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Shortest Trip to Earth

PC (Microsoft Windows) • 2019

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Quick resume

Shortest Trip to Earth is a roguelike spaceship simulator focused on exploration, ship management and tactical battles. Embark on a perilous journey across the universe with nuclear missiles, armed crew and a cat.

Global score

77/100

Genres

Action, Adventure, Indie, Simulator, Strategy, Real Time Strategy (RTS)

Pros

  • Deep and challenging gameplay
  • Rich ship and crew customization
  • Engaging tactical combat
  • High replay value
  • Immersive sci-fi setting and story

Cons

  • Steep learning curve
  • Some ui and micromanagement tedium
  • Occasional bugs
  • Limited social or multiplayer features
  • Some balance issues with weapons and resources

Motivations

  • Autonomy
    4

    "Players have control over ship customization, crew assignments, and tactical decisions during combat and exploration."

  • Competence
    4

    "Game is challenging, requiring skillful resource management, tactical combat, and strategic planning."

  • Competition
    -3

    "Focus is on personal progression and overcoming game challenges rather than direct player-vs-player competition."

  • Continuation
    4

    "Players report long sessions, high replay value, and motivation to keep playing despite difficulty."

  • Cooperation
    -4

    "Gameplay centers on individual ship and crew management with minimal multiplayer or cooperative elements."

  • Creativity
    3

    "Players customize ships, crew loadouts, and module configurations, though within some constraints."

  • Domination
    -4

    "Interactions are with AI enemies and environment; no evidence of social dominance or trash talk."

  • Escapism
    4

    "Players use the game as a challenging space exploration experience, escaping real life through immersion."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment rather than obligation or pressure."

  • Experimenting
    4

    "Players try different ships, modules, crew setups, and tactics to overcome challenges."

  • Exploration
    4

    "Exploration of star systems, planets, and random events is a core gameplay element."

  • Expression
    2

    "Some character and ship customization allows for player expression, though limited to gameplay mechanics."

  • Fantasy
    3

    "Game features imaginative sci-fi setting with alien species, space combat, and fictional events."

  • Fellowship
    -4

    "Minimal social interaction; gameplay is focused on solo play and individual objectives."

  • Growth
    4

    "Players learn game mechanics, improve strategies, and unlock new ships and perks over time."

  • Health
    -4

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and micromanagement; not designed for passive or background play."

  • Intimacy
    -4

    "No evidence of close social relationships or emotional sharing among players."

  • Leadership
    3

    "Players lead and manage their ship crew and make strategic decisions."

  • Progression
    4

    "Players accumulate resources, unlock ships, and gain perks to improve future runs."

  • Relaxation
    -2

    "Game is challenging and tense, requiring constant attention and resource management."

  • Sensation
    2

    "Visual and auditory elements provide moderate sensory stimulation, though not highly intense."

  • Status
    -4

    "Achievements and progression are personal; no social recognition or popularity aspects."

  • Story
    3

    "Narrative elements and random events add lore and immersion to the gameplay."

  • Strategy
    5

    "Strong emphasis on tactical combat, resource management, and planning."

  • Thrill
    3

    "Tense combat and resource scarcity create suspense and excitement."

  • Value
    4

    "Players perceive good value for time invested due to depth, challenge, and replayability."

  • Violence
    3

    "Combat involves ship battles, weapons, and destruction of enemy ships."

  • Survival
    4

    "Core gameplay involves managing resources and avoiding failure to survive through sectors."

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    Last update: 06/03/2026