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Submerged: Hidden Depths similar games & best alternatives

Submerged: Hidden Depths

PC (Microsoft Windows), Xbox One, PlayStation 4, Xbox Series X|S, PlayStation 5 • 2022

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Quick resume

Boat, climb, interact and explore in the beautiful ruins of a sunken world.

Global score

90/100

Genres

Adventure, Indie

Similar games

    Pros

    • Beautiful and immersive graphics
    • Relaxing and stress-free gameplay
    • Engaging exploration and collectibles
    • Accessible controls and platforming
    • Compelling atmospheric soundtrack

    Cons

    • Occasional technical issues and glitches
    • Some repetitive and simple gameplay
    • Limited story depth and narrative complexity
    • Lack of challenge or skill growth
    • Price considered high by some users

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Strategy, Survival, Competence, Violence. Here, the score leans higher than usual among comparable games on Exploration, Expression, Idle.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players direct exploration and decisions on where to go and what to collect, but platforming actions are mostly automated."

    • Competence
      -2

      "Gameplay involves simple puzzles and exploration with minimal challenge; platforming is automatic and failure is impossible."

    • Competition
      -5

      "No competitive elements; focus is on personal exploration and story experience."

    • Continuation
      3

      "Players engage in extended exploration and collection, with some playing for completion and achievement hunting."

    • Cooperation
      -5

      "Single-player experience with no multiplayer or cooperative gameplay."

    • Creativity
      2

      "Players can customize boat and character appearance with collected items, and decorate a home base."

    • Domination
      -5

      "No elements of exerting control or superiority over others; cooperative and peaceful tone."

    • Escapism
      5

      "Strong escapism through immersive, relaxing exploration of a post-apocalyptic world."

    • Expectation
      -4

      "Players engage voluntarily for relaxation and exploration, not out of obligation."

    • Experimenting
      1

      "Some exploration of new areas and collecting various items, but gameplay mechanics are consistent and simple."

    • Exploration
      5

      "Core gameplay is discovering new locations, secrets, and collectibles in a large open world."

    • Expression
      2

      "Customization of characters and boat allows for some self-expression."

    • Fantasy
      3

      "Set in a fictional post-apocalyptic world with fantastical elements like mysterious black mass and healing powers."

    • Fellowship
      -5

      "Primarily a solitary experience with minimal social interaction."

    • Growth
      1

      "Some learning through puzzle solving and exploration, but overall low skill growth required."

    • Health
      -5

      "Sedentary gameplay with no physical activity or health-related features."

    • Idle
      3

      "Can be played in relaxed, extended sessions with some habitual exploration and collection."

    • Intimacy
      -4

      "Limited emotional connection mostly through story; no social or relationship building gameplay."

    • Leadership
      -5

      "No leadership or group management elements; single-player focused."

    • Progression
      3

      "Progression through collecting items, unlocking cosmetics, and restoring the environment."

    • Relaxation
      5

      "Strong emphasis on relaxation, calm exploration, and stress-free gameplay."

    • Sensation
      3

      "Enjoyable visual and auditory experience with beautiful graphics and music."

    • Status
      -5

      "No social status or recognition systems; focus on personal experience."

    • Story
      3

      "Narrative told through environmental storytelling, pictographs, and collectibles; story is simple but engaging."

    • Strategy
      -3

      "Minimal strategic or problem-solving challenge; puzzles are light and straightforward."

    • Thrill
      -4

      "No suspense or risk; gameplay is calm and predictable."

    • Value
      2

      "Generally perceived as good value especially on sale; some complaints about price at full cost."

    • Violence
      -5

      "No combat or violence; gameplay focuses on healing and restoration."

    • Survival
      -5

      "No survival mechanics or threats; safe and stable environment."

    Where to buy

    Last update: 29/04/2026