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FORWARD: Escape the Fold - Ultimate Edition

PC (Microsoft Windows) • 2022

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Quick resume

FORWARD: Escape the Fold - Ultimate Edition was created to be the perfect bitesized roguelike dungeon crawler. Choose your champion and face a relentless crawl through the card-based dungeons, collect items to power your abilities and defeat the gruesome monsters facing you. But keep going FORWARD!

Global score

85/100

Genres

Casual, Indie, Strategy

Pros

  • Addictive quick runs
  • Variety of characters and item synergies
  • Easy to learn, hard to master
  • Pleasant art and music
  • Good value for price

Cons

  • Somewhat repetitive after extended play
  • Limited depth and content
  • High rng can frustrate some players
  • Lack of multiplayer or social features
  • No achievements and limited boss variety

Motivations

  • Autonomy
    4

    "Players choose from multiple characters with unique powers and freely select paths and items during runs, allowing significant control over playstyle."

  • Competence
    3

    "The game offers skillful decision-making and strategic item synergies, though some players find it relatively easy and repetitive after mastering."

  • Competition
    2

    "Includes leaderboards and ranked runs for competitive players, but many reviews emphasize casual, personal pace play."

  • Continuation
    4

    "High replay value with addictive 'just one more run' design and multiple characters and unlocks encouraging habitual play."

  • Cooperation
    -5

    "Single-player focused with no mention of cooperative or multiplayer features."

  • Creativity
    3

    "Players experiment with item synergies and character abilities to create unique builds and strategies."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; gameplay is individual and non-confrontational beyond leaderboards."

  • Escapism
    4

    "Players use the game for casual, relaxing, and stress-relieving quick sessions."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment, with no indication of obligation or pressure."

  • Experimenting
    4

    "Encourages trying different characters, abilities, and item combinations to discover new synergies and strategies."

  • Exploration
    1

    "Some discovery in unlocking characters and items, but runs are short and environments limited."

  • Expression
    1

    "Limited customization mostly through character choice and item builds; no deep avatar personalization."

  • Fantasy
    4

    "Set in a fantasy roguelike world with imaginative characters, monsters, and card-based dungeon crawling."

  • Fellowship
    -5

    "No social or community gameplay elements; focus is on solo play."

  • Growth
    3

    "Players learn character mechanics, item synergies, and improve strategies over repeated runs."

  • Health
    -5

    "No physical activity or health-related gameplay aspects."

  • Idle
    -4

    "Requires focused attention during runs; quick restarts keep engagement continuous."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing."

  • Leadership
    -5

    "No leadership or group management roles; purely individual gameplay."

  • Progression
    4

    "Unlocking characters, items, and achievements provides a sense of advancement and accumulation."

  • Relaxation
    4

    "Described as relaxing and enjoyable with a good balance of challenge and flow."

  • Sensation
    2

    "Pleasant pixel art, music, and sound effects provide enjoyable sensory stimulation."

  • Status
    1

    "Leaderboards offer some recognition, but social status is not a major focus."

  • Story
    1

    "Some character backstories and lore exist, but narrative is minimal and gameplay is mostly context-free."

  • Strategy
    4

    "Requires planning and tactical decision-making around item synergies and path choices."

  • Thrill
    3

    "Fast-paced runs with risk-reward decisions create moments of suspense and excitement."

  • Value
    4

    "Many reviewers praise the game as good value for its price and content."

  • Violence
    2

    "Combat against monsters is present but not emphasized as gratuitous violence."

  • Survival
    3

    "Players must manage health and resources to survive encounters and bosses."

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    Last update: 06/03/2026