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War Selection

PC (Microsoft Windows) • 2019

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Quick resume

War Selection is a compelling RTS game featuring base building, resource extraction and warfare. Evolve from a stone age tribe to a distinct industrial nation with unique game mechanics and battle for supremacy with dozens of players on a unique procedurally generated map.

Global score

85/100

Genres

Indie, Massively Multiplayer, Strategy, Free To Play, Early Access

Pros

  • Free to play
  • Deep strategic gameplay
  • Active and supportive community
  • Long replayability
  • Frequent updates and developer engagement

Cons

  • Steep learning curve
  • Paywall for some content
  • Toxic multiplayer community
  • Lack of singleplayer ai/skirmish mode
  • Some balance and ui issues

Motivations

  • Autonomy
    4

    "Players have freedom to choose civilizations, strategies, and play styles with complex micro and macro management."

  • Competence
    4

    "High skill ceiling with steep learning curve; players improve through practice and strategic mastery."

  • Competition
    4

    "Strong multiplayer focus with ranked modes and competitive matches against others."

  • Continuation
    4

    "Players report long sessions, addiction, and habitual play with repeated matches and grinding."

  • Cooperation
    3

    "Team-based modes and private matches with friends encourage cooperative play and strategy."

  • Creativity
    2

    "Some creativity in strategy and unit deployment, but gameplay follows RTS conventions with limited building customization."

  • Domination
    2

    "Competitive multiplayer includes exerting superiority over opponents, though some community toxicity noted."

  • Escapism
    3

    "Players use the game as distraction and stress relief, with some describing emotional impact and immersion."

  • Expectation
    -3

    "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."

  • Experimenting
    3

    "Players explore different civilizations, strategies, and game modes, experimenting with tactics."

  • Exploration
    2

    "Randomly generated maps and variety of civilizations provide some discovery, though within RTS framework."

  • Expression
    1

    "Limited avatar or environment customization; expression mainly through gameplay choices."

  • Fantasy
    -3

    "Grounded in historical and realistic warfare spanning ages from Stone Age to Industrial era."

  • Fellowship
    3

    "Community and multiplayer social interaction important; players form friendships and clans."

  • Growth
    4

    "Learning complex mechanics and improving skills over time emphasized by players."

  • Health
    -4

    "Typical sedentary gameplay with no physical activity; some reports of excessive play."

  • Idle
    -4

    "Requires continuous attention and active management during matches; not idle gameplay."

  • Intimacy
    1

    "Some social interaction and friendships formed, but limited emotional closeness described."

  • Leadership
    3

    "Players lead armies and coordinate team strategies, assuming leadership roles in matches."

  • Progression
    4

    "Advancing through ages, unlocking countries, and accumulating tech points provide clear progression."

  • Relaxation
    1

    "Some players find relaxation and flow, but many describe intense, adrenaline-filled gameplay."

  • Sensation
    2

    "Visuals and audio provide stimulating feedback; combat animations and effects enhance excitement."

  • Status
    3

    "Ranked modes and community recognition motivate players seeking social status."

  • Story
    -4

    "No narrative or story mode; gameplay is context-free RTS battles."

  • Strategy
    5

    "Core gameplay revolves around complex strategic planning, resource management, and tactical combat."

  • Thrill
    4

    "High tension and suspense in multiplayer battles with risk and reward dynamics."

  • Value
    4

    "Free to play with optional purchases; players perceive good value for time invested."

  • Violence
    3

    "Combat and destruction of enemy units central to gameplay."

  • Survival
    3

    "Players must manage resources and defend against threats to survive and win."

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    Last update: 06/03/2026