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Void Sols similar games & best alternatives

Void Sols

PC (Microsoft Windows), Mac • 2024

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Quick resume

Death is but a lesson in the geometric gloom. Step into a hand-crafted souls-like as a forsaken triangle, carving your path through the remnants of this abstract fantasy. Fight powerful angular enemies and uncover twisted secrets as you liberate an oppressed world.

Global score

96/100

Genres

Action, Adventure, Indie, Role-playing (RPG)

Similar games

    Pros

    • Flexible respec and build customization
    • Challenging and satisfying combat
    • Interconnected world with rewarding exploration
    • Atmospheric visuals and soundtrack
    • Good value and replayability

    Cons

    • Sparse narrative and lore
    • Some difficulty spikes and balance issues
    • Limited weapon viability for some builds
    • No multiplayer or social features
    • Occasional minor bugs and menu sluggishness

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Expression, Exploration, Health.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players can freely respec and change builds at any bonfire, experiment with weapons and upgrades without penalty, and choose their own path in an interconnected world."

    • Competence
      4

      "Combat is challenging and skill-based with stamina management, parrying, and boss fights requiring mastery; players report satisfying difficulty and learning enemy patterns."

    • Competition
      -3

      "Focus is on personal challenge and exploration rather than competing against others; no mention of multiplayer or leaderboards."

    • Continuation
      3

      "Players report long sessions, replayability through NG+ and challenge modes, and motivation to keep playing despite difficulty spikes."

    • Cooperation
      -4

      "Game is single-player focused with no cooperative multiplayer; emphasis on individual exploration and combat."

    • Creativity
      3

      "Players can customize builds extensively, experiment with weapons and upgrades, and explore hidden secrets and puzzles."

    • Domination
      -4

      "Interactions are individual and respectful; no evidence of power over others or social dominance."

    • Escapism
      4

      "Players describe immersion in a dark, atmospheric world with challenging combat and exploration that provides distraction and flow."

    • Expectation
      -4

      "Engagement is driven by intrinsic interest and personal desire; no reports of obligation or external pressure to play."

    • Experimenting
      4

      "Game encourages trying new builds, weapons, and strategies with flexible respec and upgrade systems."

    • Exploration
      4

      "Highly praised interconnected world with secrets, puzzles, and rewarding discovery; exploration is a core gameplay element."

    • Expression
      2

      "Customization mainly through builds and weapons; minimal visual character customization but players express identity through playstyle."

    • Fantasy
      3

      "Abstract, minimalist world with imaginative geometric characters and surreal environments; fantasy elements through lore and atmosphere."

    • Fellowship
      -4

      "Primarily a solo experience with minimal social interaction or community involvement reported."

    • Growth
      4

      "Players develop skills, learn enemy patterns, and improve builds; game rewards mastery and personal development."

    • Health
      -3

      "Typical sedentary gameplay; no evidence of physical activity or health-related mechanics."

    • Idle
      -4

      "Requires focused attention and continuous engagement; combat and exploration demand player concentration."

    • Intimacy
      -4

      "No evidence of forming close relationships or emotional sharing; game is a solitary experience."

    • Leadership
      -4

      "No leadership or group management elements; player acts independently."

    • Progression
      4

      "Clear progression through weapon upgrades, stat allocation, and item acquisition; builds evolve over time."

    • Relaxation
      -1

      "Game balances challenge and flow, but sustained tension and difficulty spikes create emotional strain."

    • Sensation
      3

      "Players praise atmospheric visuals, lighting, and soundtrack that provide sensory stimulation and emotional engagement."

    • Status
      -3

      "No social recognition or ranking systems; achievements and progress are personal and private."

    • Story
      1

      "Sparse narrative and lore mostly conveyed through environment and item descriptions; story is minimal but present."

    • Strategy
      4

      "Combat and exploration require tactical thinking, stamina management, and planning builds and loadouts."

    • Thrill
      3

      "Combat tension, boss fights, and difficulty spikes create suspense and excitement."

    • Value
      3

      "Players generally feel the game offers good value for price with satisfying gameplay and replayability."

    • Violence
      4

      "Combat involves defeating enemies and bosses with weapons; destruction and combat are core gameplay."

    • Survival
      3

      "Players manage stamina, health, and positioning to survive challenging enemies and bosses."

    Last update: 29/04/2026