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The Monster Inside

Mac, PC (Microsoft Windows), Linux • 2017

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Quick resume

A film noir style audio-visual novella. A mysterious woman... a string of murders... and a man with a hidden past.

Global score

88/100

Genres

Free To Play, Indie, Music

Pros

  • Free to play
  • Engaging noir atmosphere
  • Well-written story with plot twist
  • Easy and quick achievements
  • Fitting music and visuals

Cons

  • Very short gameplay
  • Minimal interactivity
  • Linear narrative with trivial choices
  • Lack of depth and worldbuilding
  • No multiplayer or social features

Motivations

  • Autonomy
    -3

    "The game is a kinetic visual novel with minimal player choices that do not affect the outcome, indicating limited player control and following a preset narrative."

  • Competence
    -4

    "Gameplay is mostly reading and simple clicking with no skill challenges or variation, making it a predictable and straightforward experience."

  • Competition
    -5

    "No competitive elements or comparison to others; the experience is solitary and story-driven."

  • Continuation
    -4

    "The game is very short (10-20 minutes) and players generally complete it quickly with little indication of habitual or long sessions."

  • Cooperation
    -5

    "Entirely a single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    1

    "Some light interactivity in investigating scenes and dialogue choices, but mostly following a linear story with limited modification."

  • Domination
    -5

    "No elements of exerting control or superiority over others; purely narrative and personal experience."

  • Escapism
    4

    "Strong noir atmosphere, immersive story, and music provide a means to escape real life and engage in a fictional detective mystery."

  • Expectation
    -4

    "Players engage voluntarily for intrinsic interest in noir stories and narrative rather than obligation or external pressure."

  • Experimenting
    -3

    "Limited experimentation due to linear narrative and trivial choices; no exploration of mechanics or alternative strategies."

  • Exploration
    2

    "Some investigation of crime scenes and clue finding offers light exploration within the story context."

  • Expression
    -4

    "No character customization or personalization; presentation is fixed and standardized."

  • Fantasy
    3

    "Includes supernatural and fantasy elements within a noir detective setting, blending imaginative fiction with mystery."

  • Fellowship
    -5

    "No social or community features; entirely single-player and individual experience."

  • Growth
    -4

    "Minimal learning or skill development; the game is short and straightforward with no complex mechanics."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    3

    "Short sessions and simple interaction allow for casual play and filling small time gaps."

  • Intimacy
    -5

    "No social or emotional relationship building; interactions are limited to scripted narrative."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    2

    "Progression is narrative-based through chapters and unlocking achievements, but no item or upgrade accumulation."

  • Relaxation
    4

    "The game provides a relaxing, atmospheric experience suitable for casual enjoyment and flow."

  • Sensation
    3

    "Enjoyable audiovisual elements including noir-style visuals and fitting music provide sensory stimulation."

  • Status
    -4

    "No social recognition or status mechanics; achievements are personal and easy to obtain."

  • Story
    5

    "Strong narrative focus with an engaging noir story and a plot twist; story is the main driver of player engagement."

  • Strategy
    -4

    "No strategic or problem-solving gameplay; interactions are simple and linear."

  • Thrill
    2

    "Some suspense and mystery elements create mild tension and intrigue, but overall low risk and controlled experience."

  • Value
    5

    "Free to play with easy achievements and a complete experience in a short time, providing excellent value for time invested."

  • Violence
    -3

    "The game involves investigating murders but no direct violent gameplay; focus is on narrative rather than combat."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable narrative environment."

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    Last update: 06/03/2026