The Supper similar games & best alternatives
The Supper
2020
Related articles
Quick resume
The Supper is a short adventure game about the darkest side of the human soul. Ms. Appleton was always a wellspring of kindness, until The Voice started talking to her.
Global score
99/100
Genres
Adventure, Casual, Indie, Free To Play, Point-and-click
Similar games
Pros
- Strong storytelling and emotional impact
- Beautiful pixel art and atmospheric sound design
- Simple but clever puzzles
- Short and accessible gameplay
- Free to play with optional paid dlc
Cons
- Very short length with limited replay value
- Minimal gameplay complexity
- No multiplayer or social features
- Some minor bugs reported
- Lack of character customization or expression
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Value. It leans lower than usual among comparable games on Survival, Continuation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players direct Ms. Appleton's actions freely in a point-and-click adventure style, choosing how to combine ingredients and solve puzzles."
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Competence2
"Puzzles are simple and straightforward but require some thought, providing mild skill challenges without frustration."
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Competition-5
"No multiplayer or competitive elements; focus is on personal experience and story."
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Continuation-4
"Very short game (~20-30 minutes) with limited replay value; players often wish for more content but finish quickly."
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Cooperation-5
"Single-player experience with no cooperative gameplay or multiplayer interaction."
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Creativity1
"Players combine items and solve puzzles creatively within a fixed narrative and environment."
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Domination-5
"No elements of exerting control or superiority over others; purely narrative-driven single-player."
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Escapism4
"Offers a dark, atmospheric horror story that provides distraction and immersion away from real life."
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Expectation-4
"Players engage voluntarily for intrinsic interest in story, atmosphere, and puzzles without external pressure."
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Experimenting2
"Encourages trying different item combinations and puzzle solutions, though within a limited scope."
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Exploration1
"Small game world with some discovery of story elements and environment, but limited map and locations."
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Expression-3
"No character customization or avatar personalization; presentation is fixed pixel art style."
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Fantasy4
"Dark fantasy horror setting with supernatural elements and imaginative narrative."
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Fellowship-5
"No social or community features; purely solo play."
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Growth2
"Players learn puzzle solutions and story progression, gaining knowledge and understanding."
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Health-5
"Sedentary gameplay typical of point-and-click adventures."
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Idle-4
"Requires focused attention to solve puzzles and progress; not a background or idle game."
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Intimacy-4
"Limited emotional connection through story but no social or relationship-building gameplay."
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Leadership-5
"No leadership or group management elements; single-player narrative experience."
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Progression3
"Progression through story and puzzle completion, acquiring and combining items to advance."
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Relaxation3
"Calm, atmospheric gameplay with moderate challenge and a steady pace, suitable for relaxed play."
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Sensation2
"Enjoyable pixel art, animations, and atmospheric sound design provide sensory engagement without intense stimulation."
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Status-5
"No social recognition or ranking systems; individual experience without external evaluation."
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Story5
"Strong narrative focus with emotional, dark, and surprising story central to the experience."
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Strategy1
"Simple puzzle-solving requires some reasoning but no complex strategic planning."
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Thrill2
"Creates suspense and tension through horror atmosphere and story twists, but no high-risk gameplay."
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Value5
"Free to play with high praise for quality and storytelling, offering excellent value for time invested."
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Violence3
"Contains dark and gory themes with implied violence in story and imagery, fitting horror genre."
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Survival-5
"No survival mechanics or threat avoidance; stable, scripted gameplay environment."
Last update: 29/04/2026