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Stranded Deep

Xbox One, Nintendo Switch, PC (Microsoft Windows), Linux, Mac, PlayStation 4 • 2022

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Quick resume

Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play. Scavenge. Discover. Survive.

Global score

74/100

Genres

Adventure, Indie, Simulator

Pros

  • Unique crafting system with physical placement
  • Immersive ocean and island exploration
  • Realistic survival mechanics
  • Beautiful graphics and atmosphere
  • Developer support with updates

Cons

  • Limited and buggy multiplayer
  • Repetitive island environments
  • Some frustrating bugs (disappearing raft, clipping)
  • Lack of endgame content and story depth
  • Inventory and crafting ui issues

Motivations

  • Autonomy
    4

    "Players have freedom to explore islands, craft items physically on the ground, and choose their own survival strategies."

  • Competence
    3

    "Requires skill in resource gathering, crafting, and survival tactics, but some tasks can become repetitive and predictable."

  • Competition
    -4

    "Focus is on individual survival and exploration without competitive elements or leaderboards."

  • Continuation
    3

    "Players report long sessions exploring, building, and surviving, though some find content repetitive after extended play."

  • Cooperation
    2

    "Co-op multiplayer exists but is limited and buggy; most play is single-player focused on individual survival."

  • Creativity
    4

    "Strong crafting and building system allowing players to create shelters, rafts, and tools with physical placement."

  • Domination
    -5

    "Interactions are cooperative or solo; no evidence of dominance or power over others."

  • Escapism
    4

    "Players use the game to immerse in a survival scenario, escaping real life stress through exploration and crafting."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and exploration, not out of obligation or pressure."

  • Experimenting
    4

    "Players experiment with crafting combinations and survival strategies in an open-ended environment."

  • Exploration
    5

    "Core gameplay involves discovering new islands, underwater wrecks, and resources in a procedurally generated world."

  • Expression
    3

    "Players customize shelters, rafts, and bases, expressing creativity in building design and layout."

  • Fantasy
    -2

    "Game emphasizes realistic survival scenarios without supernatural or highly fictional elements."

  • Fellowship
    1

    "Some community interaction and co-op play, but mostly solo survival experience."

  • Growth
    3

    "Players develop survival skills, learn crafting recipes, and improve resource management over time."

  • Health
    -3

    "Sedentary gameplay with some physical risk simulated, but no real physical activity or rehab."

  • Idle
    -2

    "Requires attention to survival needs and crafting; not designed for passive or background play."

  • Intimacy
    -3

    "Limited social interaction; mostly solitary play with minimal emotional sharing."

  • Leadership
    -4

    "No leadership roles; players act independently or cooperatively without hierarchy."

  • Progression
    3

    "Players accumulate resources, craft better tools, and build improved shelters and rafts."

  • Relaxation
    3

    "Game offers a balance of calm exploration and moments of tension, allowing for relaxing play."

  • Sensation
    3

    "Enjoyable visual and auditory environment with immersive ocean and island atmospheres."

  • Status
    -4

    "Achievements and recognition are minimal; focus is on personal survival rather than social status."

  • Story
    1

    "Minimal narrative context; survival and exploration are primary, with some lore and endgame content."

  • Strategy
    3

    "Players must plan resource gathering, crafting, and navigation to survive effectively."

  • Thrill
    3

    "Encounters with sharks and environmental dangers provide suspense and moments of tension."

  • Value
    3

    "Good perceived value for price, especially given ongoing updates and unique gameplay."

  • Violence
    2

    "Combat is limited to defending against wildlife threats like sharks; not focused on gratuitous violence."

  • Survival
    5

    "Core gameplay centers on managing hunger, thirst, health, and avoiding environmental threats."

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    Last update: 06/03/2026