Star Trek: Voyager - Across the Unknown similar games & best alternatives
Star Trek: Voyager - Across the Unknown
2026
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Quick resume
Star Trek: Voyager - Across the Unknown is a story-driven survival strategy game in which the fate of the iconic starship is in your hands. Take the helm, manage the ship and resources, and make difficult decisions. Will you be able to bring home the ship and its crew?
Global score
79/100
Genres
Indie, Strategy
Pros
- Faithful to voyager lore and atmosphere
- Engaging resource management and strategic gameplay
- Meaningful player choices affecting story
- Good replayability with different paths
- Responsive developers and patches
Cons
- Frustrating rng and save system initially
- Limited voice acting and some bugs
- Simplistic combat system
- Some ui and quality of life issues
- Day one dlc criticized
Motivations
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Autonomy4
"Players have significant control over decisions, diverging from canon and choosing different story paths and strategies."
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Competence3
"Game challenges players with resource management, strategic decisions, and overcoming RNG-driven obstacles, requiring skill and adaptation."
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Competition-4
"Focus is on personal progression and story experience without competitive or ranked multiplayer elements."
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Continuation3
"Players report being hooked and replaying multiple times, though some note limited content after completion."
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Cooperation-5
"Gameplay is single-player focused with no cooperative multiplayer or teamwork mechanics."
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Creativity2
"Some ship building and tech tree customization allow creative strategic choices, but limited character customization."
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Domination-5
"No evidence of exerting control over others; interactions are narrative and resource management focused."
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Escapism4
"Players use the game to immerse in the Star Trek universe and escape real life through story and strategic gameplay."
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Expectation-4
"Players engage voluntarily out of interest and fandom, with no obligation or external pressure noted."
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Experimenting3
"Game encourages trying different story paths, strategies, and resource management approaches across playthroughs."
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Exploration3
"Players explore sectors and discover story events, though some note the story is somewhat linear and familiar."
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Expression-2
"Limited character customization; some ship building and tech choices allow modest expression."
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Fantasy5
"Strong immersion in the fictional Star Trek Voyager universe with narrative and sci-fi elements."
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Fellowship-4
"Single-player experience with minimal social or community interaction."
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Growth3
"Players learn resource management, strategic planning, and adapt to RNG challenges improving over time."
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Health-5
"No physical activity or health-related gameplay elements."
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Idle-3
"Requires continuous attention and decision-making; not designed for idle or background play."
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Intimacy-4
"Limited social interaction; focus is on solo narrative and strategy."
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Leadership3
"Players act as captain making decisions and managing crew and ship resources."
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Progression4
"Strong progression through resource gathering, ship upgrades, research, and crew recruitment."
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Relaxation1
"Some players find the game relaxing and immersive, but RNG and resource pressure create tension."
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Sensation1
"Moderate sensory stimulation with music and visuals; not highly intense or thrilling."
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Status-5
"No social status or recognition mechanics present."
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Story5
"Strong narrative immersion with branching storylines and character interactions based on Voyager lore."
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Strategy4
"Requires strategic resource management, planning, and decision-making under uncertainty."
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Thrill2
"Some suspense from RNG and resource scarcity, but overall controlled gameplay experience."
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Value3
"Players generally feel the game offers good value for price with replayability and content."
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Violence1
"Includes ship combat and some combat events, but not focused on violence or destruction."
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Survival5
"Core gameplay revolves around survival, resource management, and overcoming threats in hostile space."
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Last update: 06/03/2026