. Get Dopamine. Roll is a highly replayable, deeply strategic, and ultra satisfying dicebuilding game!
Global score
92/100
Genres
Casual, Indie, Simulator, Strategy, Racing
Pros
- Deep strategic gameplay
- Relaxing atmosphere and music
- High replayability with varied builds
- Active and responsive developer
- Good value for price
Cons
- Slow and repetitive animations
- Some upgrade descriptions unclear
- Lack of meta-progression or save system
- Leaderboard cheating reported
- Limited social or cooperative features
Motivations
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Autonomy4
"Players make strategic decisions on which dice upgrades to buy and how to optimize builds, showing high control over actions."
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Competence4
"Game offers deep strategic optimization and skillful planning to maximize scores, with feedback on performance."
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Competition3
"Presence of leaderboards and high score chasing encourages comparison with others."
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Continuation3
"Players report multiple runs per session and habitual play, though some find it repetitive after extended play."
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Cooperation-5
"Game is primarily a solo experience with no cooperative or team-based elements."
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Creativity3
"Players experiment with various dice builds and upgrade combinations, allowing creative strategic expression."
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Domination-4
"Competitive aspects exist but interactions are respectful; no evidence of exerting control or superiority over others."
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Escapism3
"Many players use the game as a relaxing, zen-like distraction from real life stress."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and enjoyment, not obligation."
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Experimenting4
"Strong emphasis on trying new upgrade combinations and strategies to optimize scores."
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Exploration2
"Players discover new dice upgrades and synergies, though environment is static and minimal."
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Expression-3
"Customization is limited to dice upgrades and builds; no avatar or cosmetic personalization."
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Fantasy-4
"Game is abstract and mathematical with no narrative or fictional elements."
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Fellowship-4
"Minimal social connection; mostly individual play with some community interaction via leaderboards."
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Growth4
"Players develop skill in optimization and understanding complex upgrade interactions."
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Health-5
"Sedentary gameplay with no physical activity involved."
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Idle2
"Game can be played in short sessions or background, but requires active attention for strategy."
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Intimacy-5
"No evidence of close social relationships or emotional sharing."
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Leadership-5
"No leadership or group management roles present."
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Progression4
"Players accumulate dice upgrades and power-ups to increase score potential."
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Relaxation4
"Many reviews highlight the calming music and zen-like atmosphere."
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Sensation2
"Simple visual and auditory feedback with satisfying number increases and sound effects."
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Status3
"Leaderboards provide recognition and social status among players."
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Story-5
"No narrative or story elements; purely score and strategy focused."
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Strategy5
"Core gameplay revolves around complex strategic planning and optimization."
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Thrill2
"Some suspense from luck and risk in dice rolls, but overall a controlled environment."
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Value4
"Players feel the game offers good value for its price and time invested."
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Violence-5
"No combat or destructive elements; gameplay is constructive and mathematical."
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Survival-5
"No survival or threat avoidance mechanics present."
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Last update: 06/03/2026