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The Mammoth: A Cave Painting

Mac, PC (Microsoft Windows), Linux • 2017

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Quick resume

Tell the 5 million year story of the mammoth in 5 minutes.

Global score

92/100

Genres

Action, Adventure, Casual, Indie

Pros

  • Beautiful and unique cave painting art style
  • Emotional and meaningful narrative
  • Free to play with easy achievement
  • Short and accessible gameplay
  • Good voice narration and music

Cons

  • Very short gameplay duration (~5 minutes)
  • Limited gameplay depth and challenge
  • Linear and predetermined story with no branching
  • No multiplayer or social features
  • Some players found narration and controls lacking polish

Motivations

  • Autonomy
    2

    "Players control the mammoth's movement and actions freely, but gameplay is simple and linear."

  • Competence
    1

    "Gameplay is easy with minimal challenge, mostly moving and simple combat."

  • Competition
    -5

    "No competitive elements or comparison to others; purely single player narrative experience."

  • Continuation
    -4

    "Very short game (~5 minutes) with low replay value beyond achievement hunting."

  • Cooperation
    -5

    "Entirely single player with no cooperative or multiplayer features."

  • Creativity
    3

    "Unique cave painting art style and narrative presentation, but gameplay is predefined and simple."

  • Domination
    -5

    "No social dominance or power over others; no multiplayer or social interactions."

  • Escapism
    3

    "Players engage in a fictional prehistoric narrative, providing emotional and thematic escape."

  • Expectation
    -3

    "Players engage voluntarily for story and achievement; no obligation or pressure reported."

  • Experimenting
    -2

    "Gameplay is straightforward and linear with limited exploration or experimentation."

  • Exploration
    -3

    "Linear progression through known environments; no open exploration or discovery."

  • Expression
    -4

    "No customization or player expression; fixed art and narrative presentation."

  • Fantasy
    4

    "Set in prehistoric times with stylized cave painting visuals; imaginative fiction."

  • Fellowship
    -5

    "No community or social features; purely solo experience."

  • Growth
    1

    "Some learning through story and narrative, but minimal skill development."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -4

    "Requires player attention during short play session; not a background or idle game."

  • Intimacy
    -4

    "No social or emotional connections beyond player and narrative; no interpersonal interaction."

  • Leadership
    -4

    "No leadership or group management mechanics; player controls only the mammoth."

  • Progression
    1

    "Minimal progression limited to story advancement and achievement completion."

  • Relaxation
    2

    "Calm pacing with simple controls and soothing narration; some emotional tension from story."

  • Sensation
    3

    "Visually distinctive art style and atmospheric music provide sensory engagement."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    5

    "Strong narrative focus with emotional storytelling and voice narration."

  • Strategy
    -4

    "Gameplay is simple and linear with minimal strategic or problem-solving elements."

  • Thrill
    1

    "Some emotional tension from story but gameplay is low risk and predictable."

  • Value
    4

    "Free game with easy achievement and meaningful story offers good value for time."

  • Violence
    1

    "Includes combat against hunters but presented in a narrative context rather than glorified violence."

  • Survival
    3

    "Core theme involves protecting offspring and surviving hunters, though gameplay is simple."

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    Last update: 06/03/2026