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Worm.is: The Game

PC (Microsoft Windows), iOS, Mac, Web browser, Android • 2016

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Quick resume

Smash worms or slither trying! Warning: Incredibly addicting Multiplayer Game!

Global score

81/100

Genres

Casual, Free To Play, Strategy

Pros

  • Free to play
  • Multiple game modes
  • Customizable skins
  • Smooth gameplay with low lag
  • Addictive and fun multiplayer experience

Cons

  • Some lag and hitbox issues reported
  • Microtransactions present though optional
  • Limited map exploration
  • Lack of narrative or story
  • Chat moderation issues reported

Motivations

  • Autonomy
    4

    "Players can choose different game modes, customize skins, and decide their own play style in a freeform multiplayer environment."

  • Competence
    3

    "Game involves skillful maneuvering, strategic mass management, and competitive play with feedback via leaderboards and levels."

  • Competition
    4

    "Strong competitive element with leaderboards, ranked modes, and player vs player combat to dominate the arena."

  • Continuation
    4

    "Many players report addictive gameplay with long sessions and habitual return to improve rank and level."

  • Cooperation
    2

    "Includes team modes and ability to feed teammates, supporting cooperative play alongside solo modes."

  • Creativity
    3

    "Players can create or upload custom skins and personalize their worm's appearance."

  • Domination
    3

    "Players strive to control the leaderboard and dominate others, though social interactions appear balanced without excessive trash talk."

  • Escapism
    3

    "Players use the game as a relaxing distraction and stress relief from more serious games or real life."

  • Expectation
    -4

    "Players engage voluntarily for fun and personal desire, with no indication of obligation or external pressure."

  • Experimenting
    3

    "Multiple game modes and strategic options encourage players to try different tactics and playstyles."

  • Exploration
    1

    "Limited exploration in a confined map, but players discover strategies and secrets in gameplay."

  • Expression
    3

    "Customization of skins and some cosmetic items allow for self-expression."

  • Fantasy
    -2

    "Game is a stylized but simple simulation of worms; lacks deep fantasy elements or roleplaying."

  • Fellowship
    3

    "Community features, chat, guilds, and playing with friends foster a sense of belonging."

  • Growth
    4

    "Leveling system, skill improvement, and unlocking items provide clear growth and progression."

  • Health
    -4

    "Sedentary gameplay typical of online multiplayer games; no physical activity involved."

  • Idle
    -3

    "Requires active attention and focus; not a background or idle game."

  • Intimacy
    1

    "Some social interaction and friend features, but limited deep emotional connection."

  • Leadership
    2

    "Guilds and team modes allow for leadership roles, though not heavily emphasized."

  • Progression
    4

    "Players accumulate levels, coins, skins, and upgrades as they play."

  • Relaxation
    3

    "Many players find the game relaxing and a good way to unwind."

  • Sensation
    2

    "Enjoyable visual and auditory feedback with catchy music and smooth gameplay."

  • Status
    3

    "Leaderboards and rankings provide social recognition and status among players."

  • Story
    -5

    "No narrative or plot; purely gameplay focused without story elements."

  • Strategy
    3

    "Requires strategic thinking in movement, mass management, and team play."

  • Thrill
    3

    "Competitive tension and risk of death create suspense and excitement."

  • Value
    4

    "Free to play with optional microtransactions; players feel good value for time invested."

  • Violence
    3

    "Gameplay involves 'killing' other worms and consuming them, a mild form of cartoonish combat."

  • Survival
    3

    "Players must avoid death and manage resources (mass) to survive and grow."

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    Last update: 06/03/2026