Shortest Trip to Earth similar games & best alternatives
Shortest Trip to Earth
2019
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Quick resume
Shortest Trip to Earth is a roguelike spaceship simulator focused on exploration, ship management and tactical battles. Embark on a perilous journey across the universe with nuclear missiles, armed crew and a cat.
Global score
77/100
Genres
Action, Adventure, Indie, Simulator, Strategy, Real Time Strategy (RTS)
Pros
- Deep and challenging gameplay
- Rich ship and crew customization
- Engaging tactical combat
- High replay value
- Immersive sci-fi setting and story
Cons
- Steep learning curve
- Some ui and micromanagement tedium
- Occasional bugs
- Limited social or multiplayer features
- Some balance issues with weapons and resources
Motivations
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Autonomy4
"Players have control over ship customization, crew assignments, and tactical decisions during combat and exploration."
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Competence4
"Game is challenging, requiring skillful resource management, tactical combat, and strategic planning."
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Competition-3
"Focus is on personal progression and overcoming game challenges rather than direct player-vs-player competition."
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Continuation4
"Players report long sessions, high replay value, and motivation to keep playing despite difficulty."
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Cooperation-4
"Gameplay centers on individual ship and crew management with minimal multiplayer or cooperative elements."
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Creativity3
"Players customize ships, crew loadouts, and module configurations, though within some constraints."
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Domination-4
"Interactions are with AI enemies and environment; no evidence of social dominance or trash talk."
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Escapism4
"Players use the game as a challenging space exploration experience, escaping real life through immersion."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment rather than obligation or pressure."
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Experimenting4
"Players try different ships, modules, crew setups, and tactics to overcome challenges."
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Exploration4
"Exploration of star systems, planets, and random events is a core gameplay element."
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Expression2
"Some character and ship customization allows for player expression, though limited to gameplay mechanics."
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Fantasy3
"Game features imaginative sci-fi setting with alien species, space combat, and fictional events."
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Fellowship-4
"Minimal social interaction; gameplay is focused on solo play and individual objectives."
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Growth4
"Players learn game mechanics, improve strategies, and unlock new ships and perks over time."
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Health-4
"Sedentary gameplay with no physical activity or health-related features."
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Idle-3
"Requires focused attention and micromanagement; not designed for passive or background play."
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Intimacy-4
"No evidence of close social relationships or emotional sharing among players."
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Leadership3
"Players lead and manage their ship crew and make strategic decisions."
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Progression4
"Players accumulate resources, unlock ships, and gain perks to improve future runs."
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Relaxation-2
"Game is challenging and tense, requiring constant attention and resource management."
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Sensation2
"Visual and auditory elements provide moderate sensory stimulation, though not highly intense."
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Status-4
"Achievements and progression are personal; no social recognition or popularity aspects."
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Story3
"Narrative elements and random events add lore and immersion to the gameplay."
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Strategy5
"Strong emphasis on tactical combat, resource management, and planning."
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Thrill3
"Tense combat and resource scarcity create suspense and excitement."
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Value4
"Players perceive good value for time invested due to depth, challenge, and replayability."
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Violence3
"Combat involves ship battles, weapons, and destruction of enemy ships."
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Survival4
"Core gameplay involves managing resources and avoiding failure to survive through sectors."
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Last update: 06/03/2026