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Tribes of Midgard similar games & best alternatives

Tribes of Midgard

PC (Microsoft Windows), Xbox One, PlayStation 4, Xbox Series X|S, Nintendo Switch, PlayStation 5 • 2021

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Quick resume

A vibrant blend of survival and action RPG for 1-10 players! Craft legendary items, grow your home base and embark on an epic journey through procedural realms to face towering creatures hel-bent on unleashing Ragnarök. Valhalla can wait, Einherjar!  

Global score

76/100

Genres

Action, Adventure, Indie, Role-playing (RPG), Fighting

Similar games

    Pros

    • Engaging cooperative multiplayer
    • Challenging and rewarding combat
    • Strong norse mythology theme
    • Two distinct game modes (saga and survival)
    • Ongoing developer support and updates

    Cons

    • Steep learning curve and ui complexity
    • Repetitive gameplay after mastery
    • Limited base building creativity
    • Some bugs and technical issues
    • Less enjoyable solo experience

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Status, Intimacy, Fellowship.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have freedom to choose classes, builds, and strategies; survival mode allows open-world exploration at own pace."

    • Competence
      4

      "Game offers challenging combat, strategic base defense, and skillful resource management; mastery improves performance."

    • Competition
      -3

      "Focus is on cooperative PvE and personal progression rather than direct competition or leaderboards."

    • Continuation
      3

      "Players engage in repeated sessions with progression and seasonal content encouraging habitual play."

    • Cooperation
      5

      "Strong emphasis on teamwork in multiplayer modes; coordination and resource sharing are key to success."

    • Creativity
      2

      "Building and crafting systems allow some customization and base design, though limited by build caps."

    • Domination
      -4

      "Interactions emphasize equal participation and collaboration rather than exerting control or superiority."

    • Escapism
      4

      "Players use the game as a stress relief and distraction, enjoying immersive Norse fantasy and survival challenges."

    • Expectation
      -4

      "Engagement driven by intrinsic interest and personal desire rather than obligation or external pressure."

    • Experimenting
      3

      "Players experiment with different classes, builds, and strategies to optimize runs and survival."

    • Exploration
      3

      "Survival mode encourages open-world exploration and resource gathering; saga mode is more goal-oriented."

    • Expression
      2

      "Cosmetic customization and some base building allow for personal expression, though limited."

    • Fantasy
      5

      "Strong Norse mythology theme with fantastical creatures, epic bosses, and heroic Viking roles."

    • Fellowship
      5

      "Community and group identity are important; players enjoy shared achievements and social play."

    • Growth
      4

      "Players learn mechanics, improve skills, and develop strategies over repeated runs and seasons."

    • Health
      -5

      "Game is sedentary with no physical activity or health-related gameplay elements."

    • Idle
      -3

      "Requires focused attention during sessions; gameplay is active and time-sensitive especially in saga mode."

    • Intimacy
      3

      "Players form friendships and social bonds through cooperative play and communication."

    • Leadership
      2

      "Some players take leadership roles in coordinating team strategies, though collaboration is emphasized."

    • Progression
      4

      "Strong progression system with leveling, unlocking gear, and seasonal rewards motivating continued play."

    • Relaxation
      1

      "Survival mode offers more relaxed pacing; saga mode is more intense and time-pressured."

    • Sensation
      3

      "Enjoyable visuals, sound design, and combat effects provide sensory stimulation and excitement."

    • Status
      1

      "Some recognition through seasonal rewards and cosmetics, but social status is not a core focus."

    • Story
      3

      "Norse mythology and lore provide narrative context; saga mode has defined objectives and bosses."

    • Strategy
      4

      "Requires planning, resource management, and tactical combat decisions to succeed."

    • Thrill
      3

      "Saga mode offers suspense and tension with timed waves and base defense; survival mode is less intense."

    • Value
      3

      "Generally perceived as good value, especially with ongoing updates and free seasonal content."

    • Violence
      3

      "Combat against monsters and bosses is central, involving weapon use and destruction."

    • Survival
      4

      "Core gameplay revolves around defending base, managing resources, and overcoming threats."

    Where to buy

    Last update: 29/04/2026