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The Dwarves

Xbox One, PC (Microsoft Windows), Linux, Mac, PlayStation 4 • 2016

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Quick resume

A few heroes are facing hundreds of foes – are you even able to lead the coolest fantasy people to victory against the dark hordes? Explore a vast world, fight tactical real-time battles, and experience the fantastic story based on the bestseller "The Dwarves".

Global score

74/100

Genres

Role-playing (RPG)

Pros

  • Engaging story and narration
  • Strong fantasy setting with dwarves
  • Good voice acting and music
  • Tactical combat with party control
  • Interesting characters and humor

Cons

  • Short game length and limited replayability
  • Clunky combat controls and ai issues
  • Minimal character customization and progression
  • Bugs and localization problems
  • Overpriced for content amount

Motivations

  • Autonomy
    3

    "Players can choose party members, make some story choices, and decide paths on the world map, but gameplay is largely linear and story-driven."

  • Competence
    2

    "Combat requires some skill and tactical positioning, but is often described as clunky and limited in depth."

  • Competition
    -4

    "Focus is on single-player story experience with no PvP or ranked modes; no social comparison emphasized."

  • Continuation
    -3

    "Game is relatively short (7-15 hours), with limited replayability and some players found it easy to disengage after finishing."

  • Cooperation
    -4

    "Single-player game with party control; no multiplayer or cooperative play."

  • Creativity
    -2

    "Limited character customization and equipment options; players mostly follow preset story and combat mechanics."

  • Domination
    -5

    "No evidence of exerting control over others; single-player experience without social dominance."

  • Escapism
    4

    "Players enjoy immersive fantasy story and world, escaping into a dwarven universe with rich lore and narration."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and interest in story and setting, not out of obligation."

  • Experimenting
    1

    "Some experimentation with party composition and combat tactics, but overall gameplay is structured and linear."

  • Exploration
    2

    "World map allows some exploration and side quests, though limited by provisions and linear story progression."

  • Expression
    -3

    "Minimal character customization; mostly fixed appearances and limited item use."

  • Fantasy
    5

    "Strong fantasy setting with dwarves, orcs, magic, and epic storytelling based on a fantasy novel."

  • Fellowship
    -4

    "Single-player experience with limited social interaction or community involvement."

  • Growth
    1

    "Some character progression and skill choices, but limited depth and learning opportunities."

  • Health
    -5

    "Typical sedentary gameplay; no physical activity or health-related features."

  • Idle
    -3

    "Combat and story require player attention; some pauses possible but generally active engagement needed."

  • Intimacy
    -4

    "No evidence of close social relationships or emotional sharing beyond character interactions in single-player."

  • Leadership
    2

    "Player leads a party of characters in combat and makes story decisions, but no multiplayer leadership."

  • Progression
    1

    "Simple progression system with limited items and skill unlocks; some sense of advancement."

  • Relaxation
    2

    "Story and narration provide immersive experience; combat can be frustrating but also engaging."

  • Sensation
    2

    "Enjoyable audiovisual presentation with music, voice acting, and animations, though graphics are modest."

  • Status
    -5

    "No social recognition or popularity mechanisms; single-player focus."

  • Story
    5

    "Strong narrative immersion with voice acting, cutscenes, and story closely based on a novel."

  • Strategy
    3

    "Combat involves tactical positioning, skill timing, and party management, though limited by AI and controls."

  • Thrill
    1

    "Some tension in combat and story moments, but overall moderate emotional intensity."

  • Value
    -2

    "Many players feel the game is overpriced for its short length and limited content; better value on sale."

  • Violence
    3

    "Combat involves fighting orcs and enemies with physical attacks and skills, including knocking enemies off cliffs."

  • Survival
    1

    "Players manage resources like provisions and health during travel and combat, but threats are moderate."

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    Last update: 06/03/2026