A Merchant's Promise similar games & best alternatives
Should you play it?
Physics-Based Medieval Trading & Transport Simulator. Start as a Worthless Merchant and work your way up as you carefully handle and transport your goods through a stylized Medieval World!
What works
- Unique physics-based trading and cart management
- Relaxing and immersive medieval atmosphere
- Active and responsive developer
- Engaging progression and customization
- Good value for price and frequent updates
Things to keep in mind
- Early access with limited content and bugs
- Some controls and mechanics can be confusing
- Sparse world and minimal social features
- Occasional frustrating physics glitches
- Lack of clear direction or tutorial information
What to play next
Similar games, hidden gems, and fresh directions from this game.
Top picks
Games that feel the closest overall
Hidden Gems
Less popular games with surprisingly high similarity
If you liked…
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Similarity map
Explore nearby similar games and see why they’re close.
A Merchant's Promise: A very typical example of its motivational profile. Motivations that often define this kind of title include Violence, Survival, Thrill, Relaxation. Here, the score leans higher than usual among comparable games on Status, Survival, Fantasy.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose how to move items, use physics creatively, and decide strategies for each level."
Moving Out
"Players have freedom to choose routes, goods to trade, and how to manage their cart and inventory with physics-based item handling."
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Competence
Game with the same Competence vibe
3"Game involves skillful driving, cargo loading with forklifts, and managing different vehicle types, though some tasks can be repetitive."
Truck & Logistics Simulator
"Game involves skillful balancing of cargo, managing cart physics, and strategic trading decisions, though some tasks can feel repetitive."
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Competition
Game with the same Competition vibe
-4"Focus is on personal progression and pacing without competitive or ranked elements."
MergeCrafter
"Focus is on personal progression and trading at own pace without competitive or ranked elements."
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Continuation
Game with the same Continuation vibe
4"Players report addictive gameplay loops and desire to keep playing despite early access state."
Seablip
"Players report addictive gameplay loops with desire to keep trading, upgrading, and exploring despite early access state."
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Cooperation
Game with the same Cooperation vibe
-5"Game is primarily single-player with no cooperative multiplayer or teamwork elements."
Touhou Blooming Chaos 2
"Game is primarily single player with no cooperative multiplayer or teamwork features."
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Creativity
Game with the same Creativity vibe
3"Players can customize and decorate the gas station, paint walls, and arrange items."
Gas Station Simulator: Prologue - Early Days
"Players can customize their houses and decorate, and experiment with cargo arrangements and cart upgrades."
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Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over others; interactions are individual and non-confrontational."
House Flipper
"No evidence of exerting control or superiority over others; interactions are individual and non-confrontational."
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Escapism
Game with the same Escapism vibe
4"Players use the game to relax, enjoy medieval fantasy, and escape real-life stress through immersive gameplay."
The Stronghold Collection
"Players enjoy relaxing, immersive medieval trading fantasy as a form of stress relief and distraction."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment, not obligation or pressure."
Sprint Vector
"Players engage voluntarily out of intrinsic interest and enjoyment, not obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
3"Players try different planes, weapons, and game modes; some experimentation with strategies and loadouts."
Altitude
"Players try different cargo loadouts, routes, and strategies; physics system encourages tinkering."
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Exploration
Game with the same Exploration vibe
2"Some exploration of maps and environments, though limited map variety noted."
MIMESIS
"Some exploration of multiple towns and environments, though currently limited in number and content."
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Expression
Game with the same Expression vibe
3"Shop customization and character upgrades allow for personal expression within the game."
Moonlighter 2: The Endless Vault
"House customization and cart upgrades allow for personal expression within the game world."
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Fantasy
Game with the same Fantasy vibe
4"Set in a stylized medieval fantasy world with supernatural elements and imaginative storytelling."
Reigns
"Medieval trading and survival fantasy with stylized art and immersive world-building."
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Fellowship
Game with the same Fellowship vibe
-4"Minimal social connection; primarily solo play with some community interaction outside the game."
Have a Nice Death
"Minimal social connection; mostly solo play with some community interaction outside the game."
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Growth
Game with the same Growth vibe
3"Players learn trading, crafting, and social skills, with opportunities for personal development."
Pixel Worlds: MMO Sandbox
"Players develop skills in managing physics, trading, and progression from poor merchant to respected trader."
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Health
Game with the same Health vibe
-5"Game is sedentary with no physical activity or health-related gameplay."
Farming Simulator 25
"Game is sedentary with no physical activity or health-related gameplay."
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Idle
Game with the same Idle vibe
-3"Requires active management and attention during play sessions; not a background or idle game."
Dungeon Tycoon: Prologue
"Requires player attention and active management of cart and trading; not a background or idle game."
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Intimacy
Game with the same Intimacy vibe
-5"No close relationships or emotional social interactions within the game."
Signal Simulator
"No close relationships or emotional social interactions within the game."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles present."
Half-Life: Alyx
"No leadership or group management roles present."
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Progression
Game with the same Progression vibe
4"Strong progression through unlocking upgrades, buying land, and accumulating wealth and shares."
Turmoil
"Clear progression through wealth accumulation, cart upgrades, house ownership, and reputation."
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Relaxation
Game with the same Relaxation vibe
4"Game praised for its relaxing pace, soothing atmosphere, and satisfying gameplay loop."
Penko Park
"Game praised for its calming atmosphere, chill pace, and relaxing gameplay loop."
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Sensation
Game with the same Sensation vibe
2"Enjoyable physics and sound effects provide sensory satisfaction, though not intense stimulation."
Viscera Cleanup Detail
"Enjoyable visuals, sound, and physics provide sensory pleasure but not intense stimulation."
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Status2
No nearest game available
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Story
Game with the same Story vibe
2"Some emergent stories and scripted events exist but narrative depth is limited."
Odd Realm
"Some narrative elements and world lore exist but story is minimal and emergent rather than scripted."
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Strategy
Game with the same Strategy vibe
3"Players plan routes, manage resources, and use tactics to survive and complete objectives."
Sketchy's Contract
"Players plan routes, manage resources, and optimize trading strategies within a dynamic economy."
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Thrill
Game with the same Thrill vibe
1"Some challenge and tension from managing survival and resources, but no high-risk or suspenseful elements."
Solargene
"Some tension from managing cart physics and survival elements, but overall low risk and suspense."
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Value
Game with the same Value vibe
4"Players feel the game offers good value for price with engaging gameplay and content."
Dishwashing Simulator
"Players feel the game offers good value for its price given the active development and engaging gameplay."
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Violence
Game with the same Violence vibe
-5"No combat or destructive gameplay; focus is on constructive sailing and trading."
Sailwind
"No combat or destructive gameplay; focus is on constructive trading and survival."
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Survival
Game with the same Survival vibe
2"Basic survival mechanics like hunger and health add mild challenge but are not central to gameplay."
35MM
"Basic survival elements like hunger and stamina add challenge but are not dominant gameplay aspects."
Last update: 27/05/2026