Children of Silentown similar games & best alternatives
Children of Silentown
2023
Related articles
Quick resume
Children of Silentown is a dark adventure game that tells the story of Lucy, a girl growing up in a village deep in a forest inhabited by monsters. People disappearing is nothing uncommon here, but this time, Lucy is old enough to investigate on her own. Or so she thinks.
Global score
87/100
Genres
Adventure, Indie, Puzzle, Point-and-click
Similar games
Pros
- Beautiful art style and music
- Engaging and mysterious story
- Challenging yet accessible puzzles
- Multiple endings and replayability
- Immersive atmosphere
Cons
- Repetitive puzzle types
- Tedious replay requirements for endings
- Some unintuitive puzzle solutions
- Lack of manual save system
- Story endings feel ambiguous or rushed
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Thrill. It leans lower than usual among comparable games on Survival, Violence.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players control Lucy and make choices affecting endings; exploration and puzzle solving allow personal decision-making, though some puzzles are repetitive and linear."
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Competence3
"Puzzles provide a moderate challenge requiring problem solving and pattern recognition; some players found certain puzzles frustrating or unintuitive."
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Competition-5
"No evidence of competitive elements; gameplay is single-player and story-driven without leaderboards or PvP."
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Continuation2
"Players often replay to unlock multiple endings and achievements, though some find replaying entire chapters tedious."
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Cooperation-5
"Entirely single-player experience with no multiplayer or cooperative gameplay."
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Creativity2
"Players engage in exploration and puzzle solving with some freedom in approach; limited customization or creation elements."
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Domination-5
"No elements of exerting control over others; interactions focus on story and exploration."
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Escapism4
"Atmospheric, mysterious story and immersive puzzles provide a strong escape from reality."
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Expectation-4
"Players engage voluntarily driven by curiosity and interest in story and puzzles; no pressure or obligation noted."
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Experimenting2
"Players try different puzzle solutions and explore story branches; however, puzzle types are somewhat repetitive."
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Exploration3
"Exploration of the village and discovery of clues, stickers, and secrets is a core gameplay element."
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Expression-3
"Limited customization or avatar personalization; focus is on narrative and puzzle solving rather than self-expression."
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Fantasy3
"Game features a dark fairytale atmosphere with mysterious and supernatural elements, though not overt horror."
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Fellowship-5
"Solo experience with minimal social interaction or community involvement."
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Growth3
"Players develop puzzle-solving skills and understanding of story; some learning curve in complex puzzles."
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Health-5
"Sedentary gameplay typical of point-and-click adventure; no physical activity involved."
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Idle-3
"Requires focused attention to solve puzzles and progress; not designed for casual or background play."
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Intimacy-4
"Limited to narrative-driven character interactions; no deep social or emotional connections with other players."
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Leadership-5
"No leadership or group management elements present."
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Progression3
"Progression through story chapters, unlocking songs and endings; collectible stickers add to sense of advancement."
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Relaxation3
"Atmospheric and immersive experience with a balance of challenge and calm exploration."
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Sensation3
"Enjoyable art style, music, and sound design provide sensory pleasure and emotional engagement."
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Status-5
"No social recognition or status systems; achievements are personal."
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Story4
"Strong narrative focus with multiple endings and character interactions; story drives player engagement."
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Strategy2
"Puzzles require logical thinking and planning, though complexity is moderate and puzzle types repeat."
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Thrill2
"Suspenseful atmosphere and mystery create mild tension and curiosity, but not intense thrills or scares."
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Value3
"Generally perceived as good value for price and playtime; some players recommend buying on sale."
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Violence-5
"No violent or destructive gameplay; focus on exploration and puzzle solving."
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Survival-5
"No survival mechanics or threat avoidance; stable environment with story-driven challenges."
Where to buy
Last update: 29/04/2026