At Home Alone similar games & best alternatives
At Home Alone
2018
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Quick resume
This is a recreational healing Mini-plot game explored at home. Players will play and wander around the house from the perspective of a little girl. What will she do when she is alone? What strange stories will happen in the process, and in the process of exploration, you may find some strange secrets....
Global score
85/100
Genres
Adventure, Casual, Free To Play, Indie, Role-playing (RPG), Simulator, Strategy
Pros
- Intriguing psychological horror story
- Short and free to play
- Multiple endings and secrets
- Simple and charming art style
- Encourages exploration and replay
Cons
- Poor english translation
- Repetitive gameplay due to multiple playthroughs
- Confusing progression and obscure secrets
- Lack of in-game guidance
- Some crashes and bugs reported
Motivations
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Autonomy3
"Players can explore the house and make choices affecting different endings, but progression requires following certain obscure steps and repeated playthroughs."
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Competence1
"Gameplay is simple and intuitive with minimal challenge, but requires some puzzle solving and exploration to uncover secrets."
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Competition-5
"Single-player experience with no competitive elements or comparison to others."
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Continuation2
"Players are encouraged to replay multiple times to unlock all endings and achievements, though some find repetition tedious."
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Cooperation-5
"Entirely single-player with no cooperative or multiplayer features."
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Creativity2
"Players experiment with different dialogue choices and exploration paths to reveal story branches, but within a fixed structure."
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Domination-5
"No social or power dynamics; interactions are solitary and narrative-driven."
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Escapism3
"Provides a psychological horror experience that distracts from real life, with an unsettling atmosphere and story."
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Expectation-4
"Players engage voluntarily out of curiosity and interest in the story; no obligation or external pressure."
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Experimenting3
"Encourages trying different dialogue options and replaying to discover new story elements and endings."
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Exploration3
"Exploring the house and interacting with objects is key to uncovering secrets and progressing the story."
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Expression-5
"No character customization or player expression; fixed character and environment presentation."
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Fantasy3
"Features a surreal, psychological horror narrative with supernatural and mysterious elements beyond realistic experience."
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Fellowship-5
"No social or community features; purely individual play."
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Growth2
"Players learn story details and puzzle solutions through repeated play and exploration."
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Health-5
"Sedentary gameplay with no physical activity or health-related features."
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Idle-3
"Requires focused attention to progress and solve puzzles; not designed for casual or background play."
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Intimacy-5
"No social interactions or relationship building; solitary experience."
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Leadership-5
"No leadership or group management elements."
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Progression2
"Progression is narrative-based through unlocking endings and achievements rather than item or power accumulation."
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Relaxation1
"Atmosphere mixes calm exploration with unsettling tension; not fully relaxing but not highly stressful."
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Sensation2
"Simple visuals and sound create an eerie mood; some players find the audio and atmosphere stimulating."
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Status-5
"No social recognition or status systems."
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Story4
"Strong narrative focus with multiple endings and a mysterious, psychological horror plot."
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Strategy1
"Requires some puzzle solving and decision-making but overall straightforward gameplay."
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Thrill2
"Creates suspense and unease through atmosphere and story twists rather than jump scares."
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Value5
"Free to play with a short but intriguing experience; players feel good value for time invested."
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Violence1
"Contains mild violent themes and some implied violence, but gameplay is non-combative."
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Survival-3
"No survival mechanics or threat management; stable environment with narrative tension."
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Last update: 06/03/2026