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Among Us

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), iOS, Xbox Series X|S, PlayStation 4, Android • 2018

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Quick resume

An online and local party game of teamwork and betrayal for 4-15 players...in space!

Global score

92/100

Genres

Casual, Indie, Strategy

Pros

  • Fun social deduction gameplay
  • Great with friends and community
  • Cross-platform and accessible
  • Frequent updates and mods
  • Simple controls and customization

Cons

  • Toxic or uncooperative public lobbies
  • Lack of voice chat in-game
  • Repetitive tasks for crewmates
  • Dependence on group quality
  • Limited narrative or story

Motivations

  • Autonomy
    4

    "Players have freedom to choose roles (impostor or crewmate), customize characters, and decide their own strategies and social interactions."

  • Competence
    3

    "Game requires social deduction skills, strategic lying, and task completion; skill ceiling varies with player group."

  • Competition
    2

    "Some competitive elements in trying to outsmart others and win rounds, but focus is more on social interaction than rankings."

  • Continuation
    3

    "Players often return for repeated sessions, especially with friends, though some mention playing sporadically."

  • Cooperation
    4

    "Strong emphasis on teamwork among crewmates to complete tasks and identify impostors; social collaboration is core."

  • Creativity
    3

    "Customization of characters and use of mods add creative expression; also creative social deception strategies."

  • Domination
    -2

    "Interactions tend to be balanced social play rather than exerting authority; some trolling occurs but not dominant."

  • Escapism
    4

    "Many players use the game as a fun distraction and social outlet, especially during stressful times like lockdown."

  • Expectation
    -4

    "Players engage voluntarily for fun and social reasons, not out of obligation or pressure."

  • Experimenting
    3

    "Players try new roles, maps, and mods; social deduction encourages trying different strategies."

  • Exploration
    2

    "Some exploration of new maps and roles, but core gameplay remains familiar and repeated."

  • Expression
    4

    "Wide range of character customization options (hats, skins, pets) allow personal expression."

  • Fantasy
    3

    "Game has a light sci-fi setting with imaginative roles and scenarios, though not deeply immersive fantasy."

  • Fellowship
    5

    "Strong community and social bonding; many reviews emphasize playing with friends and forming connections."

  • Growth
    2

    "Players develop social and strategic skills, though some find gameplay repetitive after time."

  • Health
    -5

    "No physical activity involved; purely sedentary gameplay."

  • Idle
    -3

    "Requires active attention and social interaction during rounds; not typically played as background or idle."

  • Intimacy
    3

    "Social interactions foster friendships and emotional connections, especially among friends playing together."

  • Leadership
    1

    "Some players take informal leadership in discussions and strategy, but no formal leadership roles."

  • Progression
    2

    "Cosmetic unlocks and some role variations provide progression, but core gameplay is round-based without persistent power growth."

  • Relaxation
    1

    "Game can be fun and engaging but also tense and stressful due to social deception and suspicion."

  • Sensation
    2

    "Simple visuals and sounds provide enjoyable sensory feedback; not highly stimulating but charming."

  • Status
    1

    "Some recognition through leaderboards and cosmetic items, but social status is informal and situational."

  • Story
    -4

    "No narrative or story; gameplay is context-free social deduction rounds."

  • Strategy
    4

    "High strategic and mental challenge in deception, deduction, and social manipulation."

  • Thrill
    4

    "Tension and suspense are core to gameplay, especially during meetings and impostor kills."

  • Value
    4

    "Highly praised for entertainment value, low cost, and cross-platform accessibility."

  • Violence
    3

    "Gameplay involves killing as impostor, but violence is cartoonish and part of social deduction."

  • Survival
    3

    "Impostors try to survive without being caught; crewmates try to avoid being killed, adding survival tension."

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    Last update: 06/03/2026