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Town of Salem 2

PC (Microsoft Windows), Mac • 2023

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Quick resume

A multiplayer online social deduction game for 7–15 players. Use deception, strategy, and teamwork to find the truth—or get away with murder.

Global score

71/100

Genres

Action, Casual, Role-playing (RPG), Strategy, Free To Play, Indie

Pros

  • Fresh and improved gameplay over original town of salem
  • Diverse and balanced roles with strategic depth
  • Active and responsive developer support
  • Engaging social deduction mechanics
  • Good value with free-to-play option and premium content

Cons

  • Toxic community especially towards new players
  • Steep learning curve for beginners
  • Ui can be confusing and cluttered
  • Lack of party system initially
  • Some balance issues and bugs in early access

Motivations

  • Autonomy
    4

    "Players have freedom to choose roles, strategies, and actions with many unique roles and abilities allowing personal decision-making."

  • Competence
    4

    "Game involves skillful deduction, strategic thinking, and learning complex role interactions; players receive feedback through social interactions and game outcomes."

  • Competition
    3

    "Ranked modes and leaderboards exist, but many players also enjoy casual and classic modes without heavy competition."

  • Continuation
    3

    "Players report long sessions and habitual play, with some addiction-like tendencies and repeated engagement."

  • Cooperation
    4

    "Strong emphasis on teamwork within factions (Town, Coven, etc.) and collaboration to achieve goals."

  • Creativity
    3

    "Customization options like house decoration and skins exist; players experiment with different role strategies and social tactics."

  • Domination
    -2

    "While some toxic behavior is reported, the game encourages balanced interactions and shared decision-making rather than overt domination."

  • Escapism
    4

    "Players use the game as a distraction and stress relief, enjoying immersive social deduction away from real life."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and enjoyment rather than obligation or external pressure."

  • Experimenting
    4

    "New roles, strategies, and meta shifts encourage players to try novel approaches and adapt constantly."

  • Exploration
    2

    "Exploration is mostly social and strategic rather than spatial; players discover new role interactions and social dynamics."

  • Expression
    3

    "Avatar and house customization allow personal expression, though limited to cosmetic changes."

  • Fantasy
    3

    "Game features imaginative roles and fictional factions, creating a fantasy setting beyond realistic scenarios."

  • Fellowship
    3

    "Community and social interaction are important, though toxicity can hinder positive connections."

  • Growth
    4

    "Players develop skills in deduction, social interaction, and game mechanics over time."

  • Health
    -5

    "Game is sedentary with no physical activity involved."

  • Idle
    -3

    "Requires focused attention and continuous engagement during matches."

  • Intimacy
    -2

    "Social interactions are mostly surface-level and competitive rather than deeply personal."

  • Leadership
    2

    "Some roles and players take leadership in guiding group decisions, but many roles support or collaborate."

  • Progression
    3

    "Players accumulate items, skins, and achievements; progression through unlocking content and improving skills."

  • Relaxation
    0

    "Game balances tension and flow; some find it relaxing while others experience stress due to toxicity and challenge."

  • Sensation
    2

    "Visuals and animations provide sensory stimulation, though not intense; music and sound enhance atmosphere."

  • Status
    2

    "Recognition through leaderboards, skins, and referral rewards provides social status incentives."

  • Story
    1

    "Narrative is minimal; game focuses on social deduction rather than deep story immersion."

  • Strategy
    5

    "Core gameplay revolves around strategic thinking, planning, and problem solving."

  • Thrill
    3

    "Suspense and tension from deception and voting create thrilling moments."

  • Value
    3

    "Players perceive good value for time and money with frequent updates and content."

  • Violence
    3

    "Game involves combat and elimination of players, with thematic violent animations."

  • Survival
    4

    "Avoiding death and elimination is a key motivation, requiring resource and threat management."

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    Last update: 06/03/2026