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RUNNING WITH RIFLES

Mac, PC (Microsoft Windows), Linux • 2015

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Quick resume

RUNNING WITH RIFLES is a top-down tactical shooter with open world RPG elements. In RWR, you join the ranks of an army as a common soldier, just like the thousands around you.

Global score

88/100

Genres

Action, Indie, Shooter, Tactical

Pros

  • Highly replayable with long battles
  • Strong cooperative multiplayer
  • Deep tactical gameplay and strategy
  • Large maps with varied approaches
  • Active modding community and content

Cons

  • Steep learning curve and frequent deaths
  • Some ai limitations and occasional bugs
  • Multiplayer community size is small
  • Resource and weapon loss can frustrate
  • Requires patience and tactical focus

Motivations

  • Autonomy
    4

    "Players have freedom to choose playstyle, tactics, equipment, and approach to objectives; sandbox gameplay with multiple viable strategies."

  • Competence
    3

    "Game requires tactical skill, positioning, and mastery of weapons; players learn and improve over time with a steep learning curve."

  • Competition
    1

    "Multiplayer includes PvP but is mostly cooperative; some competition in ranking and weapon acquisition but focus is on team play."

  • Continuation
    4

    "Long battles lasting hours, players report habitual play and high engagement over many hours and sessions."

  • Cooperation
    5

    "Strong emphasis on teamwork, squad command, coordinated attacks, and multiplayer cooperation against AI or other players."

  • Creativity
    3

    "Players customize loadouts, deploy fortifications, and use various tactics; mod support adds creative content."

  • Domination
    -2

    "While higher ranks can command squads and vehicles, interactions emphasize shared teamwork and mutual respect rather than domination."

  • Escapism
    4

    "Players use the game as a stress relief and immersive war simulation, escaping real life through engaging battles."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment; no evidence of obligation or pressure to play."

  • Experimenting
    3

    "Players try different weapons, tactics, and mods; sandbox nature encourages experimentation with strategies."

  • Exploration
    2

    "Large maps with multiple routes and objectives encourage exploration, though maps are known and reused."

  • Expression
    2

    "Players customize characters with different weapons, armor, and cosmetic items; modding adds further expression."

  • Fantasy
    -3

    "Game focuses on realistic military combat scenarios with plausible weapons and tactics rather than fantasy elements."

  • Fellowship
    4

    "Community is friendly and cooperative; players form groups and squads, sharing goals and camaraderie."

  • Growth
    4

    "Players develop skills, learn tactics, and progress through ranks unlocking new gear and abilities."

  • Health
    -4

    "Sedentary gameplay with no physical activity; long sessions and intense focus reported."

  • Idle
    -3

    "Requires continuous attention and focus during battles; not suited for casual or background play."

  • Intimacy
    2

    "Players form social bonds and friendships through cooperative play, though not deeply emotional connections."

  • Leadership
    4

    "Higher ranks allow players to command squads and coordinate team actions, providing leadership roles."

  • Progression
    4

    "Players accumulate experience, rank, weapons, and resources, progressing through the game."

  • Relaxation
    -2

    "Gameplay is tense and challenging with frequent deaths and need for tactical awareness."

  • Sensation
    3

    "Explosions, gunfire, and dynamic battles provide sensory stimulation and excitement."

  • Status
    2

    "Ranking system and rare weapon acquisition provide social recognition and status among players."

  • Story
    1

    "Campaign mode has some narrative elements but overall gameplay is focused on tactical battles rather than story."

  • Strategy
    5

    "Strong emphasis on tactical thinking, positioning, squad coordination, and battlefield planning."

  • Thrill
    3

    "High stakes combat with risk of instant death creates suspense and thrill."

  • Value
    4

    "Players report high replayability, frequent updates, and good content for price."

  • Violence
    4

    "Game centers on combat, shooting, explosions, and destruction in a military setting."

  • Survival
    3

    "Players must avoid death, manage resources, and tactically survive in hostile environments."

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    Last update: 06/03/2026