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Worm.is: The Game similar games & best alternatives

Worm.is: The Game

PC (Microsoft Windows), iOS, Mac, Android, Web browser • 2016

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Quick resume

Smash worms or slither trying! Warning: Incredibly addicting Multiplayer Game!

Global score

81/100

Genres

Casual, Free To Play, Strategy

Similar games

    Pros

    • Free to play
    • Multiple game modes
    • Customizable skins
    • Smooth gameplay with low lag
    • Addictive and fun multiplayer experience

    Cons

    • Some lag and hitbox issues reported
    • Microtransactions present though optional
    • Limited map exploration
    • Lack of narrative or story
    • Chat moderation issues reported

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Relaxation. It leans lower than usual among comparable games on Story, Fantasy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players can choose different game modes, customize skins, and decide their own play style in a freeform multiplayer environment."

    • Competence
      3

      "Game involves skillful maneuvering, strategic mass management, and competitive play with feedback via leaderboards and levels."

    • Competition
      4

      "Strong competitive element with leaderboards, ranked modes, and player vs player combat to dominate the arena."

    • Continuation
      4

      "Many players report addictive gameplay with long sessions and habitual return to improve rank and level."

    • Cooperation
      2

      "Includes team modes and ability to feed teammates, supporting cooperative play alongside solo modes."

    • Creativity
      3

      "Players can create or upload custom skins and personalize their worm's appearance."

    • Domination
      3

      "Players strive to control the leaderboard and dominate others, though social interactions appear balanced without excessive trash talk."

    • Escapism
      3

      "Players use the game as a relaxing distraction and stress relief from more serious games or real life."

    • Expectation
      -4

      "Players engage voluntarily for fun and personal desire, with no indication of obligation or external pressure."

    • Experimenting
      3

      "Multiple game modes and strategic options encourage players to try different tactics and playstyles."

    • Exploration
      1

      "Limited exploration in a confined map, but players discover strategies and secrets in gameplay."

    • Expression
      3

      "Customization of skins and some cosmetic items allow for self-expression."

    • Fantasy
      -2

      "Game is a stylized but simple simulation of worms; lacks deep fantasy elements or roleplaying."

    • Fellowship
      3

      "Community features, chat, guilds, and playing with friends foster a sense of belonging."

    • Growth
      4

      "Leveling system, skill improvement, and unlocking items provide clear growth and progression."

    • Health
      -4

      "Sedentary gameplay typical of online multiplayer games; no physical activity involved."

    • Idle
      -3

      "Requires active attention and focus; not a background or idle game."

    • Intimacy
      1

      "Some social interaction and friend features, but limited deep emotional connection."

    • Leadership
      2

      "Guilds and team modes allow for leadership roles, though not heavily emphasized."

    • Progression
      4

      "Players accumulate levels, coins, skins, and upgrades as they play."

    • Relaxation
      3

      "Many players find the game relaxing and a good way to unwind."

    • Sensation
      2

      "Enjoyable visual and auditory feedback with catchy music and smooth gameplay."

    • Status
      3

      "Leaderboards and rankings provide social recognition and status among players."

    • Story
      -5

      "No narrative or plot; purely gameplay focused without story elements."

    • Strategy
      3

      "Requires strategic thinking in movement, mass management, and team play."

    • Thrill
      3

      "Competitive tension and risk of death create suspense and excitement."

    • Value
      4

      "Free to play with optional microtransactions; players feel good value for time invested."

    • Violence
      3

      "Gameplay involves 'killing' other worms and consuming them, a mild form of cartoonish combat."

    • Survival
      3

      "Players must avoid death and manage resources (mass) to survive and grow."

    Last update: 29/04/2026