Sea Salt similar games & best alternatives
Sea Salt
2019
Related articles
Quick resume
Sea Salt is a dark fantasy reverse horror action-strategy game where you play as the nightmarish force of Dagon by controlling and growing a horde of minions.
Global score
79/100
Genres
Action, Adventure, Indie, Strategy, Real Time Strategy (RTS)
Similar games
Pros
- Unique lovecraftian theme and atmosphere
- Engaging tactical horde control gameplay
- Variety of minions and apostles for replayability
- Beautiful pixel art and music
- Multiple paths and arena mode for extended play
Cons
- Minion ai and pathfinding issues
- Some repetitive gameplay elements
- Short main campaign length
- Limited micro-control over units
- Some balancing issues with certain units and bosses
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Violence, Fantasy. It leans lower than usual among comparable games on Value.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players direct the horde with simple commands but cannot micro-manage individual units, allowing some freedom in army composition and strategy but limited direct control."
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Competence3
"Players engage in tactical decisions about unit composition and positioning, requiring skill to overcome challenges despite some AI pathfinding issues."
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Competition-3
"Focus is on single-player progression and personal mastery without ranked modes or direct player-vs-player competition."
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Continuation3
"Players report replaying with different apostles and paths, enjoying arena modes and multiple playthroughs, indicating habitual engagement."
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Cooperation-4
"Gameplay centers on controlling a personal horde independently with no multiplayer or cooperative elements."
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Creativity3
"Players create unique army compositions and experiment with different apostles and minion combinations to suit playstyle."
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Domination-5
"Interactions are single-player focused with no social dominance or power over other players."
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Escapism4
"The Lovecraftian horror theme and immersive atmosphere provide strong escapism from real life."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."
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Experimenting4
"Players try different apostles, minion builds, and strategies, exploring various gameplay mechanics and combinations."
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Exploration2
"Branching paths and hidden cards encourage some discovery, though environments are mostly fixed and familiar."
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Expression2
"Customization is limited to army composition and apostle choice rather than avatar personalization."
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Fantasy5
"Strong Lovecraftian fantasy theme with eldritch gods, monsters, and supernatural elements."
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Fellowship-5
"No social or community features; gameplay is solitary."
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Growth3
"Players learn unit strengths, enemy behaviors, and develop strategies, improving over time."
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Health-5
"Typical sedentary gameplay with no physical activity or health-related features."
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Idle-3
"Requires active attention and tactical input; not suited for passive or background play."
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Intimacy-5
"No social or emotional relationship building; purely individual gameplay."
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Leadership3
"Players lead and manage their horde strategically, though without social leadership roles."
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Progression4
"Players unlock new apostles, minions, and cards, accumulating upgrades and expanding options."
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Relaxation1
"Some players find the gameplay engaging and satisfying, though others report frustration with AI and pacing."
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Sensation3
"Atmospheric music, pixel art, and gore provide sensory stimulation and emotional engagement."
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Status-5
"No social recognition or ranking systems present."
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Story3
"Narrative is present with cutscenes and lore, providing context and immersion though not deeply complex."
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Strategy4
"Requires tactical planning of army composition, positioning, and timing to succeed."
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Thrill2
"Some tension and challenge in boss fights and enemy encounters, but overall moderate suspense."
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Value1
"Players find the game enjoyable and worth the price especially on sale, though some note it is short."
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Violence5
"Core gameplay involves violent combat, destruction, and gore as players control hordes to slaughter enemies."
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Survival3
"Players must manage resources and avoid losing units to survive encounters and progress."
Where to buy
Last update: 29/04/2026