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Stoneshard

Mac, PC (Microsoft Windows), Linux • 2020

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Quick resume

Stoneshard is a hardcore turn-based RPG about the harsh life of a medieval mercenary: travel with your own caravan, descend into procedurally generated dungeons, learn new skills, survive hunger and injuries - and remember, every mistake can mean death and loss of progress.

Global score

75/100

Genres

Adventure, Indie, Role-playing (RPG), Strategy, Early Access, Turn-based strategy (TBS), Tactical

Pros

  • Challenging and rewarding combat
  • Deep character customization and builds
  • Immersive pixel art and music
  • Large open world with exploration
  • High replayability and content depth

Cons

  • Slow development and update pace
  • Punishing save system causing frustration
  • Tedious travel and walking times
  • Early access with incomplete story and content
  • Lack of quality of life features like respec

Motivations

  • Autonomy
    4

    "Players have freedom to choose character builds, play styles, and make strategic decisions with meaningful consequences."

  • Competence
    5

    "Game is challenging with a steep learning curve, requiring skillful play and rewarding mastery."

  • Competition
    -4

    "Focus is on solo play and personal progression without leaderboards or direct player-vs-player competition."

  • Continuation
    4

    "Many players report long playtimes and repeated playthroughs due to high replayability and depth."

  • Cooperation
    -5

    "Game is single-player focused with no multiplayer or cooperative elements."

  • Creativity
    4

    "Players can experiment with many builds, skill combinations, and tactical approaches."

  • Domination
    -5

    "Interactions are individual and balanced; no evidence of exerting control over others."

  • Escapism
    4

    "Players use the game to immerse in a detailed fantasy world and escape real life stress."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and intrinsic motivation."

  • Experimenting
    4

    "Game encourages trying different builds, strategies, and adapting to complex mechanics."

  • Exploration
    4

    "Large open world with procedurally generated elements and many points of interest to discover."

  • Expression
    2

    "Limited character customization but some self-expression through build and equipment choices."

  • Fantasy
    5

    "Strong fantasy setting with magic, mythical creatures, and medieval RPG elements."

  • Fellowship
    -5

    "No social or community gameplay features; primarily solo experience."

  • Growth
    5

    "Players develop skills, knowledge, and character power through learning and progression."

  • Health
    -3

    "Sedentary gameplay with some survival mechanics but no physical activity or rehab."

  • Idle
    -3

    "Requires sustained attention and strategic thinking; not suitable for casual or idle play."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing in gameplay."

  • Leadership
    -5

    "No leadership or group management mechanics; solo player focus."

  • Progression
    5

    "Strong emphasis on character leveling, item acquisition, and skill development."

  • Relaxation
    -2

    "Game is tense and punishing, creating sustained challenge rather than relaxation."

  • Sensation
    3

    "Enjoyable pixel art, music, and combat animations provide sensory stimulation."

  • Status
    -5

    "No social recognition or popularity systems; individual focus."

  • Story
    3

    "Engaging lore and narrative elements present but story is incomplete in early access."

  • Strategy
    5

    "Turn-based combat requires tactical planning, resource management, and problem solving."

  • Thrill
    4

    "High tension and risk-reward gameplay creates suspense and excitement."

  • Value
    4

    "Players report high value for money with many hours of gameplay and content."

  • Violence
    4

    "Combat and destruction are core gameplay elements with visceral effects."

  • Survival
    5

    "Strong survival mechanics including resource management, health, and risk avoidance."

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    Last update: 06/03/2026